Star Wars Kinect Still In The Works, Will Hit Late Next Year

Posted by BradNicholson (812 posts) -

It looks like it will be awhile before we can show Darth Vader what's up in Star Wars Kinect. In a conversation with the BBC, Xbox 360 creative director and Kinect evangelist Kudo Tsunoda said that the game is still in the works and will be released at some point during the holiday season...the 2011 holiday season . "We have a Kinect Star Wars game coming out for next holiday," he stated simply, confirming that it's still happening.

This is the first shred of news we've heard about the game since it made its debut at Microsoft's press briefing during E3 2010. And while we still don't if it's on-rails or not, at least the lightsaber play looks like it'll make it into the full release. "I think you could just easily imagine being a Jedi and using Kinect to make you feel you're part of a Star Wars experience," he said," building yourself up into a Jedi." 
 

Dude is using Force Blur, obviously. It's a Sith thing. Trust us.

Among the other things we know about the game? If the demo level shown was, in fact, a real piece of the game as we were led to believe, then look forward to some Stormtrooper hacking, a little bit of Naboo exploration, and a face off against "Mr. No" himself, Lord Vader.
#1 Posted by BradNicholson (812 posts) -

It looks like it will be awhile before we can show Darth Vader what's up in Star Wars Kinect. In a conversation with the BBC, Xbox 360 creative director and Kinect evangelist Kudo Tsunoda said that the game is still in the works and will be released at some point during the holiday season...the 2011 holiday season . "We have a Kinect Star Wars game coming out for next holiday," he stated simply, confirming that it's still happening.

This is the first shred of news we've heard about the game since it made its debut at Microsoft's press briefing during E3 2010. And while we still don't if it's on-rails or not, at least the lightsaber play looks like it'll make it into the full release. "I think you could just easily imagine being a Jedi and using Kinect to make you feel you're part of a Star Wars experience," he said," building yourself up into a Jedi." 
 

Dude is using Force Blur, obviously. It's a Sith thing. Trust us.

Among the other things we know about the game? If the demo level shown was, in fact, a real piece of the game as we were led to believe, then look forward to some Stormtrooper hacking, a little bit of Naboo exploration, and a face off against "Mr. No" himself, Lord Vader.
#2 Posted by steelknight2000 (455 posts) -

Quest???

#3 Posted by The_Laughing_Man (13629 posts) -

The stuff they showed off at E3 was overly staged. It sucked and looked like crap.

#4 Posted by karatetron (692 posts) -

Seems like a pretty crazy application of Kinect tech,

#5 Posted by RinseWashRepeat (36 posts) -

If they can't get this right on the Wii, what hope is there for Kinect?
 
I mean, GiantBomb has a fecking GREEN SCREEN set up and Kinect still acts wonky!

#6 Posted by UberExplodey (944 posts) -

Jedi meet horse.

#7 Posted by Hot_Karl (3309 posts) -

It still sounds WAY too tech demo-y for my taste. Even if it wasn't on-rails (which would be kind of dumb if you think about it- am I supposed to stomp my feet in place to explore an area?), I would feel that the tactile feel of holding a lightsaber would be lost, since there's no controller.  
 
A Playstation Move version of the game, however, would be fun as hell. That I could totally see working as an on-rails game. Throw in some shooting stages a la Star Wars Trilogy Arcade and that would be a must-buy.

#8 Posted by SuperfluousMoniker (2910 posts) -

Jedi, meet rails. Rails, meet Jedi.

#9 Posted by MattyFTM (14418 posts) -

The trailer at E3 looked terrible. Hopefully with a whole years development to go, it might actually resemble a game rather than a tech demo by the time it is released.

Moderator Online
#10 Posted by DarthB (255 posts) -

gimme a nerf lightsaber and this might turn out worth renting?

#11 Edited by spinoir (45 posts) -
@VinceNotVance said:

"It still sounds WAY too tech demo-y for my taste. Even if it wasn't on-rails (which would be kind of dumb if you think about it- am I supposed to stomp my feet in place to explore an area?), I would feel that the tactile feel of holding a lightsaber would be lost, since there's no controller.  
 
A Playstation Move version of the game, however, would be fun as hell. That I could totally see working as an on-rails game. Throw in some shooting stages a la Star Wars Trilogy Arcade and that would be a must-buy. "


its a double edged sword.....as you lose the feeling of holding a lightsaber on kinect.....but the force powers would be wank on move.
#12 Edited by spinoir (45 posts) -
@RinseWashRepeat said:

"If they can't get this right on the Wii, what hope is there for Kinect?  I mean, GiantBomb has a fecking GREEN SCREEN set up and Kinect still acts wonky! "


Bare in mind they didnt calibrate it correctly for the first few games.
#13 Edited by ProfessorEss (7451 posts) -
@spinoir said:

" @RinseWashRepeat said:

"If they can't get this right on the Wii, what hope is there for Kinect?  I mean, GiantBomb has a fecking GREEN SCREEN set up and Kinect still acts wonky! "

Bare in mind they didnt calibrate it correctly for the first few games. "
Yeah, the tech side of things works fantastic for me.
I'm kinda curious if something so flat and featureless like a green screen does more harm than good?
 
The software? That's a difference story.
Even if this game turns out to be good Dance Central isn't gonna be enough to hold me over for that long.
 
I didn't have to take the plunge on Kinect cause my wife was totally sold.
I hope, but I still question if this generation of Kinect will ever really get past the tech-demo/mini-game collection stage.
#14 Posted by Ignor (2372 posts) -
@UberExplodey said:
" Jedi meet horse. "
Jedi meet force
#15 Posted by OmegaPirate (5522 posts) -

Oh man the footage from E3 was terrible, i'd kind of wiped it from my mind, thank you for reminding me :(

#16 Posted by Cybexx (1195 posts) -

Kind of seems like an even more linear Force Unleashed, except you do that breaststroke motion a lot.

#17 Posted by Soulderon (122 posts) -

if you are going to move your Jedi by sliding forward then it will suck.

#18 Posted by sickVisionz (1268 posts) -
@OmegaPirate said:
" Oh man the footage from E3 was terrible, i'd kind of wiped it from my mind, thank you for reminding me :( "
Yeah, the footage was pretty terrible.  I went from extreme excitement to extreme disappointment in about 3 seconds.  I'd rather they just did a Kinect version of the Star Wars arcade game than continue development on this.
#19 Posted by Warchief (658 posts) -

nah guys its cool no rush..matter of fact how about you just not make the game. thanks. 

#20 Posted by stinky (1549 posts) -
@Soulderon said:
" if you are going to move your Jedi by sliding forward then it will suck. "
didnt think of that initially, but yeah it has to be on rails just for getting around's sake.
#21 Posted by PepsiJones (8 posts) -

Might make kinect not suck?

#22 Posted by morningdrive (190 posts) -

idk still doesn't seem all that good

#23 Posted by WinterSnowblind (7617 posts) -

The video they showed at E3 clearly wasn't even gameplay and was probably thrown together in 5 minutes just to say "hey, we have a Star Wars game".
I don't expect this to be anything particularly mind blowing, the movement limitations of Kinect are an issue for something like this.  But it could still be fun using the force powers and so forth and it could actually work pretty well as a slower paced RPG type thing.  But that's unlikely to happen.

#24 Posted by Soulderon (122 posts) -
@stinky said:
" @Soulderon said:
" if you are going to move your Jedi by sliding forward then it will suck. "
didnt think of that initially, but yeah it has to be on rails just for getting around's sake. "
I think this is the big mistake with Kinect... you can't really move no where!
#25 Posted by dancinginfernal (475 posts) -

Did anyone else think penis-saber or just me? 
 
Gotta get my mind out of the gutter.

#26 Posted by President_Barackbar (3467 posts) -

Can we just let Darth Vader rest in peace? I'm so tired of seeing Lucasarts continually overuse and rape his character in EVERY Star Wars game.

#27 Posted by TheOneTrueHasenfeffer (3 posts) -

This game represents the opportunity for the Star Wars Kid to have a laugh at our expense.  I can imagine the You Tube videos for this.

#28 Posted by Yzzerdd (521 posts) -

Great more garbage that devalues the awesomeness of Darth Vader.

#29 Posted by Lind_L_Taylor (3966 posts) -

Man, are they ever gonna give Star Wars a rest?  The last
movie was out years ago & they just keep grinding out more
crap. Anyone ever bother to look over the Star Wars Expanded
Universe shit?  They've got a timeline from tens of thousands
of years ago up to 150 years past Return of the Jedi.  Sadly after
glossing over all of that shit, it showed how static & unchanging
the Star Wars Universe is!   It made it pretty dull.  Some fucker
probably needs to do a Star Wars Reboot.
 
What fuckin' Lucas needs to come out with now are Star Wars
Dojos.  So you can learn the mixed martial art karate style of a 
Jedi Warrior.  Hire some king-shit Karate Guru to design it.   It'll
spread like Mickey D's or Wal-marts all over the world & be
a billion dollar industry.
 
Part of the Jedi training will be to build your own Light Saber
Hilt with its own colored crystal inside.  Naturally the saber 
won't work (physics/reality getting in the way), but the blade
will be there in a mystic Zen sort of way.

#30 Posted by DonPixel (2585 posts) -
@Lind_L_Taylor:    
 
Activision Lucas Arts Activision Lucas Arts Activision Lucas Arts : LucArtivision they merging
#31 Posted by RinseWashRepeat (36 posts) -
@ProfessorEss:
I'm seriously doubting the ability of Kinect to ever get out of the 'Tech demo' hole. 
 
I mean, Kinect seems to be EyeToy 2.0, and that thing NEVER got a genuine game. Maybe I'm just a cynic, but I can't see this thing being a viable method of playing games. 
 
Games other than 'Throw Shit' and the less popular sequel 'Throw More Shit'.
#32 Posted by blaakmawf (543 posts) -

I don't see how they can do a satisfying lightsaber game without any force feedback.

#33 Posted by RiotBananas (3600 posts) -

This will suck if Star Wars games continue to portray Lightsabers as glowing sticks of plastic. 
 
Fed up of them not slicing dudes.

#34 Posted by BurningStickMan (232 posts) -
@RiotBananas said:
" This will suck if Star Wars games continue to portray Lightsabers as glowing sticks of plastic.  Fed up of them not slicing dudes. "
Dudes at least get sliced in Force Unleashed 2. Still take too many hits, but now it's a little less of a glowbat.
 
As for this game, if it's uh-mazing and Kinect puts out an equally good MMA "training" game, then maybe the core will have something to play.
#35 Posted by Lind_L_Taylor (3966 posts) -
@DonPixel said:
" @Lind_L_Taylor:    
 
Activision Lucas Arts Activision Lucas Arts Activision Lucas Arts : LucArtivision they merging "
Right. Well after listening to part of the latest bombcast, looks
like the Kinect is gonna bomb like Game Room.  I've not made
any plans on getting it & the price definitely isn't right.  I think the
Kinect was the knee-jerk reaction to the Wii-threat & they wanted
to copy its success. But as pointed out in the bombcast, the cost
of the Xbox + the cost of the Kinect makes it too expensive. I could
go out & buy a gym membership, almost, for the price of a Kinect
& it would be better for me.
 
I still think that all the focus for Star Wars IP will stick with the upcoming
TOR game.  All other Star Wars games will just be expensive filler until
TOR begins to wane in success.  I hope they offer lifetime memberships.

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