Fight back against the Helghast invasion with your four man squad to save the Vektan colony.
Overview
Killzone is a First-Person Shooter developed by Guerrilla Games and published by Sony Computer Entertainment. It was marketed as the Playstation 2’s answer to Microsoft's Halo: Combat Evolved but only received average reviews upon the games release.
Plot
The game has you take on the role of Captain Jan Templar and his squad, members of the Interplanetary Strategic Alliance (ISA). You are station on Vekta, a planet colonized by the ISA, which is under attack by the Helghast - a once human faction from the planet Helghan. You are given the mission of finding the half-helghast, half-human ISA operative Gregor Hakha who is in possession of a key required to re-enable the planets network of Strategic Defence (SD) platforms.
Taking control of one of the four playable characters (Captain Templar, Sgt. Rico Velasquez, Shadow Marshall Luger and Gregor Hakha), you fight your way through the waves of invading Helghast forces to reach and re-enable the SD platform network in order to repel further Helghast reinforcements from reaching the planet.
Gameplay
Campaign
Killzone features all of the standard first person shooter conventions, with numerous weapons available to the player with each side having there own weapon types. Each playable character in the game represents a certain class type; while Luger is a stealthy assassin, Rico is the heavy weapons expert. These specialties affect the characters starting load out of weapons, health levels as well as the way in which the level can be completed. For example, Luger may be able to use her increased agility to reach areas that other characters cannot, allowing her to sneak around the level via a different route, silently taking out her unsuspecting targets. This provides the player with different available routes to the end of the level depending on the chosen character.
Multiplayer
The multiplayer option in Killzone (known as ‘Battlefields’) allows you to play offline or online. Offline enables up to two players to play locally, with a maximum of 14 AI controlled bots. The online multiplayer supports up to 16 human players in each match. Both offline and online multiplayer modes feature six game types (deathmatch, team deathmatch, defend & destroy, assault, domination and supply drop) on a total of eight playable maps. As in the single player campaign mode, multiplayer matches take place between ISA and Helghast forces, with the player able to choose which side to fight on.
Killzone's graphics are well done for a playstation 2 game. The only areas that stood out the most were the faces of all the characters since there wasn't much detail and they didn't seem very lively. Other then that the rest of the graphics didn't seem to stand out as exceptional, but they work well for the game. The gameplay mechanics in Killzone were done exceptionally well, but a few key problems made for a less enjoyable game. The array of weapons provided was rather small for a game of this much hype, but the small amount of firepower made up for itself with the secondary fire, the combat manuevers that they allowed for and the ability to use a scope on most weapons. The combatants AI is done rather well allowing for a challenging battle as grenades and rockets zip past causing you to lose focus of your target.
| Game Name | Killzone |
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| Original US Release |
Nov. 2, 2004
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| Original US Release |
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| Aliases | |
| ESRB |
ESRB: M
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| PEGI |
PEGI: 16+
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User Reviews
| Platform | User Reviews | Avg. Score |
|---|---|---|
| All Reviews | 4 reviews |
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| PlayStation 2 | 4 reviews |
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| Add your own user review | ||
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