dekard49's LIMBO (Xbox 360 Games Store) review

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Dark and moving...

The first thing you notice about Limbo is how unique the art style of this game is; the second, that you control a little boy. It won't be too much longer before you see him die - and then die again, and again - and by the time you are 20 minutes in, you have seen him die in so many different ways, you don't know whether to be horrified at the continual grotesqueries which befall the boy, or mesremised by the many and varied ways which have been programmed for him to meet his end. 
 
While you swing between these twin notions, you will begin to appreciate just how well designed the puzzles in this game are - and by the time you have spent a couple of hours playing, you will begin asking yourself if the genius that are Portals puzzles are really as untouchable as you have always thought...  
 
Go and buy this game. Now.  

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Other reviews for LIMBO (Xbox 360 Games Store)

    Beautiful and haunting 0

    Can I talk about Limbo without talking about Braid? An interesting question to pose myself, mostly because Braid is one of my all time favourite games. In fact, just by starting the review of the game this way, it's quite obvious that I can't. Don't get me wrong, both games are very different in their mechanics but they are both arty puzzle platform games that have an amazing amount of resonance. In a way though, Limbo is the antithesis of Braid. Where Braid offers complexity through text, colou...

    6 out of 6 found this review helpful.

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