Edit: The fact that theres a bunch of unreleased games here pretty much proves my point.
Edited 1 year, 3 months ago
Edited 1 year, 3 months ago
"I'd like to know exactly what the point of this concept is? Does it serve any purpose at all? Lag is not a feature, lag is usually not a bug and unless it's related directly to bad coding in the game it might as well be changed to "Online Capabilities" there are no such thing as a lag free online game making this concept completely pointless.This man speaks the truth. Lag is related to net connections or lack/slowing down thereof, not games. You could get lag on a Skype video chat, want to add that to the list too? Bad network coding in a game could contribute to lag but it's not something whereby developers thought "Hmm, I think this game could use some good lag" and designed it in.
Edit: The fact that theres a bunch of unreleased games here pretty much proves my point.
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Posted 1 year, 3 months ago
Edited 1 year, 3 months ago
Posted 1 year, 3 months ago
Posted 1 year, 3 months ago
Posted 1 year, 3 months ago
I'd say disable gamelinking for these concepts. To explain the concept the page is still useful.
Posted 1 year, 2 months ago
"Lag isn't really a concept but its the closest category we have for it. Since lag is such a common and well known "thing" to occur in games it does deserve recognition for sure."Xymox said:
"eagle said:I agree with this as well. Keep the concept, but there's no need to list games.I'd say disable gamelinking for these concepts. To explain the concept the page is still useful.Agreed. No need to have games connected to these things unless someone can name even one multiplayer game that doesn't lag... But the articles are nice to have."
Posted 1 year, 2 months ago
"Lag isn't really a concept but its the closest category we have for it. Since lag is such a common and well known "thing" to occur in games it does deserve recognition for sure."but isnt lag caused by the users connection and the servers speed and not by the game itself?
Posted 1 year, 2 months ago
"Hamz said:Not necessarily...some games just have poor network code."Lag isn't really a concept but its the closest category we have for it. Since lag is such a common and well known "thing" to occur in games it does deserve recognition for sure."but isnt lag caused by the users connection and the servers speed and not by the game itself?"
Posted 1 year, 2 months ago
"Endogene said:ha wasnt aware of that, still look at that list... starcraft has no poor network code i am aware of."Hamz said:Not necessarily...some games just have poor network code. ""Lag isn't really a concept but its the closest category we have for it. Since lag is such a common and well known "thing" to occur in games it does deserve recognition for sure."but isnt lag caused by the users connection and the servers speed and not by the game itself?"
Edited 1 year, 2 months ago
"If you don't think a game should be attached to this concept, make an edit to the page and explain your reasoning."I know, however i have not played enough of those games to be 100 percent sure about the coding so i'll leave it to someone who knows the technical details.
Posted 1 year, 2 months ago