Kinect control and it's comparison to touch controls?

Posted by LordCrom (277 posts) -

Having just watched the demonstration of Child of Eden the thought of a comparison to touch controls on the iphone came to mind.  I know I have heard a few journalists mention they don't believe iphone gaming is really "gaming" because of a lack of an actualy d-pad and buttons to control what is happening on the screen.  By that measure, wouldn't the way we play Kinect be considered the same?  We have no d-pad or buttons and the way that you interact with the game is roughly the same way you would with a touch screen (only your fingers don't get in the way of the action).  So with that in mind, should the same journalists be looking at the "games" for Kinect in the same way they look at "games" on the iphone?
#1 Posted by LordCrom (277 posts) -

Having just watched the demonstration of Child of Eden the thought of a comparison to touch controls on the iphone came to mind.  I know I have heard a few journalists mention they don't believe iphone gaming is really "gaming" because of a lack of an actualy d-pad and buttons to control what is happening on the screen.  By that measure, wouldn't the way we play Kinect be considered the same?  We have no d-pad or buttons and the way that you interact with the game is roughly the same way you would with a touch screen (only your fingers don't get in the way of the action).  So with that in mind, should the same journalists be looking at the "games" for Kinect in the same way they look at "games" on the iphone?

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