My opinion on Limbo is that it was okay, and nothing special in the slightest. I've played better puzzle platformers on flash game websites for free, and most of them had more interesting stories and more shocking, "Gruesome" death sequences, as though that's some kind of selling point for these things now.
" Oh. My. God. I am really starting to hate all these threads about their OPINIONS on games and how they are wrong/right/unfair/forgotten/personal/rude/bitchy/whiny "Ignore the threads then.
" 15 bucks, I can watch the entire game on YouTube in less than an hour. "@Skytylz said:
" I haven't played it because $15 is way to much for a 3 hour game. "These are the main reasons I haven't picked it up yet, and I guess that does affect my opinion on in t pre-playthrough. I'm too fucking cheap (see: thrifty) to spend that much money on a game I'd spend only a few hours on.
I kinda agree with him.
It was a decent little puzzle platformer, but I think the art style made people overrate it. I also hate the "games as art" crowd that tends to converge around titles like this.
I don't hate the game, but I hate everyone that calls it "this year's Braid", basically.
" I kinda agree with him. It was a decent little puzzle platformer, but I think the art style made people overrate it. I also hate the "games as art" crowd that tends to converge around titles like this. I don't hate the game, but I hate everyone that calls it "this year's Braid", basically. "Pretty much this. Limbo was too pretentious for my tastes and didn't have enough interesting gameplay to justify it. I didn't play the whole game though, just the demo and some of the middle on a friend's Xbox.
I had a similar experience as Jeff. It started off entertaining then the fun fell off quickly.
The trial and error aspect of this game kind of sucks. Very often things happen to you that you have no way of predicting. It's just a lame sucker punch, and when you run into a long string of these it turns shitty quickly.
I tried to pick this game back up again today and it was an effort to move forward. The whole time I'm telling myself "try to have fun", but it was just drab and tedious.
Jeff is right. This game aint so great.
I haven't played it because the $15 price tag is far too high for me to justify. If I'm not willing to pay $15 for Banjo Tooie, I'm not paying that for Limbo.
I've been watching for a sale though and I'm sure that I'll pick it up once that finally happens. Any game that inspires a love/hate reaction from the gaming community is instantly more interesting to me, just because I want to be able to draw my own conclusion.
As a consumable item, I felt like 15 dollars was not worth the price of admission for a three hour game. However, as something that I almost dare say comes close to being art, Limbo was fantastic. I feel like the game had something interesting to say about how humans have evolved over time and now our dependence on obsolete creations is starting to limit our advancement into the post-human. Or something.
I'm pretty sure Jeff didn't hate it or think it "lame" - he just said it wasn't "game of the year" stuff, and I agree - look, the first, oh say, third of Limbo was GREAT. FANTASTIC. MARVELLOUS. Giant creepy spiders, brain bugs and weird murderous kids? AWESOME.
The sad thing is, it doesn't hold. The creepy, scary atmosphere, which haunted the first quarter or third of the game, dies away to be replaced with just.... physics puzzles. Nothing in the last two thirds of the game top what you see in the first third of the game - it's like they ran out of ideas. The highlight of Limbo was the unsettling atmosphere, not the puzzles, which were well made, but come on - a puzzle's a puzzle. Yes, they were GORY puzzles, but still just puzzles.
A GOTY must MAINTAIN it's quality all the way through. Limbo doesn't - it starts off extremely strong, but then fades away to be a decent game, but no longer a special one. Where as bayonetta, super meat boy and the others nominated for "Best Debut" never really dip in quality.
Don't get me wrong - Limbo is a good game. It is worth the money. It is a type of game I wish to see more of and I wish the designers all the best. But definitely towards the end of the game, I started treating it as a physics puzzle platform game. The sense of dread had evaporated from me entirely. As nasty as spinning saw blades are, and as tricky as gravity changing switches can be, and as much fun as I had solving the challenging puzzles, none of that is SCARY. And without the dread, the sense of oppression, Limbo ceases to be a GOTY candidate.
......... but even I thought Limbo was better than VVVVVV
Yes and no. I loved the game, but it doesn't deserve any award besides having a cool art style, and some might call that lazy. It's a competent 2D puzzler with some alright puzzles that oozes atmosphere. It's also like.. 3 hours long and $15 effing bucks. I'm not cheap at all, but I play WoW. $15 usually goes a long way for me. I could get some more time out of it to try and get that insane achievement, but.. no. Not going to do that.
LIMBO was a great game to test out my new monitor though, mainly since it was right there on the HDD. Then I did the right thing and loaded up Mass Effect 2.
I really liked a lot of the puzzles, and, of course, ate up the atmosphere. That said, I had a very similar experience with Jeff in that I hit that area with the gear puzzles, set it down and said "I'm done". I kind of want to pick it up again just to finish it, but I really don't know if I ever will.
I liked limbo, the art style was cool, and while all the puzzles weren't amazing they were all serviceable. More importantly I feel like everyones concerns over 15 dollars may be a tad overblown since this game tends to leave a decent amount of food for thought after its completion. Maybe that's because it's vague in its story. The only thing I'm sure about is that the game is sticking with me, which isn't something I can say about games I spent 60 dollars on.
Braid is $5 right now on steam, and it is easily twice the length of Limbo while having (OPINION) more interesting puzzles, a better story, and awesome music (Limbo has no music). Though that's a pretty freaking high bar, so maybe it's kinda unfair to expect other games to match it.
I thought Limbo received praise, as I've said before, because it was a game people thought they could point to and say "ART!" just because it was vague. There's more to it than that, but I've had this argument so many times that I'll leave it at that.
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