I don't know why people would get in a twist over this (or, even, the post's title, which is just stating the facts). I actually do find the situation interesting, as the (admittedly unscientific) poll on here before release suggested more people were going to buy it on the PS3. There are more 360s here in North America, so that probably accounts for most of it. And I'm not sure how aware in general gamers are of what is or is not the lead development console on any game. It's just as likely that a lot of gamers who don't follow the gaming press and post on boards like this simply don't know (or don't care to know) what the lead dev console is.
In any case, it's a good example of how multi-platforming a game can change it from a flop to a hit. All the more reason to expect that the golden age of the console exclusive is definitively over. That is, barring any significant change in the market. I imagine that more exclusives will become multi-platform (like, for instance, Mass Effect and GTA), and few new exclusives will emerge. Maybe that will change with the next console generation, but given the amount of money involved and the importance of the bottom line, devs will be highly resistant to influence from the console makers to produce solely for one console. We'll see over the next few years if this changes or not.
L.A. Noire
Game » consists of 17 releases. Released May 17, 2011
Log in to comment