Something went wrong. Try again later
    Follow

    L.A. Noire

    Game » consists of 17 releases. Released May 17, 2011

    L.A. Noire is a detective thriller developed by Team Bondi in Australia and published by Rockstar Games.

    doesnoevil's L.A. Noire (PlayStation 3) review

    Avatar image for doesnoevil

    Good, but not for everyone

    Definitely not a game for everyone as I've read many disqualifying it for not being "GTA or RDR in 1940s L.A." or for being like a point and click adventure (as if those were bad) when it totally isn't the case with this game.

    I think it's unfair to rate this game low just because it isn't what they wanted it to be instead of judging it for what it is. I very much enjoyed it and even though the gunplay and driving needed some polish, it more than makes up for it with excellent atmosphere and great voice and "facial" acting.

    Interrogations are great and there are terrible liars (to the point of silly face expressions) and excellent liars that can only be beaten through logic and deduction, the only thing is sometimes I would've preferred to select dialog choices instead of the Truth, Doubt, Lie system.

    The story is very much a film noire affair, complex and intricate but not many twists or surprises. It's true the cases don't branch or fork the story differently depending on whether you succeed or fail but i think that would be something far too complicated considering these things have to be scripted, recorded (acted would be more accurate considering the face tech) and meshed into a coherent storyline, so... to the haters: Please... curb your expectations into the reality of what's involved in the creation of these experiences, then you can get a better appreciation for the great work that Rockstar and Team Bondi did with this title.

    0 Comments

    Other reviews for L.A. Noire (PlayStation 3)

      There's nothing quite like it. 0

      L.A Noire is a hard game to classify, from some minor observation it could’ve easily been misinterpreted as GTA in the 1940’s with impressive facial tech, but if you look at anything past the obvious it’s a game with depth, an incredible story, unique gameplay and a giant sprawling open world. L.A Noire has not only set a new standard for its technology but it’s completely rewritten the book on the adventure game and open world game alike, it’s not without its flaws but it’s an incredible well ...

      22 out of 24 found this review helpful.

      Just like LA, not much substance but plenty of flash 0

      If there's any game that's come out in the first half of the year that had a big question mark on it, it was LA Noire. Aside from Duke Nukem Forever which is more about the quality of the game given its long development cycle, it was hard to pinpoint just how LA Noire would actually play. Truth be told, I'm a little tired of the sandbox style of games Rockstar has been doing so when it comes down to it, LA Noire is kind of a hybrid between sandbox and old-school adventure titles so at least it's...

      10 out of 13 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.