Apparently, Hideo Kojima was not pleased with Giant Bomb's pick for Game of the Year. In an interview with Famitsu, the man behind the Metal Gear series says that he is drastically retooling the way Kojima Productions will operate in 2009. Kojima has the following to say:
"We're currently reviewing everything - from the team structure to tools and our staff - in order to make Kojima Productions a team that can challenge foreign creators and software houses..."I have to imagine the Metal Gear series is no slouch when it comes to sales overseas, but maybe it's the development time and production cycle that has Kojima concerned. I'm also sure there are Xbox 360 fans out there doing that weird thing where you tap your fingers together and raise an eyebrow, but we'll just have to wait and see if competing in Western markets means coming to Western consoles. Kojima definitely acknowledges the high cost of game development and the need to appeal to as wide an audience as possible, stating:
"...you've got to use cutting-edge techniques, and doing so costs money - so I don't think you can make games that just appeal to the Japanese market."
"I've thought a lot about how Western games have been winning, looking it [sic] from a global perspective, and there are things that I've noticed. So 2009 will be a year of change, a year where we start from zero again."
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