Kingdom Hearts II

Kingdom Hearts II is a video game that consists of 7 releases

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Kingdom Hearts II is the third installment in the Kingdom Hearts franchise following after Kingdom Hearts: Chain of Memories, known for its successful combination of Disney and Final Fantasy franchises into a believable plot. The game is also one of the first popular RPGs to utilize a real-time combatorGame

Overview

Kingdom Hearts II is the sequel to the 2002 hit action-RPG Kingdom Hearts and, just like it's predecessor, combines Disney characters and worlds along with several Final Fantasy characters into a single universe. It was developed by Square Enix and published by Buena Vista Games.

Plot

Don't get too attached to Roxas here; the game is still Sora's show.
Don't get too attached to Roxas here; the game is still Sora's show.
The story of Kingdom Hearts II starts directly after the events of Chain of Memories and features a new playable character, Roxas, for its tutorial levels, focusing the story on Roxas's quest to discover who he is and where he comes from. After the tutorial, the player is put back in control of Sora as they learn about a new threat, the Nobodies. These creatures are the empty bodies of those who have been turned into Heartless. Those who are especially strong willed keep their human form and have formed their own ruling body called Organization XIII. Throughout the game Sora and company run into many different notable Disney and Final Fantasy characters in their quest to find Kairi and Riku, defeat the Heartless and find out the truth about Organization XIII, which ultimately ends in a final confrontation with the Organization's leader.

Gameplay

The gameplay is similar to the Original game.
The gameplay is similar to the Original game.
Like the original Kingdom Hearts, this game is an action RPG relying heavily on button mashing to create combos in order to defeat the numerous enemies surrounding you. Kingdom Hearts II adds the usage of the triangle button in order to perform finishing combos on enemies. Magic is still a major factor in combat and Limits with another party member have been added. Also new to the series are Drives, which allow Sora to merge with one or more party members to gain additional abilties and increased strength, magic, or both. Leveling still induces stat increases and the learning of new abilties and the use of armor, accessories and item synthesis have been more pronoun ced with the Moogle shops in each world. Minigames are also more numerous with skateboarding among other challenges.

Drive Forms

In Kingdom Hearts II you will get the opportunity to "transform" into different forms. Those forms are created once your Drive Bar fills and you activate your new Form. Each form will drain Sora's Drive Bar. As you go on on your adventure, you get different forms:


Sora as you will come to know him.
Sora as you will come to know him.
Standard Form

  • Standard black costume
  • No harmful side effects








Valor Form Sora
Valor Form Sora
Valor Form
Requires 3 drive points

Changes
  • Sora's outfit changes (as seen above)
  • Sora wields an additional keyblade (the player selects which additional keyblade he uses)
  • New attack animations

Pros
  • Strength Increases
  • Speed increases
  • More attacks in each combo
  • You can give damage to Goofy instead of Sora
  • Sora can jump much higher than before

Cons

  • As you have to merge with Goofy to shift into Valor form, he is no longer in your party
  • Sora is unable to use magic

Valor Form gains one experience point for every hit caused on the enemy. As this form levels up Sora gains the High Jump ability to use outside of battle.


Wisdom Form Sora
Wisdom Form Sora
Wisdom Form
Requires 3 drive points

Changes
  • Sora changes costume (as seen above)
  • Sora's Keyblade length increases, although he does not use it to attack
  • The command menu changes from "Attack" to "Shoot"
  • "Shoot" allows your Keyblade to fire a Magic white bullet at an enemy
  • Instead of running, Sora glides along the floor

Pros
  • Magic increases
  • Different Magic attacks can be combined to make bigger combos
  • Magic can be used in rapid succession
  • Sora can now dash quickly along the ground

Cons
  • As you must merge with Donald to shift forms, he no longer follows you around
  • Sora cannot attack and can only shoot magic

Wisdom Form gains one experience point for every Heartless Sora kills in this form. As the form levels up Sora gains the ability to use dash outside of using Wisdom Form.


Master Form Sora
Master Form Sora
Master Form
Requires 4 drive points

Changes
  • Sora changes costume (as seen above)
  • Sora wields two keyblades
  • Sora doesn't physically control both of the Keyblades, instead controlling one with magic

Pros
  • Strength increases
  • Magic increases
  • Jump higer and run faster
  • More attacks in each combo
  • Sora can perform a dodge in mid-air

Cons
  • Although Sora is significantly more powerful in this form, he must merge with both supporting characters to shift into this form

Master form gains one experience point for every small drive orb collected in this form and three for every large drive orb. As Master Form levels up Sora gains the ability to use the Airiel Dodge move outside of using Master Form.

Final Form Sora
Final Form Sora
Final Form
Requires 5 drive points

Changes
  • Sora changes costume (as seen above)
  • Sora wields two keyblades

Pros
  • Strength significantly increases
  • Magic significantly increases
  • Jump Higher
  • Move faster
  • More hits in combos
  • Sora has the ability to glide quickly across the ground

Cons
  • You must also merge with both supporting characters to shift into Final Form

Final Form gains one experience point for every Nobody Sora kills in this form. As Final form levels up Sora gains the ability to glide outside of using Final form. Sora can learn Final Form after the encounter with Roxas in The World That Never Was. After that even Sora has a chance of going into Final Form every time he uses a drive form.


Anti-Form Sora
Anti-Form Sora
Another form, called Anti-form Sora. Anti-form Sora is Sora's Heartless Drive and appears based on a hidden counter that increases as you use forms. The counter starts at zero and goes up by one every time Sora changes form and does not go into Anti Form. The counter goes down by ten every time he does and is reset to zero every time he learns a new form. Going into Final Form decreases the counter by ten. The higher the counter is the greater the chance Sora has of going to Anti Form. The counter is temporarily multiplied during certain boss fights and greatly increases when fighting a member of the Organization.

Anti Form
Changes

  • Sora turns into a heartless
  • Sora loses his keyblade and fights with his limbs

Pros
  • Speed increases

Cons
  • Donald and Goofy merge with you and are no longer in your party
  • "Attack" is the only option on the command menu
  • Although Sora is significantly faster and attacks faster, his attacks are now much weaker
  • Cannot revert back to your normal form until the drive gauge is completly depleted.

Summons

Like in Kingdom Hearts, Sora may summon Disney characters to aid him in battle. In Kingdom Hearts II there are four summons, two less then the original Kingdom Hearts. Only Genie returns as a summon from the first Kingdom Hearts, however Tinker Bell accompanies Peter Pan who is a summon in Kingdom Hearts II. As for the rest, Mushu and Simba are now characters on other worlds (while Simba is actually a party member in the Pride Lands) and Bambie and Dumbo are nowhere to be found. As summons use the Drive Gauge instead of the Magic in this game, Sora cannot change forms and summon at the same time. The summon will replace the two party members in battle with Sora. If Sora is by himself or with only one Party member he can not summon (unless in certain Underdrome tournaments). Instead of the summoned character being limited to only one action, the summoned characters now have a menu of multiple actions, some solo  and some cooperative with Sora.


Chicken Little
Chicken Little

Chicken Little

  Chicken Little is the main character of Chicken Little. When summoned, Chicken Little shoots baseballs and firecrackers at enemies when on the field. His attack with Sora, called FPS, is, obviously, a first person shooter like mode where Chicken can throw eggs and firecrackers in rapid fire from a first person view. He also has other abilities, such as healing Sora when damage is dealt to enemies.








Genie
Genie

Genie

Genie is the magical being from the Agrabah. Genie attacks with a funny, magic, lamp themed keyblade, and mimics any one of Sora's drive forms (Valor, Wisdom, and Master. No Final). Once in that form, Genie may use one of four limits. He uses Sonic Rave for Valor, Strike Raid for Wisdom, Final Arcana for Master, and Infinity for when not in a form. He will also randomly heal 40% of Sora's health with healing herbs.









Stitch
Stitch

Stitch

Stitch is the the alien pet in Lilo and Stitch.  He will climb around the the menu screens as well as your T.V. screen itself! Stitch will protect Sora buy shooting emeries before they get to close to him And play a ukulele to stun enemies. His team attack with Sora called Ohana, where Sora and Stitch jump on the screen and use a barrage enemies with a combination of ukulele and plasma attacks. He also constantly heals Sora's MP and HP bars throughout the battle.








Peter Pan
Peter Pan
Peter Pan

Peter Pan is the main protagonist for Neverland. Peter comes with Tinker Bell, who was a summon by herself in the first Kingdom Hearts, while Peter was a temporary party member, and flies around attacking with a dagger, as he did in the first game. Tinker Bell constantly heals Sora at the same time, which she also did as a lone summon. Also, Tinker Bell will revive Sora once in battle if all his health is lost. His team attack with Sora is cinematic, as Sora will be reminded of his adventures in Neverland in the first game (with pictures floating across the screen) while Pan and Sora fly around hitting anything in their path.







Soundtrack

Disc 1

01 - Dearly Beloved
02 - Passion -KINGDOM Orchestra Instrumental Version

Kingdom Hearts 2 Soundtrack Cover
Kingdom Hearts 2 Soundtrack Cover

03 - Passion ~opening version~
04 - Lazy Afternoons
05 - Sinister Sundown
06 - The Escapade
07 - Dive into the Heart -Destati-
08 - Fragments of Sorrow
09 - Tension Rising
10 - Kairi
11 - Missing You
12 - The 13th Struggle
13 - Roxas
14 - Sora
15 - The Afternoon Streets
16 - Working Together
17 - Friends in My Heart
18 - Magical Mystery
19 - A Twinkle in the Sky
20 - Reviving Hollow Bastion
21 - Scherzo Di Notte
22 - Laughter and Merriment
23 - Desire for All That Is Lost
24 - Organization XIII
25 - Gearing Up
26 - Shipmeisters' Shanty
27 - Blast Off!
28 - Asteroid Attack
29 - Crossing the Finish Line
30 - Waltz of the Damned
31 - Dance of the Daring
32 - Hesitation
33 - Dance to the Death
34 - Beauty and the Beast
35 - The Home of Dragons
36 - Fields of Honor
37 - Apprehension
38 - Vim and Vigor
39 - Cloudchasers
40 - Olympus Coliseum
41 - The Underworld
42 - What Lies Beneath
43 - Villains of a Sort
44 - Rowdy Rumble
45 - Mickey Mouse Club March
46 - A Walk in Andante
47 - Monochrome Dreams
48 - Old Friends, Old Rivals
49 - Floating in Bliss
50 - Winnie the Pooh
51 - Bounce-O-Rama (Speed Up Ver.)

Disc 2

01 - Isn't It Lovely?
02 - Let's Sing and Dance!
03 - Swim This Way
04 - Part of Your World
05 - Under the Sea
06 - Ursula's Revenge
07 - A New Day is Dawning
08 - Nights of the Cursed
09 - He's a Pirate
10 - The Corrupted
11 - Hazardous Highway
12 - A Day in Agrabah
13 - Arabian Dream
14 - This is Halloween
15 - Spooks of Halloween Town
16 - Adventures in the Savannah
17 - Savannah Pride
18 - The Encounter
19 - Space Paranoids
20 - Byte Bashing
21 - Sinister Shadows
22 - The 13th Dilemma
23 - Showdown at Hollow Bastion
24 - One-Winged Angel (from Final Fantasy VII)
25 - Battleship Bravery
26 - Sacred Moon
27 - Deep Drive
28 - Riku
29 - Courage
30 - Disappeared
31 - A Fight to the Death
32 - Darkness of the Unknown
33 - Passion ~after the battle~
34 - Fantasia alla marcia for piano, chorus and orchestra
35 - Destiny Islands
36 - Hand in Hand
37 - Sunset Horizons
38 - Dearly Beloved -Reprise-

Game Name Kingdom Hearts II
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Original US Release March 28, 2006
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Original US Release


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Aliases KH2
KHII
Kingdom Hearts 2
OFLC
OFLC: PG
CERO
CERO: All Ages
ESRB
ESRB: E10+
PEGI
PEGI: 12+
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