Here's hoping the PC version of one of these lego games actually has online multiplayer. I have wanted to play these things but local multi only is just dumb and prevents me from playing it with the people I want to play the game with.
We're Getting a LEGO Marvel Game, Even Though We Probably Shouldn't Be Getting One of Those
While I like some of the ideas in Lego LOTR - the open world hub that you can literally traverse from one end to another, the quests to pick up the red brick locations - they have never fixed things like the camera, the total inability to determine how far you need to jump sometimes, and some poor responsiveness on the controls. Now it seems like there are 2 Lego games per year and they all have the same issues. I love them, but c'mon man.
Still, gimme Lego Matrix and I'll eat it up.
Playing through Lego: LOTR right now, and that shit is great, my first lego game - it is insanely enjoyable.
Also, who gives a shit - a few games for kids or just easy dumb fun is better than more EDGY MATURE GRUNGE EXTREME, which I'm sure there will be a call of duty super hero game eventually, unless it is already around. Press X to spray your spidey web.
It's not weird or peculiar at all. Lego Marvel Game = Money. WB and Disney like money. The competition between the two brands does not mean that their respective owners would pass up an opportunity to make said money. Also, WB has used Disney IP on at least two of these games already (Indiana Jones and Pirates).
EDIT: Yeah, I see that I'm way late to the party on this.
Huh. I hadn't even thought about the fact that WBI had to be publishing this. I just saw "Marvel LEGO Game" and thought "naturally". I wonder how the licensing works with all of those characters with Activision and Sega and things, or if Disney Interactive got all of the video game rights to those characters back after the Marvel purchase... Doesn't really matter, but that kind of business stuff I always find interesting.
Anyway, LEGO Batman was my favorite LEGO game, so LEGO Avengers seems like something I'd probably enjoy as well.
Been anticipating this since the Sam Raimi films came out. Spider-Man was the first license I remember them having, and it was a HUGE deal back in the day. This'll hopefully satisfy anyone who was bummed Spidey wasn't in The Avengers film for legal reasons.
Bring on more Avengers Assemble...Literally and LEGO Legolas jokes. I never get tired of them.
Just for the record, this isn't by far the most bizarre Marvel and DC interaction. Not only was there a JLA versus Avengers comic crossover, but for a while there was a comic book line called Amalgam in which both sets of characters coexisted on the same universe and interacted with each other.
So hey, 7/10 in the awkward frenemy meter for these two companies.
I actually enjoy the movie licensed movie games more than the ones without the plot of a existing movie, Batman 2 didn't do that much for me. Pirates and Lord of the rings are great fun though.
I feel the exact opposite. I think Batman 2 worked a lot better, because they were free to come up with their own levels and story. A lot of the movie based games really struggle to make interesting levels out of the events of the films, it only really worked in the original Star Wars game.. Probably because the prequels were designed as massive videogames/toy cash grabs.
In large corporations, such as this, the branches (publishing, creative etc) often operate 100% independently. Within the movie/TV departments, it is pretty regular that the production teams are bidding with other production teams from rival companies for IP created by their own company's creative departments. It makes sense- if any other company is willing to pay more than you'd pay to publish, you are effectively getting paid by another company and freeing up your production team to work on another project.
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