As I play Life Is Strange, I have come to realize that what this game presents as interaction between students is unknowingly much like I would want Bully 2 to be like. I am not saying Bully 2 should forego the open world or any of its mechanics. However, I woudl really love for much of the NPC interaction to take aspects of Life Is Strange into its game play. Some dialogue tree choices, some effect on the world, and some choices impact later events woudl be awesome.
I always want to be a bit more impactful on the lives of NPCs in games, I find having choice in games that affects the world is very empowering to gameplay. Moreover, I am someone who really just loves to dig into stories in games, so I love the interaction discussion loops in games like Mass Effect that steer the story slightly or at least shift teh tone of certain sequences of interactions.
In the end, I really hope we see a Bully 2, but I wouldn't mind at all if it too some 'story gameplay' cues from Life Is Strange.
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