The Giant Bombcast is paired very well with a hot cup of coffee and an old fashioned donut.
Official U.S. PlayStation Magazine Issue 36
Demo Derby
Game Mess Mornings 04/22/24
GrubbSnax
8-4 Play 4/19/2024: LEAVE IT TO BEAVERS
8-4 Play
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
Character »
To elude, escape, or get away from. Some games require players to escape from some people or things to perform some objective or avoid death.
Didn't your mother teach you not to do that?
Scarring over the eye. Used by game developers to make a character appear more rugged and 'badass'.
A tattoo that is on a person's face. They are said to make one look more bad-ass and cool.
A scripted sequence or even an entire level where the player character is falling from a great height. Gameplay typically includes avoiding debris or battling enemies (or sometimes both).
Fate is a force in the background of all things that determines what is going to happen to the world and its characters. Many games incorporate fate as a vital component of the story or as a convenient plot device.
Finishing moves are typically moves that end a fight in a traditional fighting game.
When the main character starts out as a weak, hopeless, tiny lad and the player makes him the most powerful person in the game.
A status effect that may increase strength and vitality at the expense of drawbacks such as poorer dexterity and reduced stamina.
Abilities or objects that can only be obtained by killing a god or if gods themselves offer them to a character.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
A state of mind in which a person (usually a leader or dictator) genuinely believes that they are a powerful god.
A system that gives a game the technical capability to implement the effects of gore which include but are not limited to, dismemberment, charring, beheading and gibbing. Gore systems have progressed significantly over the years from enemies scattering into pixels to highly detailed body tearing.
Stories and legends created by the ancient Greeks. Today these myths are used as an endless source of inspiration for all media.
A grief beard is facial hair that appears on a character after something tragic happens to them in a storyline. The amount of tragedy and how the character is handling it can often be seen in the beard itself.
Griffons are a mix between lions and eagles. They soar high in the mountaintops in many fantasy worlds. Griffons are found in both wild and tame varieties. Intrepid explorers have often met a sticky end whilst trying to steal Griffon eggs so that they can train the young Griffons as mounts.
Games featuring guests introduce playable, established characters from outside of a franchise. Primarily but not exclusively seen in fighting games.
When a developer begs and pleads and offers to do laundry for even a tiny guest appearance, sometimes those famous characters will still flake on them. At least they still have their laundry.
A term that can be used to refer to RPGs that focus more on the action, or brawler action games which focus on hack & slash gameplay.
A living being who is the product of the reproductive mating of two different species.
Any stealth operative or athletic character knows this ability. Necessary if you're hanging on a ledge and don't want to fall.
HD collections are multiple games in a franchise that have been remastered to comform to HD standards and then put on a single disc.
Brightly coloured orbs, which often contain contain experience points, that home in towards the player.
During one of the final battles, Kratos could hug his family to restore their health
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
According to greek mythology, Hydra was a many-headed serpent; the offspring of Typhon and Echidna. For each head that got cut off, two new heads would grow in its place. It was eventually slain by Hercules.
A storytelling technique with which the narrative begins in the middle of a story, rather than the beginning. With this technique, prior events are often shown in extended flashbacks. This is not the same as a game that simply contains flashbacks.
A rather unpleasant experience, where your journey takes you to the insides of a bigger creature, followed by a desperate attempt to make it 'through', alive and undigested.
Sometimes, players experience an unfortunate event that results in all their weapons and items being taken away from them.
A man who attracts women and enjoys their company; a womanizer.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment