So, I finished playing through the game without the gore filter on, and afterwards I checked back to see what it did. Now I want to play through the first half of the game again (You know, the half of the game that involves something other than drowning?).
Basically, what it does is cut to black right before you get torn to shreds, with the sounds still playing in the background, making what you don't see the most disturbing portion of the game.
Oho! I think I'm going to put this on! Sounds like it'll make death a bit more exciting. I like the mystery of the whole thing so yeah, I find the death animations a bit over-played and weirdly break some of the tension that's built. Plus, when he gets chopped or ripped apart he just kinda... falls to pieces, like 'upper arm', 'lower arm' 'hand' etc. Looks a little bit like a jumped-up flash game when this happens. Still, either way is/sounds great.
I was just coming on to post about this. I will play with the gore filter off, but I tried with it on and I will agree that there is also something profoundly disturbing about only hearing the death of the boy as the screen cuts to black. It adds more of a finality to the death, I think.
I thought the extremely visceral nature of the deaths actually added significantly to the tone. It was always such a shocking juxtaposition to how understated everything else in the game was. I could literally feel the blood drain from my face the first time I saw the spider impale the boy.
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