Game » consists of 9 releases. First released on Nov 17, 2009
Part of me thinks boycotting the game is dumb, it's basically boycotting the fact that Valve has done something that other companies (activision) have been doing for years, milking games for money. But the other part of me is totally happy that 10k agree with me and that this many people boycotting the game is a good way to show Valve that their oh so beloved community isn't going to take this milking shit.
Wow ,really, well they need to stop complaining because this is all the L4D they are gonna get for a longgggg time.
Who cares, it will be fun and it adds some new stuff? Whats wrong with that?
Also, Valve is smarter then the average consumer, they know what they are doing....
I agree it might seem a bit soon to release the next version of L4D, but that doesn't mean I will refuse to buy it. Even if it's so soon, you all know (including the 10k people in that steam group) that the next game is going to be great. Why hurt yourself and not play it?
The game will be great and I will buy it. At first I was against it but then I thought new, improved L4D would be awesome. I think people are just upset they're not getting things for free, even though few other developers would give them free content at all.
" @Fallen189: I agree.. There's no way that Valve will stop production.But if the group ends up with like 200k or something, Valve might not L4D3 right away :P "
As I've said elsewhere, the problem isn't L4D2. The problem is they shipped the first L4D too soon. All the interviews they've had sense the game out, to defend the quick turn around, is to say "Well we had a lot of ideas right away that we wanted to implement, this is the full realization of the game, etc." Which is find, that is in theory the point of direct sequels, to refine and better the original product. But if Left 4 Dead wasn't as honed and perfected a product as other Valve releases, then why was it released? Did Valve actually get rushed to market on this one, for fear of having a financial year where they didn't release a game? One has to wonder...
" As I've said elsewhere, the problem isn't L4D2. The problem is they shipped the first L4D too soon. All the interviews they've had sense the game out, to defend the quick turn around, is to say "Well we had a lot of ideas right away that we wanted to implement, this is the full realization of the game, etc." Which is find, that is in theory the point of direct sequels, to refine and better the original product. But if Left 4 Dead wasn't as honed and perfected a product as other Valve releases, then why was it released? Did Valve actually get rushed to market on this one, for fear of having a financial year where they didn't release a game? One has to wonder... "
Here's my replies to their 'beefs'!!!
* Significant content for L4D1 was promised, and never delivered
A new multiplayer mode was launched recently. Versus ina ll campaigns. Valve haven't announced that they're stopping the support for L4D. This is a cricism based on thin air and paranoia.
* Valve put little faith in L4D1 since they almost certainly started working on L4D2 right after release
Every developer does that with a successful product. Valve would be crazy to do any different.
* The fact that L4D2 is nearly identical to L4D1 will decimate the community for both games
Assumption. The sequel is 5 months away - who says it will be identical. Any sequel hurts the community for the game that came before - what's the problem? It's like an argument for the world standing still. On that basis Valve should never release sequels for Half-Life or Portal. Ludicrous idea.
* The announced date is not nearly enough time to polish content or make significant gameplay changes
Says who? Total assumption. Apparently zombies are totally different, limbs can be blown off, new infected, different characters, setting, maps, and melee weapons, guns, and incendiary ammo. Also a new multiplayer mode. And a new AI director that will alter the actual layour of the level, and the weather. And apparently in-level changes like constant respawn areas where the zombies must be siwtched off. No significant gameplay changes? Utter nonsense!!!
* The new character designs seem bland and unappealing so far
This is not a reason to not want a sequel. If they end up bland an unappealing and nobody buys the game, then what does it matter?
* L4D2 is too bright to fit in with L4D1's visual aesthetic
That'd be why it's called a sequel. The desire for a sequel to mirror the initial game is just weird - I like sequels to do something different. Plus this is contradictory with the point about lack of time meaning less changes - you can't have it both ways.
* The fiddle-based horde music is extremely disliked, though the differently orchestrated music is otherwise welcome
Irrelevant. If anything this is an argument for a sequel, not against one.
* L4D2's release will result in a drop in quality and frequency for L4D1 content, even compared to before
Says who? Where's the evidence of this? This is the best point made so far though - if you bought the first game expecting there to be a good few years of support, then maybe the sequel will affect that. But speaking personally, I don't play my games for years on end - what proportion of gamers play the same game for more than 12 months?
* The community has lost faith in Valve's former reputation for commitment to their games post-release
Based on what? Which game has Valve left unsupported? L4D has had a major update recently. TF2 still gets crazy updates! I just don't see the evidence for this complaint!
I bet they'll do something for L4D1 owners, or maybe it'll be in a bundle or something and then everybody on that list will buy it anyway.
I think Valve are one of the few companies that actually appreciate the goodwill of their community - how long would that boycott thing stay up on any other developer's site?
This is a quote from another board and I think it makes a good point
" You wait for that online community to die and then you inject some kind of stimulus to start it back up again. Why it could be some dlc, maybe an expansion pack, or if the community is completely dead then you can recreate it and bring it back together with a sequel. But what you don't do, is get a game with an active online community and try to replace it! Valve wants to keep updating L4D after they release L4D 2 at full price? They're going to divide the community by trying to keep them in two places at once, and the embitterment created in the process will serve to disband it. Not the smartest way to make a dime, I'll tell you that much. "
" Here's my replies to their 'beefs'!!!
* Significant content for L4D1 was promised, and never delivered
A new multiplayer mode was launched recently. Versus ina ll campaigns. Valve haven't announced that they're stopping the support for L4D. This is a cricism based on thin air and paranoia.
These are all minimal features and modes that should have been released with the game, although weren't. Valve hasn't announced that they are stopping support, but they've barely supported it anyway, and why would the continue?
* Valve put little faith in L4D1 since they almost certainly started working on L4D2 right after release
Every developer does that with a successful product. Valve would be crazy to do any different.
They certainly didn't start working on TF2 right after release, instead they started working on really cool, free, new maps and character upgrades that they would release down the line. It's called supporting a game.
* The fact that L4D2 is nearly identical to L4D1 will decimate the community for both games
Assumption. The sequel is 5 months away - who says it will be identical. Any sequel hurts the community for the game that came before - what's the problem? It's like an argument for the world standing still. On that basis Valve should never release sequels for Half-Life or Portal. Ludicrous idea.
The difference is Valve leaves a good length of time between the Half-life games and Portal, and anyway, they're single player games, not multiplayer, they don't have communities that would be splintered. If Bungie released Halo 4 a year after Halo 3, that is a real example, it would splinter the community.
* The announced date is not nearly enough time to polish content or make significant gameplay changes
Says who? Total assumption. Apparently zombies are totally different, limbs can be blown off, new infected, different characters, setting, maps, and melee weapons, guns, and incendiary ammo. Also a new multiplayer mode. And a new AI director that will alter the actual layour of the level, and the weather. And apparently in-level changes like constant respawn areas where the zombies must be siwtched off. No significant gameplay changes? Utter nonsense!!!
I don't really agree with this, none of the changes are enough to even barely justify charging for a whole new entire game. If you would have told me all these changes before I knew about L4D2, I would have told you it was just a nice chunky expansion pack.
* The new character designs seem bland and unappealing so far
This is not a reason to not want a sequel. If they end up bland an unappealing and nobody buys the game, then what does it matter?
It matters because the characters in the original L4D were actually really cool, and people became attached to their vague stories and stuff. But then people have seen next to nothing of the new characters, so we can't say much yet.
* L4D2 is too bright to fit in with L4D1's visual aesthetic
That'd be why it's called a sequel. The desire for a sequel to mirror the initial game is just weird - I like sequels to do something different. Plus this is contradictory with the point about lack of time meaning less changes - you can't have it both ways.
Yeah, I can't say I care if the one preview we've seen of the game is in the daytime, just because it's day doesn't mean the zombies leave
* The fiddle-based horde music is extremely disliked, though the differently orchestrated music is otherwise welcome
Irrelevant. If anything this is an argument for a sequel, not against one.
music who cares
* L4D2's release will result in a drop in quality and frequency for L4D1 content, even compared to before
Says who? Where's the evidence of this? This is the best point made so far though - if you bought the first game expecting there to be a good few years of support, then maybe the sequel will affect that. But speaking personally, I don't play my games for years on end - what proportion of gamers play the same game for more than 12 months?
Yeah, his point makes no sense here
* The community has lost faith in Valve's former reputation for commitment to their games post-releaseBased on what? Which game has Valve left unsupported? L4D has had a major update recently. TF2 still gets crazy updates! I just don't see the evidence for this complaint! " L4D gets jack shit in terms of content and then a year later they come out with a new one. That hurts reputation
"@Alex_V said:Here are my replies to your beef with their beef. "" Here's my replies to their 'beefs'!!!
* Significant content for L4D1 was promised, and never delivered
A new multiplayer mode was launched recently. Versus ina ll campaigns. Valve haven't announced that they're stopping the support for L4D. This is a cricism based on thin air and paranoia.
These are all minimal features and modes that should have been released with the game, although weren't. Valve hasn't announced that they are stopping support, but they've barely supported it anyway, and why would the continue?
* Valve put little faith in L4D1 since they almost certainly started working on L4D2 right after release
Every developer does that with a successful product. Valve would be crazy to do any different.
They certainly didn't start working on TF2 right after release, instead they started working on really cool, free, new maps and character upgrades that they would release down the line. It's called supporting a game.
* The fact that L4D2 is nearly identical to L4D1 will decimate the community for both games
Assumption. The sequel is 5 months away - who says it will be identical. Any sequel hurts the community for the game that came before - what's the problem? It's like an argument for the world standing still. On that basis Valve should never release sequels for Half-Life or Portal. Ludicrous idea.
The difference is Valve leaves a good length of time between the Half-life games and Portal, and anyway, they're single player games, not multiplayer, they don't have communities that would be splintered. If Bungie released Halo 4 a year after Halo 3, that is a real example, it would splinter the community.
* The announced date is not nearly enough time to polish content or make significant gameplay changes
Says who? Total assumption. Apparently zombies are totally different, limbs can be blown off, new infected, different characters, setting, maps, and melee weapons, guns, and incendiary ammo. Also a new multiplayer mode. And a new AI director that will alter the actual layour of the level, and the weather. And apparently in-level changes like constant respawn areas where the zombies must be siwtched off. No significant gameplay changes? Utter nonsense!!!
I don't really agree with this, none of the changes are enough to even barely justify charging for a whole new entire game. If you would have told me all these changes before I knew about L4D2, I would have told you it was just a nice chunky expansion pack.
* The new character designs seem bland and unappealing so far
This is not a reason to not want a sequel. If they end up bland an unappealing and nobody buys the game, then what does it matter?
It matters because the characters in the original L4D were actually really cool, and people became attached to their vague stories and stuff. But then people have seen next to nothing of the new characters, so we can't say much yet.
* L4D2 is too bright to fit in with L4D1's visual aesthetic
That'd be why it's called a sequel. The desire for a sequel to mirror the initial game is just weird - I like sequels to do something different. Plus this is contradictory with the point about lack of time meaning less changes - you can't have it both ways.
Yeah, I can't say I care if the one preview we've seen of the game is in the daytime, just because it's day doesn't mean the zombies leave
* The fiddle-based horde music is extremely disliked, though the differently orchestrated music is otherwise welcome
Irrelevant. If anything this is an argument for a sequel, not against one.
music who cares
* L4D2's release will result in a drop in quality and frequency for L4D1 content, even compared to before
Says who? Where's the evidence of this? This is the best point made so far though - if you bought the first game expecting there to be a good few years of support, then maybe the sequel will affect that. But speaking personally, I don't play my games for years on end - what proportion of gamers play the same game for more than 12 months?
Yeah, his point makes no sense here
* The community has lost faith in Valve's former reputation for commitment to their games post-releaseBased on what? Which game has Valve left unsupported? L4D has had a major update recently. TF2 still gets crazy updates! I just don't see the evidence for this complaint! " L4D gets jack shit in terms of content and then a year later they come out with a new one. That hurts reputation
I think it's dumb that they are... I actually want something new, rather than something integrated into the existing game.
Valve is doing stuff with the sequel that wouldn't work in the original, end of story. If people want to keep playing L4D then they don't have to buy the sequel, no one is forcing them. These people payed for a game, not for years upon years of free DLC.
I'm a part of the group. I know it won't accomplish anything, but at the very least, I want the people on L4D2 to lose some sleep. I've been swindled into spending 120$ so my girlfriend and I could play it on PC. I bought it thinking I'd be getting more content in the future to warrant a purchase, instead, I got a few rooms ported into a survival mode. Okay, that's semi-decent.
But as a long time Valve supporter, I was expecting alot more.
"I'm a part of the group. I know it won't accomplish anything, but at the very least, I want the people on L4D2 to lose some sleep. I've been swindled into spending 120$ so my girlfriend and I could play it on PC. I bought it thinking I'd be getting more content in the future to warrant a purchase, instead, I got a few rooms ported into a survival mode. Okay, that's semi-decent.
But as a long time Valve supporter, I was expecting alot more.
"
Why do people always expect things like this. Valve gave you a free update with a brand new mode (which you didn't like but that not their fault) and other companies would force you to pay for much less.The point is that the things that are going to be in L4D2 won't work in the original and so that's why they're making a brand new game which probably will be supported for a long time. "
"Absolutely. We already have ideas for additional missions, features, and content that we hope to ship in future releases/updates to Left 4 Dead. In addition, an L4D-specific update will be made to the Source SDK so members of the community can make their own missions, characters, and L4D MOD content." - http://www.firingsquad.com/games/left_4_dead_interview/page2.asp
"Post launch we will definitely be supporting the game with downloadable content" - http://www.youtube.com/watch?v=2u4rNH9cqIM
"I'm a part of the group. I know it won't accomplish anything, but at the very least, I want the people on L4D2 to lose some sleep. I've been swindled into spending 120$ so my girlfriend and I could play it on PC. I bought it thinking I'd be getting more content in the future to warrant a purchase, instead, I got a few rooms ported into a survival mode. Okay, that's semi-decent.
But as a long time Valve supporter, I was expecting alot more.
"
" "Absolutely. We already have ideas for additional missions, features, and content that we hope to ship in future releases/updates to Left 4 Dead. In addition, an L4D-specific update will be made to the Source SDK so members of the community can make their own missions, characters, and L4D MOD content." - http://www.firingsquad.com/games/left_4_dead_interview/page2.asp"Post launch we will definitely be supporting the game with downloadable content" - http://www.youtube.com/watch?v=2u4rNH9cqIM "
"@mracoon said:I think it is that last part that is sticking in people's craw. Valve's support for TF2 spoiled a lot of people, as they continuously updated and refined the game, to a seemingly obsessive level. Their interaction with the community was and is second to none. A lot of people expected the same from L4D; I can't tell you how many reviews 5-starred this game, citing that the expected continued support makes up for the shallow amount of content in the original package. Now with a new game coming out less than a year later, why should anyone assume that this game "probably will be supported for a long time?" People assumed that for the first game, and how did that turn out? "Why do people always expect things like this. Valve gave you a free update with a brand new mode (which you didn't like but that not their fault) and other companies would force you to pay for much less.The point is that the things that are going to be in L4D2 won't work in the original and so that's why they're making a brand new game which probably will be supported for a long time. "
"@Lyphen said:But again, who says that a lot more isn't coming? Valve have announced there will be more updates for L4D1. Either you are psychic or you are being totally unreasonable. ""I'm a part of the group. I know it won't accomplish anything, but at the very least, I want the people on L4D2 to lose some sleep. I've been swindled into spending 120$ so my girlfriend and I could play it on PC. I bought it thinking I'd be getting more content in the future to warrant a purchase, instead, I got a few rooms ported into a survival mode. Okay, that's semi-decent.
But as a long time Valve supporter, I was expecting alot more.
"
"@Lyphen said:But again, who says that a lot more isn't coming? Valve have announced there will be more updates for L4D1. Either you are psychic or you are being totally unreasonable. ""I'm a part of the group. I know it won't accomplish anything, but at the very least, I want the people on L4D2 to lose some sleep. I've been swindled into spending 120$ so my girlfriend and I could play it on PC. I bought it thinking I'd be getting more content in the future to warrant a purchase, instead, I got a few rooms ported into a survival mode. Okay, that's semi-decent.
But as a long time Valve supporter, I was expecting alot more.
"
I don't see then why we need a sequel just yet then. Why not keep supporting the first one and then release the sequel in a few months? I don't see why a company would continue support for one game while still working on its sequel which is almost finished. No one is gonna buy the first one if the second, more improved one is coming out.
However I completely think that is unreasonable for anyone to boycott this game. It may be aggravating to some people, but it seems to be a more completel game. My biggest gripe is the characters from the first game and what will happen to them
i purchessed l4d first day it arived retail.. (sorry for spelling)
i must admit i was quite disapointed to hear about l4d2 mainly becuase i havent played that much l4d.. for the first few months of relise it was incredebly buggy i still have trouble getting on a game now sometimes.. i wasnt to pised of for this as i thought over time itl b fixed..
but now thev release date for second i think this issue will just b delt with in the second.
now tbh i also just bought pc gamer and it looks amazing i will prob buy it but i just really hope they will do me discount or somethign due to probs we all have had with the fist game .. especially those who still have trouble getting on..
i think there should def b a discount on day of release for those who purchased l4d FULL PRICE.. as i did.
It's the first time they've released a game so soon after the original. Would you rather wait four years for a sequal? Stop thinking that they don't want to make money they're a business not your friend.
" i purchessed l4d first day it arived retail.. (sorry for spelling)i must admit i was quite disapointed to hear about l4d2 mainly becuase i havent played that much l4d.. for the first few months of relise it was incredebly buggy i still have trouble getting on a game now sometimes.. i wasnt to pised of for this as i thought over time itl b fixed..but now thev release date for second i think this issue will just b delt with in the second.now tbh i also just bought pc gamer and it looks amazing i will prob buy it but i just really hope they will do me discount or somethign due to probs we all have had with the fist game .. especially those who still have trouble getting on..i think there should def b a discount on day of release for those who purchased l4d FULL PRICE.. as i did. "
Am I the only fucking person that's excited for this damn mother fucking game? Seriously, all of you haters need to get the stick out of your fucking asses and chill the fuck out.
FUCK
/rant
I never bought the original Left 4 Dead, so I will continue the trend and not buy L4D2. :P
Hopefully a new L4D doesn't come every year and be named L4D 09-15
Well, after the disappointment that was L4D, I won't be getting L4D2. Whether it's "too soon" or not is unimportant. If the amount of content in L4D is anything to go by, L4D2 will still not be worth the $60 they are likely to charge for it.
I may get it in five years when it costs $10.
"I'm a part of the group. I know it won't accomplish anything, but at the very least, I want the people on L4D2 to lose some sleep. I've been swindled into spending 120$ so my girlfriend and I could play it on PC. I bought it thinking I'd be getting more content in the future to warrant a purchase, instead, I got a few rooms ported into a survival mode. Okay, that's semi-decent.
But as a long time Valve supporter, I was expecting alot more.
"
"@Lyphen said:But again, who says that a lot more isn't coming? Valve have announced there will be more updates for L4D1. Either you are psychic or you are being totally unreasonable. ""I'm a part of the group. I know it won't accomplish anything, but at the very least, I want the people on L4D2 to lose some sleep. I've been swindled into spending 120$ so my girlfriend and I could play it on PC. I bought it thinking I'd be getting more content in the future to warrant a purchase, instead, I got a few rooms ported into a survival mode. Okay, that's semi-decent.
But as a long time Valve supporter, I was expecting alot more.
"
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