Linger in Shadows
What the fuck is Linger in Shadows? It's a like a game, but you don't do anything. Linger in Shadows is a demoscene. A demoscene is usually a non interactive video that shows visuals and plays music. Yes, Linger in Shadows is one but it goes off that path. It's a demoscene that you interact with, which is where it differs. The devs Plastic have made a hell of a downloadable game.
Graphically this game shines for a PSN game. The colors are very washed out but somehow fits to the apocalyptic, dirty style of the game. It has a nice art style to the text, if you see the picture on the wiki page or on Plastics page you'll know what I'm talking about. It fits well into the game.
The game also features a fantastic and memorable soundtrack. Rewinding the time has nice whispers in the background behind the rewind sound. The shadow makes nice sounds when moving through areas as the the machine that comes at the end. It's top notch.
After you beat the "story mode" that's called Linger, there's really nothing to do. You unlock a new menu that really just is a extended part of the credits. Though it's cool that they added a new option on for the end.
In the end this is a fantastic PSN game that I very much enjoyed. Yes a seven minute game might turn off most, but it's a hell of a seven minutes. If you're someone that loves trophies, you'll love Linger in Shadows because you get about all 16 of them by the time you finish you're first run through. Linger in Shadows is a very innovative game. If Plastic makes anything else in the future, I'll be stoked.