Probably not, but if that Milo thing is legit, it is easily the most amazing thing I've ever seen.
Kinect Support
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Kinect is a camera and depth sensor-based peripheral for the Xbox 360 that allows users to interact with and play games using their whole bodies, rather than using a standard controller.
Project Natal, will you buy it?
if the price is right, and what it does seems good then yes, it still seems to be in the early stages so as long as they got there stuff together and its accurate then its a definate buy for me.
nope i prefer to sit on my ass and not do anything. thats why i game. The only thing i could see me using it for is the navigating menus thing. And if that made that milo thing into a hot suicide girl i would def be into that! Think of all the porn potential for this thing!
Probably, but I can't see it working well with my current setup, (including my stylish '94 Sony nineteen-inch TV), so I might wait to see what happens with it a few months after release. Also, are we calling a price on this one? I'm saying $150-range.
" I would probably buy it if the price is below $80 and has somewhat cool software to support it. "
Something like Natal might be cool, but how much support will there be? Is MS going to bank on this and make it a primary focus of the Xbox platform? Unless Natal becomes something that other developers with big-name games (Madden, Tiger Woods, Gears of War, Call of Duty, etc.) supports, I think it'll only have a niche following and die a slow death like all of the other toys that have come before it.
" I would probably buy it if the price is below $80 and has somewhat cool software to support it. "
""@joslop500 said:That's why I'm not excited about it yet. The major difference between the Wii and other gimmicks like it (Eyetoy, XBL Vision camera, Sixaxis, etc.) is that the entire Wii platform is designed around that remote, so you know that there will be some sort of motion control built into just about every game. That goes double for anything out of Nintendo themselves." I would probably buy it if the price is below $80 and has somewhat cool software to support it. "
Something like Natal might be cool, but how much support will there be? Is MS going to bank on this and make it a primary focus of the Xbox platform? Unless Natal becomes something that other developers with big-name games (Madden, Tiger Woods, Gears of War, Call of Duty, etc.) supports, I think it'll only have a niche following and die a slow death like all of the other toys that have come before it.
The price Range is going to be easily $100-$500 i mean this is m$ were talking about looks like a good
Accessorie.But everything with m$ is usually over hyped and is a big dissapointment.We'll see though.
My take: Great for Eyetoy-like titles. Great for Wii Fit-like titles, great for some various fighting games, boxing, etc.
BUT: Not great for actual games, I think Nintendo has the right idea with actual controller and buttons for that.
Example: Take a FPS. We all know how those work on the Wii. How would they work on Natal? How can it know where you want to look, where you want to shoot, where you want to move, what weapon you want to switch to, when to use grenade, what type of grenade to use, when to crouch, when to SPRINT, and all sorts of other actions a particular game may have like different vision modes, jumping, climbing, all at nearly the same time? It's simple, it CAN'T. So, you'll still have to use your 360 controller for actual games, and at most you get some headtracking and some leaning motions on top, while stil aiming with plain on analog sticks. That's not that different to what The SIxAxis + EyeToy can in theory do, and it's a far cry from the controls a corrsponding Wii game can have.
Given that, it's surprising how many 360 fanboys are drooling over it considering the main application for it is the waggle fests they hate so much on the Wii and it's counter-intuitive for actual games. I guess it might be cool for a rail/lightgun shooter where you actually step from cover to cover but yeah, not much else can be done when it comes to proper games.
So, I think this can (but may not) be a SERIOUS injury for Nintendo in terms of the extremely casual users. Not in the Mario sense but in the Wii Fit sense. Not so much for the actual games. Of course, it depends on the price too. That's my 2 eurocents.
These things die for me after like 2 mins, and there's no way I'm coming home sitting down and talking to my TV, talking to myself is enough.
The Milo thing was more impressive for the AI than the motion interface to be honest. Could be done on any system. The AI character was breaking the 4th wall more than the player. Could probably be replicated just fine with the EyeToy despite not being so precise. And it's not applicable to real games in practice... Who wants a creepy AI boy living in his PS3... Other than pedobear.
its going to be hilarious when the voice recognition keeps fucking up.
" if the price is right, and what it does seems good then yes, it still seems to be in the early stages so as long as they got there stuff together and its accurate then its a definate buy for me. "
It depends on what games it's going to have @ launch. I shrugged off the ENTIRE project Natal until I saw Molyneux walk on-stage. Then I sat up & started paying attention!
If we can get some solid AA titles out of some of the better 360 publishers I'm going to be very excited about Natal & definitely pick it up.
I thought the Wiimote was going to revolutionize how we play games, but how many of us have Wii's just sitting around collecting dust? I feel that while this Natal tech looks really exciting and inventive (and it is), it won't prove to be anything more than just a gimmicky accessory that will get real old real fast to everyone but older people who rarely play games anyway.
How the hell would I know? If it's only tech demos minigames and Milo, then probably not. If something so awesome is made with it that justifies the cash, then probably yes. Who in their right mind would say something about the purchase value of the technology now? Clearly it's still very, very beta. I wouldn't be surprised if it gets pushed back so often that in the end, they decide to launch it together with the new Microsoft console. If they launch it at all.
" No, I want to control things with a controller. All the things the demo showed are things I'd rather do away from a console. "
Only when I see the "killer app."
Also, the fact that a blank option has a 10% choice rate is great to me.
Only when I see the "killer app."
Also, the fact that a blank option has a 10% choice rate is great to me.
It's some neat technology, but after listening to the Day One podcast Matt Rorie is right, that thing is going to have at least two cameras along with some additional processor stuff in it and when it launches I can see it be upwards of £99 (can they charge more than the actual console for it?). The time factor on that thing also means that because it won't lauch until 2010, I'll be heading off to Uni, where all I'm going to have is a laptop and some handheld device at best.
So having initially voted for 'Yes (price dependant)' I have have to say now that it's defintely not something i'm going to be buying.
E3 2009 theme poster!
I'll probably buy it, but wait for a decent amount of software and games are available to me.
Motion controls aren't really the future, the Wii has proved that well enough. It's fun to waggle the thing around, but you usually switch to a classic control scheme when playing more serious and actual games. It's going to be the same with both Natal and the ping pong controller from Sony. The only sad reason why these developers go towards the motion control thing is to get more money from an audience that never really had anything to do with video games. The Wii is sucessful with that, just look at the sales numbers.
Ugh, just imagine the future where the core game libraries on all three systems will be overflown with third party low standard minigames that use the motion control gimmick.
The future is whatever the market wants, they clearly want motion controls or we wouldn't have all 3 major players working on motion controls.
For better or for worse, motion control is the future. And I don't like it, no siree.
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