Edit: I haven't played LIMBO yet so I don't really know if anything in here is a spoiler or not, doesn't seem to be.
Or LittleBigLimbo?
LittleLimboPlanet?
Regardless, nicely done bra2008.
Game » consists of 8 releases. Released Oct 27, 2008
Edit: I haven't played LIMBO yet so I don't really know if anything in here is a spoiler or not, doesn't seem to be.
" awesome... hopefully that didn't ruin anything for me when i play the actual game. "Shit, I haven't played LIMBO yet either, it never occured to me that there may be some sort of spoiler in there, sorry.
LittleBigPlanet continues to be absolutely unbelievable. I know people have moved on, but honestly, everytime I return there's something incredible there.
I just cannot wait until LittleBigPlanet 2.
" LittleBigPlanet continues to be absolutely unbelievable. I know people have moved on, but honestly, everytime I return there's something incredible there. I just cannot wait until LittleBigPlanet 2. "I'm a weird mix of:
It was okay, became kinda samey and Littlebigplanet again but black and white after the first 2 mins.
I fucking love LBP, I should really take the time to get to know the tools and create something cool like this in the new one.
What i find most impressive is that they were able to create this so quickly.
" @ProfessorEss: I kinda don't understand why people get intimidated by the Creator mode. It's almost like people expect it to be easy to make amazing levels. I've never understood that expectation. Making stuff is tough"Not in WarioWare DIY. That game's creation tools are a fucking miracle. A basic programming language made in a way that every idiot can use it to create something good.
" After watching this, I ordered Little Big Planet off of Amazon "Probably should have just waited for the sequel.
To be fair the scope of Wario Ware is infinitely smaller than the scope of LBP" @get2sammyb said:
" @ProfessorEss: I kinda don't understand why people get intimidated by the Creator mode. It's almost like people expect it to be easy to make amazing levels. I've never understood that expectation. Making stuff is tough"Not in WarioWare DIY. That game's creation tools are a fucking miracle. A basic programming language made in a way that every idiot can use it to create something good. Of course the more complicated and elaborate levels have some heavy programming behind them - heck I myself spend 6+ hours making a basic tetris microgame - but creating something personal and amazing doesn't NEED difficult tools or a difficult process. That is why I sincerely hope that LBP2's creation tools are at least half as good as WarioWare DIY's. If they manage to create this same sense of logic, accessability and openness, it will be an epic winner. "
" @Meowayne: Right. That's totally fair enough, and I see your point. But making micro-games isn't on the same scale as creating complete levels; no matter how complex?"It is in terms of difficulty, but not, of course, in terms of investment.
" @Axxol said:Meh, it's only $30" After watching this, I ordered Little Big Planet off of Amazon "Probably should have just waited for the sequel. That's what I'm doing. "
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