What's the difference between the Kinect and the Eyetoy?

#1 Posted by beatlebrainiac (173 posts) -

Serious question. I know alot of people like to troll by comparing the two, and I'm not trying to do that. I guess I'm not exactly technically savvy, and I was just wondering if anyone smarter than me could give some technical details on what makes it better/different. Thanks GB community! <>
 
PS Dance Central looks awesome.

#2 Posted by MaFoLu (1858 posts) -

Well the short version is that the Kinect camera is a 3D camera, like the 3DS has, and therefore it can capture depth, AKA judge how far away the player is and such, while the PS Eye camera is just a regular camera. 
There probably is a lot more to it than that but this is the major difference between the two.

#3 Posted by ThatFrood (3375 posts) -

Kinect captures 3d images and has fairly sophisticated tech for processing those images. The eye is pretty much just a camera.

#4 Posted by beatlebrainiac (173 posts) -

Ah, that makes sense I guess. So then my next question is, how well will it perform in different environments? I know the EyeToy had alot of trouble getting enough light, and I'm curious if I'm going to have to bring in a bunch of lamps to play the Kinect.

#5 Posted by SPACETURTLE (1622 posts) -

Anyone got any examples to how the 3D stuff in the Kinect works. Like, which games have they shown so far which really takes advantage of the fact that the camera picks up on the depth in the "frame". Cause I can't recall having seen any games so far doing that. Not any different than the EyeToy that is.

#6 Edited by Semition (731 posts) -
@SPACETURTLE said:

" Anyone got any examples to how the 3D stuff in the Kinect works. Like, which games have they shown so far which really takes advantage of the fact that the camera picks up on the depth in the "frame". Cause I can't recall having seen any games so far doing that. Not any different than the EyeToy that is. "

With a 3D camera, Kinect is much better at mapping out body parts and detecting how they are moving.
#7 Posted by Clinkz (1118 posts) -

Kinect actually KINECTS you to the game. That eyetoy is just an eyetoy.

#8 Posted by SPACETURTLE (1622 posts) -
@Semition:  
Yeah, I get that. I was just wondering if there actually were any games taking advantage of this 3D camera stuff. Cause so far from what I've seen from E3 it doesn't seem like any of the announced Kinect games does. Or I'm just not getting how the technology works.
#9 Posted by PS3RG (424 posts) -

are you talking about the EYETOY or do you mean the PS EYE?

#10 Posted by beatlebrainiac (173 posts) -

Thought they were the same thing, to be honest. I guess the PSEye if it's the newer version.

#11 Edited by Jeust (10643 posts) -
@SPACETURTLE said:

" @Semition:  Yeah, I get that. I was just wondering if there actually were any games taking advantage of this 3D camera stuff. Cause so far from what I've seen from E3 it doesn't seem like any of the announced Kinect games does. Or I'm just not getting how the technology works. "

  People may dismiss it, but as a workout program/game it seems very promising. You never saw this with the Eyetoy, or even Wii Fit.
#12 Posted by SPACETURTLE (1622 posts) -
@Jeust:  
When she is kicking and punching those cubes I don't really see how the depth of the 3D comes into the picture. You could easily do something like this on the Eyetoy, just way less precise of course. I'm not saying the the Eyetoy is better, or even close to as good as the Kinect technology, I'm just saying, so far they seem to be working the exact same way, only the Kinect is way more precise.
#13 Posted by beatlebrainiac (173 posts) -

I actually like alot of the Kinect stuff they've shown, I'm just having a hard time swallowing the bitter pill that is the pricing so far. 60 bucks seems harsh for what alot of these games are offering.

#14 Posted by Dany (7887 posts) -

Well, their are two cameras, a sensor and a motor on the bottom to move. What I really want to know is what that sensor thing picks up

#15 Posted by Jeust (10643 posts) -
@SPACETURTLE:  
 
Yeah. That's the thing, in most things, Kinetic is more precise, what gives a much wider range of games. You can have a precise fitness game, and a great workout without leaving the room.  
 
It was other things like voice commands, that you can see with the hands off controls on the xbox they already implemented and showed on stage. 
 
But like in most things, it's still in the infant stage. People are just start to explore the tech. 
#16 Posted by SammydesinasNL (840 posts) -

Eyetoy isn't Kinect, it's the xbox live vision cam.
#17 Posted by Semition (731 posts) -
@SPACETURTLE: The "game" requires you to kick forward. For a 2D camera, kicking right and kicking forward-right looks extremely similar, because its only from one view. With the 3D camera, it's able to detect whether a person is moving forward and backwards and exactly how far.
#18 Edited by Jeust (10643 posts) -
@Semition said:

" @SPACETURTLE: The "game" requires you to kick forward. For a 2D camera, kicking right and kicking forward-right looks extremely similar, because its only from one view. With the 3D camera, it's able to detect whether a person is moving forward and backwards and exactly how far. "

And if you see the ground in the presentation there is a delimited square, that is digitalized on screen. 
#19 Posted by eclipsesis (1242 posts) -

I think Sony said that they could give the PS eye Kinect functionality with a software update. If i recall correctly 

#20 Edited by Jeust (10643 posts) -
@eclipsesis said:

" I think Sony said that they could give the PS eye Kinect functionality with a software update. If i recall correctly  "

If they ever do it, you will stand correct, but doesn't look like it, or they would have announced it already. 
#21 Posted by SPACETURTLE (1622 posts) -
@Jeust said:
" @SPACETURTLE:   Yeah. That's the thing, in most things, Kinetic is more precise, what gives a much wider range of games. You can have a precise fitness game, and a great workout without leaving the room.   It was other things like voice commands, that you can see with the hands off controls on the xbox they already implemented and showed on stage.  But like in most things, it's still in the infant stage. People are just start to explore the tech.  "
Yeah, it is still early on, you definitely got a point there. No, I'm really excited to see what will come for the Kinect in the future. But right now, the only thing that looks slightly interesting is the Kinect Adventure stuff. Man, that looks like fun. "And the water looks so realistic as well". 
 
@Semition said:
" @SPACETURTLE: The "game" requires you to kick forward. For a 2D camera, kicking right and kicking forward-right looks extremely similar, because its only from one view. With the 3D camera, it's able to detect whether a person is moving forward and backwards and exactly how far. "
I guess your right. You do have to kick forward to reach that cube / box. I just really want to see it in some real action you know. To see how good that tech really is. 
 
@eclipsesis said:
" I think Sony said that they could give the PS eye Kinect functionality with a software update. If i recall correctly  "
I'm not saying this is bullshit. But it sure sounds like it. Cause giving a 2D camera 3D functionality is crazy.
#22 Posted by MAN_FLANNEL (2462 posts) -
@eclipsesis said:
" I think Sony said that they could give the PS eye Kinect functionality with a software update. If i recall correctly  "
I doubt it.  If that were true, Microsoft could have just done a software update with the live vision cam.  There were some shitty games on XBLA that used the vision cam to play. 
#23 Edited by Lego_My_Eggo (1047 posts) -

the eyetoy or playstation eye can only see in 2d, kinect can see in 3d. with a 2d camera you can still pull off some of the things kinect can do, but it would be very hard for it to make a 3d interpretation of you by just measuring your body parts. it could track you like it dose move by measuring you and adjusting the depth by how big our small you get, but if could easily lose track in a low lit room or with the same color clothes etc. you would have to put on colored gloves and shoes for it to track you and im sure even then it would mess up.
 
with the technology they use in kinect it can easily track a punch or kick no matter how you do it, and it has less of a chance or losing track in a low lit room, or because of the clothes you wear. in terms of games it seams you can play it more naturally then you did the eyetoy, you can punch at the screen rather then off to the side because your not limited to a 2d plane.
 
i personally have not seen a game that has made me think there is no way that this game could not done on an eyetoy like device, but this thing just came out. the tech to make it better is there we just need the one game to show people this is how you use it.

#24 Posted by eclipsesis (1242 posts) -
@SPACETURTLE:

@MAN_FLANNEL:


I myself, don't think its that likely, but you know how rumors are. But for arguments sake, i have a work colleague who works at a university in Mancheaster in video design, making software for digital cameras and HD cameras used to film movies; and after watching the E3 coverage he said himself that a lot of that technology can be emulated with software.

and here is a link, stating some added functionality to the PS eye  http://www.destructoid.com/sony-s-new-pseye-features-taste-like-project-natal-140083.phtml

#25 Posted by J0rb (7 posts) -

 http://www.joystiq.com/2010/06/19/kinect-how-it-works-from-the-company-behind-the-tech/ 
 
Basically the Kinect camera has some tech/processors on board that can recognize limbs and human shapes.  The Eyetoy is a basically a USB webcam from what I understand.

#26 Posted by WilliamRLBaker (4777 posts) -
@eclipsesis said:
" I think Sony said that they could give the PS eye Kinect functionality with a software update. If i recall correctly  "
which they couldn't.
Let alone that eyetoy is how old? its basically still using the same tech in the ps2 eye toy, the kinect camera is far more up to date and advance capable of catching higher quality info, and it has 2 lenses I do believe.
there is no way you could software update the eyetoy and have it do the same thing with just 1 lense and specially with the difference in quality capturing between the units.
#27 Edited by Jeust (10643 posts) -
@SPACETURTLE said:

" @Jeust said:

" @SPACETURTLE:   Yeah. That's the thing, in most things, Kinetic is more precise, what gives a much wider range of games. You can have a precise fitness game, and a great workout without leaving the room.   It was other things like voice commands, that you can see with the hands off controls on the xbox they already implemented and showed on stage.  But like in most things, it's still in the infant stage. People are just start to explore the tech.  "
Yeah, it is still early on, you definitely got a point there. No, I'm really excited to see what will come for the Kinect in the future. But right now, the only thing that looks slightly interesting is the Kinect Adventure stuff. Man, that looks like fun. "And the water looks so realistic as well". 
 
@Semition said:
" @SPACETURTLE: The "game" requires you to kick forward. For a 2D camera, kicking right and kicking forward-right looks extremely similar, because its only from one view. With the 3D camera, it's able to detect whether a person is moving forward and backwards and exactly how far. "
I guess your right. You do have to kick forward to reach that cube / box. I just really want to see it in some real action you know. To see how good that tech really is. 
 
@eclipsesis said:
" I think Sony said that they could give the PS eye Kinect functionality with a software update. If i recall correctly  "
I'm not saying this is bullshit. But it sure sounds like it. Cause giving a 2D camera 3D functionality is crazy. "
Probably with a software update it would never work as well as with Kinetic, but it could interpret 3D movement, as a 3D position is composed by 3D points, vectors and their interpretation, and Kinetic is heavily software based, but it most definitely doesn't have the same level of complexity.  
#28 Posted by eclipsesis (1242 posts) -
@WilliamRLBaker:

 A bit defensive. Anyways all hardware can be simulated/emulated at some point, the software just needs to catch up.

If you check out my later post i say that i don't think its that possible, but a friend of mine who his a professional in his field, said it could be emulated, and i take his word over yours buddy. he did however mention that because the PS eye is not built like that, it would need a fixed reference point to which it could use to measure the depth of the person on the 3D platform.

What i think is good about Kinect is that it isn't just a camera like everyone states it is but is a combination of lots of technologies which come together to make the Kinect experience, its these other technologies which the PS eye couldn't emulate, this is however very broadly speaking. 

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