Limbo Impressions

Posted by Deathawk (279 posts) -

So I bought Limbo yesterday, and I'm kind of liking it. Truth be told, I actually have a love-hate thing going on with the game, it's great when it's doing it's own unique thing but occasionally it goes for traditional puzzle trapping. The game's unique spots seem to be how it blends puzzles with survial aspects almost seemingly. The best puzzles in the game you don't even realize are puzzles. Take for example an early one where two bear traps fly at you, the soloution involves moving your character at just the right time, just the right way in order to dodge them. These puzzles are fast, fun and keep you moving. On the other hand there are more traditional puzzles that lock you into a room and involve placing blocks just so. These puzzles feel out of place in this game slow down the pacing and just aren't fun. The game also seems fond of dropping egg parasites on your head making it so they can only move one way, these sections also feel out of place, and seem like a crutch for "we couldn't think of anything cool for this section so here's this". So far it looks like I'll be pressing onward with this. Hopefully the game keeps doing what it does best more, while doing the other stuff less.

#1 Posted by Deathawk (279 posts) -

So I bought Limbo yesterday, and I'm kind of liking it. Truth be told, I actually have a love-hate thing going on with the game, it's great when it's doing it's own unique thing but occasionally it goes for traditional puzzle trapping. The game's unique spots seem to be how it blends puzzles with survial aspects almost seemingly. The best puzzles in the game you don't even realize are puzzles. Take for example an early one where two bear traps fly at you, the soloution involves moving your character at just the right time, just the right way in order to dodge them. These puzzles are fast, fun and keep you moving. On the other hand there are more traditional puzzles that lock you into a room and involve placing blocks just so. These puzzles feel out of place in this game slow down the pacing and just aren't fun. The game also seems fond of dropping egg parasites on your head making it so they can only move one way, these sections also feel out of place, and seem like a crutch for "we couldn't think of anything cool for this section so here's this". So far it looks like I'll be pressing onward with this. Hopefully the game keeps doing what it does best more, while doing the other stuff less.

#2 Posted by Enigma777 (6047 posts) -

Personally I found it to be very, very depressing and not really that fun to play.

#3 Posted by ShadowConqueror (2994 posts) -

I've wanted to buy it for so long but I never do.

#4 Posted by ShaggE (5980 posts) -

I love it in theory, but when the parasite puzzles started, my interest waned rapidly. The first hour or so, though... man, great stuff.

#5 Edited by Castiel (2416 posts) -

I think the game is great and the best downloadable game I have ever played. The controls are simple but elegant, the look of the game is cool/unique, the simplistic sounddesign is great/atmospheric and the hinted story is refreshing.

Also Limbo isn't as prententious as the overrated Braid. Braid is a terrible puzzler.

#6 Posted by JackSukeru (5816 posts) -

It's fine, I guess. I mostly lost interest once you left the creepy forest, and that giant spider(!), behind.

There's far too little sound in the game. I mean, it starts playing this thick "UUUUUUuuuuu" sound sometimes, but it's way too short and light to leave much of an impression.

The later parts do occasionally have a nice look to them with some effects that give them a bit of atmosphere (like rain), but otherwise the visuals could use some...color...or a bit more depth.

All in all I found it pretty hard to give much of a crap after a while, it just didn't inspire any strong emotions at all.

#7 Posted by Vexxan (4598 posts) -

One of my favorite XBLA games, loved every bit of it. I found the lack of music/sound in general to add a lot to the game's atmosphere.

#8 Posted by mlarrabee (2758 posts) -

I thoroughly enjoyed it; although I found my enjoyment diminished slightly when I reached the later industrial areas. The oppressive atmosphere bowed to cliche a bit at that point.

Striking visuals, brilliant sound design, chilling characters and story (if you've an imagination for horror), and decently-engineered puzzles.

As a game that succeeds most greatly in its atmosphere and insinuation, it's one of the best pieces of "video game art" I've experienced.

Oh, and I found the head worms to be one of the most stunningly grotesque things I've seen in a game yet.

#9 Posted by Grillbar (1772 posts) -

i had to buy it since its developed by danish guys and i know the sound guy so i am allmost forced by law. loved it.

and yes i allso had to buy kane and lynch 2. urgh

#10 Posted by ProfessorEss (7123 posts) -

I found it interesting and entertaining, but nowhere near the same level to which most critics seems to have found it.

#11 Posted by fini_fly (767 posts) -

I thoroughly enjoyed it. I think the difficulty in the puzzles were just right. The atmosphere is really where it deserves it accolades as it accomplishes exactly what it set out to do and immerse the player into the depressive world. At the end, I really thought that you end up back at the beginning. That would have made it perfect for me.

#12 Posted by Brando (9 posts) -

Way, way too much trial and error. Most puzzles you have to die 3-4 times or more before things work out. It's actually somewhat sad to see a little dude chopped into six pieces when you mess up. Unfortunately, the demo seems to have been a bit misleading; lots of charm there, but the full game soon descends into a lot of repetition. I don't get the 5 star rating, either.

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