I agree. The original Half-Life was truly ahead of its time. It re-defined the FPS genre and the effects are still being appreciated today. There are very few gamers worth their salt that would argue against the original's greatness. In a similar vein, Counterstrike nearly single-handedly redfined class-based multiplayer. Yes, that wasn't designed in-house, but it was using tools that Valve had provided.
Half-Life 2 was great, but admittedly, it was not the revolution that the first game was. That said, the gravity gun and the physics-based gameplay were rather innovative at the time, and a lot of games (and I mean A LOT) have followed suit.
As for the graphics, yes, the Source engine is old, but that doesn't mean that the games will look bad. The Source engine still does large open areas very well, and provides an excellent draw distance with very little pop-in and texture loading, even on the consoles. The facial animation is a step above even modern engines which do terrain better (like the Crytek engine), and the water is still gorgeous, with excellent refraction and reflection. I'm not sure if you played Episodes 1 or 2, but with the addition of HDR lightting effects, the engine is capable of producing some really great looking scenery. Episode 2, in particular, was very easy on the eyes.
But, graphics are only one part of the puzzle. It really boils down to gameplay. In that regard, I cannot think of a single instance where Valve has failed to deliver. Their games are very well paced, and throw a lot of variety at you. I think you may just be bitter that Gabe Newell does not feel that the PS3 is worth their time, due to the programming hurdles and the smaller installed base in the US, where FPSs matter. I'm also sure that after they saw how the Orange Box failed to run optimially on the PS3 that they were afraid to even allow somebody else to try to port anything else.
There is room in this world for more than one good shooter. Will Killzone 2 be very good? I am sure. But, will it be something that we will still be talking about 11 years from now, like people still talk about the original Half-Life? We'll see, but my gut tells me no... very few games will earn that venerable distinction. The only ones that have made the cut Half-Life are Ocarina of Time, World of Warcraft, Halo (still don't understand why, but whatevs), Resident Evil 4, Grand Theft Auto: Vice City, Gran Turismo, Bioshock, Call of Duty 4, and maybe God of War. That's it... half a dozen games out of thousands released in the last decade.
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