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    Killzone 2

    Game » consists of 8 releases. Released Feb 27, 2009

    Take the fight to the Helghast in this first person shooter from Guerrilla Games.

    The Sound of a Kill In Multiplayer

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    hwarang

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    #1  Edited By hwarang

    I don't know about you guys. But that sound that the game makes when you score a kill in multiplayer or even better when you score a headshot is just SOOO SATISFYING. It's like a little ring but it's not. I love it. How about you?

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    get2sammyb

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    #2  Edited By get2sammyb

    I must admit, weirdly enough I was thinking the same thing. I'm not sure it deserves a thread all of it's own but... it is a nice little "tweet". They should replace the obtuse trophy-get "burrrang" with it.

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    hwarang

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    #3  Edited By hwarang

    I know. It's the sound equivalent of the "+10" you get in COD4. I wonder how they came up with this particular sound. They must have had many other "candidate" sounds but it's kind of interesting how well it works (for me anyway). 

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    deactivated-5884be30433ec

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    Yea. I really like it. Every multiplayer needs something like that to tell you, that you have killed the guy.
    I especially like it when you dont know he is dead yet and you hear it.

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    get2sammyb

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    #5  Edited By get2sammyb
    p4ddym1607 said:
    "Yea. I really like it. Every multiplayer needs something like that to tell you, that you have killed the guy.
    I especially like it when you dont know he is dead yet and you hear it.
    "
    And you're like - "yes 1 more point... still need 154 to level up and actually be able to DO SOMETHING".
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    deactivated-5884be30433ec

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    get2sammyb said:
    "p4ddym1607 said:
    "Yea. I really like it. Every multiplayer needs something like that to tell you, that you have killed the guy.
    I especially like it when you dont know he is dead yet and you hear it.
    "
    And you're like - "yes 1 more point... still need 154 to level up and actually be able to DO SOMETHING".
    "
    No. I dont really think about the ranks and stuff much. Never did that in COD neither. Its all about getting into a good fun game where the people are working together.
    I tend to join US games because they seem to work together more. Maybe its because in all the EU games everyone is speaking french. Plus I love hearing an american accent over a Scot or welsh one...
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    zigaroo

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    #7  Edited By zigaroo

    I loved Q3A's "dink" noise each time you landed a hit.

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    get2sammyb

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    #8  Edited By get2sammyb
    p4ddym1607 said:
    "get2sammyb said:
    "p4ddym1607 said:
    "Yea. I really like it. Every multiplayer needs something like that to tell you, that you have killed the guy.
    I especially like it when you dont know he is dead yet and you hear it.
    "
    And you're like - "yes 1 more point... still need 154 to level up and actually be able to DO SOMETHING".
    "
    No. I dont really think about the ranks and stuff much. Never did that in COD neither. Its all about getting into a good fun game where the people are working together.
    I tend to join US games because they seem to work together more. Maybe its because in all the EU games everyone is speaking french. Plus I love hearing an american accent over a Scot or welsh one...
    "
    I agree about the fun part... but I am finding the mutliplayer to be a bit of a grind. Read other threads for info on that if you want to.

    Without being a total twat -- some of the guys in the US servers take it way too seriously (read: are too good).
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    deerpoob

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    #9  Edited By deerpoob

    theres something about pushing a guy into a pillar with a slug full of hot lead, then hearing a little *ding* that just feels...it just feels faboulous, let me tell you.

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    crunchUK

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    #10  Edited By crunchUK

    thats cool and all but why settle for that when you can be like halo and have the announcer announce notable kills!!!

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    get2sammyb

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    #11  Edited By get2sammyb
    crunchUK said:
    "thats cool and all but why settle for that when you can be like halo and have the announcer announce notable kills!!!
    "
    "Killing Spree".
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    JoelTGM

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    #12  Edited By JoelTGM

    hah, I like it especially when I randomly hear that sound, and see that my C4 just killed someone :)

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    Phished0ne

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    #13  Edited By Phished0ne
    crunchUK said:
    "thats cool and all but why settle for that when you can be like halo and have the announcer announce notable kills!!!"
    Quake 3 Area, and Unreal Tournament say  "hi" :-P


    but jack-assery asside, i do love that noise, its a nice little notifier telling you, "yep, you killed that son-of-a-bitch"
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    samcotts

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    #14  Edited By samcotts

    I noticed and love that sound too. It is very satisfying, no idea why though.

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    Magresda

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    #15  Edited By Magresda

    It's quickly become my favorite sound, it's even better than the Achievement Unlocked sound

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    The_Icon

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    #16  Edited By The_Icon

    Maybe they studied human psychology.

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    LiveOrDie1212

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    #17  Edited By LiveOrDie1212

    *bleep* *bleep* *bleep* ALL NIGHT BABY!!!!!!!!!! WOOO!!!!!!!!

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    s0liddante

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    #18  Edited By s0liddante

    it remonds of the sound that is made when u get a head shot in MGO

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    DorianBlack

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    #19  Edited By DorianBlack
    zigaroo said:
    "I loved Q3A's "dink" noise each time you landed a hit. "

    I was going to post the same thing. The sound in Killzone reminded me of the Q3A sound the first time I heard it. I'm not sure if the sound itself is pleasing or that your brain associates it with the feeling of getting a kill.
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    Norgfiction

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    #20  Edited By Norgfiction

    The sound has grown on me, now if only that nifty red hit indicator would show up while aiming down dot sights.

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    _Phara0h_

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    #21  Edited By _Phara0h_

    It's like the sound from crackdown, very addictive.

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    shambles

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    #22  Edited By shambles

    guys i think i know why everyone loves that sound...  because its the 1up sound from super mario.. just sped up...  and we all know and love that sound of getting extra lives...

    i seen a killzone  montage video and some parts were slowed down .. and that lovely chirp sound actually sounds like that 1up chime in slo mo.. i love it...

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    KaosAngel

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    #23  Edited By KaosAngel

    I only feel content when it's two in a row.  Hearing the +1 for headshot and then the +1/3 for the kill.  XD

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    NinjaMunkey

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    #24  Edited By NinjaMunkey

    It is good.

    I love it when you kill a few people and it does lots of bleeps in succession :D

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    NukeGoBoom

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    #25  Edited By NukeGoBoom

    Its nice.Trophy sound is more satysfying though.Not in a challange situation more in a "I did that?ORLY?" sorta sence.

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    jtickner1

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    #26  Edited By jtickner1

    I love this noise. I want it as my message tone but I can't find anything.. if someone managed to get a clean, good recording of it and uploaded it they would be my hero.

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    deactivated-5eb4b2e027234

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    It is a truly epic and satisfying sound.

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    TheAlarmist

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    #28  Edited By TheAlarmist

    Indeed sir you are not the only one. I love that sound.  It is almost as rewarding as the HL2 Combine death sound.  Over and above it's base id-reward mechanism it serves an excellent  yet simple game play mechanic to facilitate smooth play by highlighting, in a audible way, important game information in an otherwise busy (visually and audibly) environment that is Killzone 2.

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    Scieran

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    #29  Edited By Scieran

    Can't feel a thing

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    Ket87

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    #30  Edited By Ket87

    Whats so great about the death sound in KZ2 is that I never noticed it until I played something else after a big stretch of only playing Killzone. Then I realized I miss that sound haha.

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    SinSafe

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    #31  Edited By SinSafe

    Hearing that sound is very satisfying.

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