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    L.A. Noire

    Game » consists of 17 releases. Released May 17, 2011

    L.A. Noire is a detective thriller developed by Team Bondi in Australia and published by Rockstar Games.

    L.A. Noire Coming to PC This Fall

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    abendlaender

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    #51  Edited By abendlaender

    Oh hell yeah.
    That's great news for me.

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    RandomInternetUser

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    YAY!

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    Marz

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    #53  Edited By Marz

    I sold my xbox 360 version awhile back, maybe i'll pick it back up when it's on sale on Steam.

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    nvmfst

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    #54  Edited By nvmfst

    I just find it funny that Rockstar was originally more supportive of the PC at first, but now it's more of an afterthought for them.

    In any case, I am very happy that it's coming to the PC since I prefer to do my sleuthing this way.

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    pubbles

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    #55  Edited By pubbles

    HEY ROCKSTAR

    PUT RDR ON THE PC TYVM

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    NekuSakuraba

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    #56  Edited By NekuSakuraba

    DAMMIT I GOT THE GAME ON PS3, DAMMIT DAMMIT DAMMIT.

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    JCTango

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    #57  Edited By JCTango

    WOW!  I did not see this coming...
     
    I really wanted to try this game.  
    I don't have any of the consoles out today, I haven't tried Heavy Rain or Red Dead Redemption.
     
    With this game coming out for PC I can at least try out one of the latest film-like games on the market :D.

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    Afroman269

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    #58  Edited By Afroman269

    Fap

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    Cirdain

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    #59  Edited By Cirdain

    Yes. 
    *Punches the air in rejoice*

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    SlasherMan

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    #60  Edited By SlasherMan
    @DonPixel: Amazing reply! You totally got me there!
    Don't assume your experiences with that game to speak for everyone else's. The vast majority of people had problems with this game, regardless of machine power (as you can see in that DF video). It's not univerally recognized as a bad port for nothing.
     
    I do, however, hope that LA Noire will be different in that regard, so that both you and I can enjoy it for the great game it is.
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    zaglis

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    #61  Edited By zaglis

    YES! YES!
     
    Too bad RDR never came to PC. What a shame.

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    deerhaunter

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    #62  Edited By deerhaunter

    This is better news than anything that came out of E3.

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    Cirdain

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    #63  Edited By Cirdain
    @SlasherMan said:

    @DonPixel: Amazing reply! You totally got me there! Don't assume your experiences with that game to speak for everyone else's. The vast majority of people had problems with this game, regardless of machine power (as you can see in that DF video). It's not univerally recognized as a bad port for nothing.  I do, however, hope that LA Noire will be different in that regard, so that both you and I can enjoy it for the great game it is.

     
    universally recognise that GTA IV for the PC was a mediocre port. 
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    FuzzYLemoN

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    #64  Edited By FuzzYLemoN

    So much for RDR, I guess. :\

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    Cirdain

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    #65  Edited By Cirdain

    Wow, Alex had to mention mods a nudity in the PC version... *shakes head in disgust*

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    VegasAceVII

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    #66  Edited By VegasAceVII

    Super!  Now all PC gamers can see how boring this title really is.

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    deactivated-5a00c029ab7c1

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    Thank you Rockstar!!! can't freakin wait :).

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    RoyCampbell

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    #68  Edited By RoyCampbell
    @coopersy: We get one thing and you're already demanding another.
     
    Huh.
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    Branthog

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    #69  Edited By Branthog

    But I already bought and finished this game within a day after launch. What's the point of buying it again? I mean, until it's $5 on Steam, someday, of course. Also, I wonder how compressed it will be. If the PS3 version is 38-50gb and the 360 version is 20gb . . . those are all sizes that you just don't see on the PC (though I don't see why not).

    I can sometimes understand DLC coming out later (though not much later), but I just don't get waiting months or a year to release on other platforms or to release bug patches. If I want to play the game, I'm going to buy it when it launches; not wait six months. And once I've finished the game, what does it fucking matter what fixes you make?

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    1p

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    #70  Edited By 1p

    Whoa, that was unexpected. Awesome news!

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    Bismarck

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    #72  Edited By Bismarck
    @Bismarck said:
    F yeah, i was so pissed when i sow PS3/Xbox 360 when it was released.  rdr for pc would be also awesome.
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    ITSSEXYTIME

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    #73  Edited By ITSSEXYTIME

    Can't wait to have to log in to 7 different accounts and install all sorts of shitty DRM!

    Brought GTA IV + DLC for $10 in a steam sale not too long ago and I closed the fucking game when it told me I couldn't save my game unless I registered in 3 different places.

    I really can't be bothered with your shit Rockstar, it's downright inconvenient to play a game I don't have much of an interest in anyway.

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    avidwriter

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    #74  Edited By avidwriter

    Now where is Alan Wake and RDR. God damn it!

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    Deusx

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    #75  Edited By Deusx
    @DonPixel said:

    @Laketown said:

    @DonPixel said:

    @thornie said:

    Here's hoping the game is optimized. Rockstar has a crummy track record of optimizing console ports for PC.

    Thats rubrish whining.. GTA4 was optimized for multicore runs like butter with better visuals in any i5+ ... The initial whining comes for dual core owners.

    no, I have a AMD quad core and it still ran pretty badly.

    MMokay ?

    Actually it all depended on the compatibility with your graphic card... I can run The Witcher 2 on High settings but GTA's framerate was utterly shit. Rockstar make the worst PC ports ever. I hope they have learned a few things from last time.
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    JerichoBlyth

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    #76  Edited By JerichoBlyth

    LA Noire mods would be sweet.

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    mfpantst

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    #77  Edited By mfpantst

    yo  I'll buy this.  Even if I'm buying it FOR the cole naked lady mod.

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    AlexW00d

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    #78  Edited By AlexW00d

    @NekuSakuraba said:

    DAMMIT I GOT THE GAME ON PS3, DAMMIT DAMMIT DAMMIT.

    Literally this. I could have saved myself ~£10 on a game I didn't even like >:(

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    nick69

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    #79  Edited By nick69

    I don't understand why rockstar always releases the pc version of a game way past the initial release date. 

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    ds8k

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    #80  Edited By ds8k

    Wow, looks like Big Rigs took a toll on Alex. Angry at PC gaming much?

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    deactivated-64b8656eaf424

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    They better have the DLC in there.

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    thedevilbat

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    #82  Edited By thedevilbat

    hot damn!

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    TheMustacheHero

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    #83  Edited By TheMustacheHero
    @avidwriter:  Alan Wake wasn't Rockstar so....
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    Sagalla

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    #84  Edited By Sagalla

    Looking forward to trying this - it always seemed like a PC style of game to me.
     
    RE: The port of GTA IV on the PC, it is far and away the best version of the game so long as your machine can handle it.  The performance is flawless on a i5 2500k and GTX 570 video card, and along with the resolution bump the view distance and detail sliders make it a much better looking game.  It may of been spotty at release but most PC games are now it seems. Some people forget that GTA IV was also too ambitious for consoles, I played through it on PS3 first, and it seemed like frame rate must of dipped down to 10 - 15 frames at times.

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    warxsnake

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    #85  Edited By warxsnake

    Hopefully they'll be able to bump up the facial textures to their original resolution because they look like really well animated paper bags on console.

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    vitor

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    #86  Edited By vitor

    @Laketown said:

    @DonPixel said:

    @thornie said:

    Here's hoping the game is optimized. Rockstar has a crummy track record of optimizing console ports for PC.

    Thats rubrish whining.. GTA4 was optimized for multicore runs like butter with better visuals in any i5+ ... The initial whining comes for dual core owners.

    no, I have a AMD quad core and it still ran pretty badly.

    Fact of the matter is, there's an insane amount going on in GTA 4 that isn't apparent at first. I'm still surprised they got it running on a 360 to be honest.

    The world of LA Noire is far more sparse than liberty city so that means less processing power. I doubt this port will have the same issues. Hope not at least...

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    DonPixel

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    #87  Edited By DonPixel

    @Vitor said:

    @Laketown said:

    @DonPixel said:

    @thornie said:

    Here's hoping the game is optimized. Rockstar has a crummy track record of optimizing console ports for PC.

    Thats rubrish whining.. GTA4 was optimized for multicore runs like butter with better visuals in any i5+ ... The initial whining comes for dual core owners.

    no, I have a AMD quad core and it still ran pretty badly.

    Fact of the matter is, there's an insane amount going on in GTA 4 that isn't apparent at first. I'm still surprised they got it running on a 360 to be honest.

    The world of LA Noire is far more sparse than liberty city so that means less processing power. I doubt this port will have the same issues. Hope not at least...

    If so at least for L.A. Noire and with the current state of Hardware capabilities the question should be: How much can they actually improve the visuals instead of just hopping for a better frame rate/resolution ?

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    ds8k

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    #88  Edited By ds8k

    @DonPixel: I can only assume the PS3 version is going to get ported over. Unless a game is developed for all platforms at the same time or ported from PC DOWN to console, the PC port will be nothing more than the console version at a higher frame rate and higher resolution.

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    DonPixel

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    #89  Edited By DonPixel

    @ds8k: Agree.. still it's pretty darn good news it's coming to the PC.

    I have a PS3 sealed copy I'm going to return right now.

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    KingLouis51

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    #90  Edited By KingLouis51

    The game is at least 20GB when installed on 360, so i hope PC gamers are prepared for a chunk of their hard-drive to go.

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    Animasta

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    #91  Edited By Animasta

    @KingLouis51 said:

    The game is at least 20GB when installed on 360, so i hope PC gamers are prepared for a chunk of their hard-drive to go.

    the one surefire way to end piracy; make the game so big that torrenting it will take forever

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    vitor

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    #92  Edited By vitor

    @DonPixel said:

    @Vitor said:

    @Laketown said:

    @DonPixel said:

    @thornie said:

    Here's hoping the game is optimized. Rockstar has a crummy track record of optimizing console ports for PC.

    Thats rubrish whining.. GTA4 was optimized for multicore runs like butter with better visuals in any i5+ ... The initial whining comes for dual core owners.

    no, I have a AMD quad core and it still ran pretty badly.

    Fact of the matter is, there's an insane amount going on in GTA 4 that isn't apparent at first. I'm still surprised they got it running on a 360 to be honest.

    The world of LA Noire is far more sparse than liberty city so that means less processing power. I doubt this port will have the same issues. Hope not at least...

    If so at least for L.A. Noire and with the current state of Hardware capabilities the question should be: How much can they actually improve the visuals instead of just hopping for a better frame rate/resolution ?

    Check out the developer diaries for the facial capture - the images they captured were of a significantly higher res and greatly more detailed than what they had in the final game, which was already pretty impressive.

    If that makes it across in the port, I'd be happy.

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    MisterMouse

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    #93  Edited By MisterMouse

    Cool stuff, that is good more people will be able to play the game.

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    rjayb89

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    #94  Edited By rjayb89

    Fuck yeah. Now I can have everyone use a naked dead body as their bodies.

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    TehJedicake

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    #95  Edited By TehJedicake

    Meh, I'm a PC gamer, but I'm still skeptical, probably just gonna be a bad port, I will hold my judgement though!

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    ironflames45

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    #96  Edited By ironflames45

    and i was about to buy it for PS3 i see there is no need i much rather play on my PC.

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    TheChaos

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    #97  Edited By TheChaos

    FINALLY

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    ds8k

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    #98  Edited By ds8k

    @Laketown: It would take me less than 2 and a half hours to download 20 gigs from usenet.

    @DonPixel: Oh definitely. I'm actually pissed because I JUST bought a copy for PS3. I'm thinking I'll still play it on PS3 and get it for PC later.

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    armaan8014

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    #99  Edited By armaan8014

    WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

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    TorMasturba

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    #100  Edited By TorMasturba

    @nick69 said:

    I don't understand why rockstar always releases the pc version of a game way past the initial release date.

    The console versions are made and finished first because they as a company and business want the maximum biggest profit that they can manage to get in the time frame of: "ASAP". And at the earliest possible point out of the gate, and since the majority of gamers out in the world are console based gamers the PC version will always get second hand treatment.

    That is unless the scales of gamer interests tips in the PC's direction again. Doubtful unfortunately.

    PC gamers are lucky at all these days that the Xbox 360 has a similar coding setup to pc based games, as it would take much longer to get to the PC, if at all, if the Xbox 360 coding wasn't similar.

    Also, To everyone in general, Yipeeeeeeeeeeeeeeeeeeeeeeeeee!!! I sold my Xbox 360 days before this game came out and resolved to play games much less, which I'm managing to do, but that doesn't mean I have to stop playing games entirely does it? He he he!

    This edit will also create new pages on Giant Bomb for:

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