Ever wish for something that didn't involve puppies or rainbows? Then you might be a Skullgirl.
Video posted by PerryVandell on Feb. 6, 2012
Skullgirls is a 2D fighting game that puts players in control of fierce warriors in an extraordinary world. Originally slated for a 2011 release but delayed to 2012, it is developed by Reverge Labs, published by Autumn Games and distributed by Konami.
US Release Date: April 10, 2012
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i have this quest
Want this game now!!
Ohh fuck :0
I'll probably end up using Valentine or Parasoul cause they look the most "normal". Man, some of those character designs...
Looks almost as good as this.
Kidding, this game looks great. I'm going to be buying a LOT of fighting games in the near future.
@Dtat said:
Me too!!!
Thats pretty cool didn't expect this game to have any sort of story in it.
Still not that into the art style. I'll need to play a demo first before thinking about buying it.
There is a story mode? Was not expecting that.
looks cool, I feel i may have my fill of fighters, but this might make some space for itself.
Panty-shots, tits, and sexual suggestion: the game!
"But wait! That guy put his hands all over her, and she punched him. She's assertive!"
Nah, it's pandering, regardless of how you dress it up.
I like Reverge Labs's moxy, but I hate and loathe the design of this game. At least those dirty Japan only games about firing your hearts at little girls don't try to dress themselves up as a legitimate game or story. This just feels like it's one of the designers' fetishes or worse they think all fighting fanatics love looking at giant tits and mound at every waking moment like a bunch of neanderthals.
Lots of games do pander to this base attitude, but they usually just leave it to one or two characters and then might also give you a revealing dude as well to mix it up. Here, save for the cartoon girl, it's fucking peaches and melons day at the fruit stand and everything's half off.
game still creeps me out
I never really care about stories in fighting games. Mortal Kombat 9's was excellent, but this looks bland. At least the gameplay is still looking good.
I really like what this game is trying to do , but I don't care for the art style or the roster at all
@Goldanas said:
I agree totally. I like the training modes they've talked about, the design philosophy of the combat, etc. but the artstyle and weirdly off-putting sexuality are real bummers. There's almost always a level of pandering in fighting games (see: the Dead or Alive series) but it's usually not so...in your face? Aside from Ivy in SoulCalibur IV, I mean.
@Goldanas said:
WHY DO YOU HATE FUN?
Also, everybody buy this game. It is pure goodness of the highest degree made by and for people who care about fighting games.
Valentine looks like she's in a porn movie freaking hell, I thought they were just going to make them semi skimpy but nooo go full on! Konami probably made them do this :D, also PC please!
I am still absolutely not digging the "Slutmare Before Christmas" vibe this game seems to be going for. Is there anyone who finds these character designs appealing?
It's like they saw Mileena and decided, "We want an entire game of that, except with more of a knock-off anime aesthetic."
Seriously, who is this for?
@onan said:
People who want to play a good fighting game. And newcomers to fighting games in general, considering the comprehensive training modes and mechanics like the "anti-infinite" system.
@onan said:
Me. :D
All for me.