While playing through Knack for the first time, I kept thinking back to the reviews that said the check-points were unfair. Some, according to them, even being 10 to 15 minutes apart. Now call me crazy, but I can't remember any check-points being that far away from each other. Unless they meant boss battles, but even those were perfectly fair in my opinion. They required precision to get through, something I expect from an old-school game.
I 'did' approach this game as an old-school action platformer, and by old-school game standards, the check points were very generous. Am I the only one thinking this?
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