-
Kurn's Tower
During the Iksar Empire of old, Kurn's Tower was used as a prison to lock-up and torture their enemies.
Appears in 3 games
First appeared in EverQuest: The Ruins of Kunark
-
Karnor's Castle
Karnor's Castle, built in the middle of the Dreadlands, is the stronghold of Venril Sathir, the Iksar lich king.
Appears in 2 games
First appeared in EverQuest: The Ruins of Kunark
-
Kaesora
Kaesora was a massive temple built by the Iksar during the height of the Iksar Empire of old.
Appears in 3 games
First appeared in EverQuest: The Ruins of Kunark
-
Charasis
Charasis, commonly referred to as The Howling Stones, is a ruined Iksar city found in the canyons of The Overthere.
Appears in 3 games
First appeared in EverQuest: The Ruins of Kunark
-
Firiona Vie
Firiona Vie is an elven outpost on the southern coast of Antonica.
Appears in 1 games
First appeared in EverQuest: The Ruins of Kunark
-
The Field of Bone
The Field of Bone appears to be a desert, but the ground is not made of sand. It is literally the bones of fallen Iksar and slain dragons.
Appears in 4 games
First appeared in EverQuest: The Ruins of Kunark
-
Frontier Mountains
The Frontier Mountain range touches most of western Kunark.
Appears in 3 games
First appeared in EverQuest: The Ruins of Kunark
-
Emerald Jungle
The Emerald Jungle spans across much of eastern Kunark and hides many secrets of the fallen Iksar Empire.
Appears in 2 games
First appeared in EverQuest: The Ruins of Kunark
-
Temple of Droga
The Temple of Droga is the stronghold for the goblins of the Mountain Death clan.
Appears in 2 games
First appeared in EverQuest: The Ruins of Kunark
-
The Crypt of Dalnir
The Crypt of Dalnir is a well-hidden resting place of a powerful Iksar necromancer.
Appears in 2 games
First appeared in EverQuest: The Ruins of Kunark
-
The Dreadlands
The Dreadlands is a massive region in western Kunark.
Appears in 2 games
First appeared in EverQuest: The Ruins of Kunark
-
The City of Mist
The City of Mist is an abandoned Iksar city located in the Emerald Jungle.
Appears in 3 games
First appeared in EverQuest: The Ruins of Kunark
-
Chardok
Chardok is the stronghold of the sarnak.
Appears in 3 games
First appeared in EverQuest: The Ruins of Kunark
-
Burning Woods
Burning Woods is a forest on the western edge of Kunark.
Appears in 1 games
First appeared in EverQuest: The Ruins of Kunark
-
Honningbrew Meadery
Honningbrew Meadery is a small meadery southeast of the town Whiterun.
Appears in 1 games
First appeared in The Elder Scrolls V: Skyrim
-
Arcadia's Cauldron
An alchemy shop in Whiterun's Plains District
Appears in 1 games
First appeared in The Elder Scrolls V: Skyrim
-
Elrindir
A Bosmer and acting innkeeper at the Drunken Huntsman
-
The Bannered Mare
The Bannered Mare is a popular gathering place for merchants and others in Whiterun
Appears in 1 games
First appeared in The Elder Scrolls V: Skyrim
-
The Drunken Huntsman
The Drunken Huntsman is a unique shop and a inn that sells equipment surrounding the Hunter's profession.
Appears in 1 games
First appeared in The Elder Scrolls V: Skyrim
-
High Hrothgar
The halls in which the order known as the Greybeards reside in Skyrim. High Hrothgar is located atop the highest mountain in Tamriel, known as the Throat of the World.
Appears in 1 games
First appeared in The Elder Scrolls V: Skyrim
-
Sanctuary Fortress
A cyber-themed area in Metroid Prime 2: Echoes. The former Luminoth fortress, Sanctuary is now overrun with rogue machines possessed by the Ing.
Appears in 2 games
First appeared in Metroid Prime 2: Echoes
-
Temple of Cazic-Thule
The Temple of Cazic-Thule is a highly dangerous place, but attracts many adventurers due to its abundance of riches.
Appears in 2 games
First appeared in EverQuest
-
The Ocean of Tears
The Ocean of Tears is the ocean that separates Antonica and Faydwer. Its name comes from when the elves were forced to flee their homeland and settle in Faydwer.
Appears in 1 games
First appeared in EverQuest
-
Tall Oaks
The ''next Raccoon City'', Tall Oaks is yet another small, modest little town that has been infected with a dangerous virus that has affected around 90% of it's population.
Appears in 1 games
First appeared in Resident Evil 6
-
Steamfont Mountains
The Steamfont Mountains are some of the oldest in Norrath. The range stretches across southeastern Faydwer, and is home to many gnomes.
Appears in 2 games
First appeared in EverQuest
-
Lesser Faydark
The Faydark is a mystical forest in the center of Faydwer. The 'lesser' portion is where most of the indigenous creatures moves after the immigration of the elves.
Appears in 3 games
First appeared in EverQuest
-
Kedge Keep
Kedge Keep is an underwater city that was mostly destroyed in a magical experiment.
Appears in 1 games
First appeared in EverQuest
-
Greater Faydark
The Faydark is a mystical forest in the center of Faydwer. The 'greater' portion is inhabited primarily by the elves of Norrath.
Appears in 4 games
First appeared in EverQuest
-
The Estate of Unrest
The Estate of Unrest was once a quiet home for a Quellious priest and his family, but it has since fallen into a state of unrecognizable disgust.
Appears in 2 games
First appeared in EverQuest
-
Dagnor's Cauldron
Dagnor's Cauldron is a salt-water lake surrounded by crag rocks that separate it from the ocean itself.
Appears in 1 games
First appeared in EverQuest
-
Castle Mistmoore
Castle Mistmoore is home to the mysterious, dark elf vampire, Mayong Mistmoore, and his followers.
Appears in 2 games
First appeared in EverQuest
-
Crushbone
Crushbone is the stronghold for the ferocious, blue orcs that inhabit Faydwer.
Appears in 3 games
First appeared in EverQuest
-
Butcherblock Mountains
The Butcherblock Mountains line the western coast of Faydwer and are patrolled by the dwarves of Kaladim.
Appears in 2 games
First appeared in EverQuest
-
Temple of Solusek Ro
The Temple of Solusek Ro was built by worshipers of the Burning Prince in the heart of the Lavastorm Mountains.
Appears in 1 games
First appeared in EverQuest
-
Splitpaw Lair
Previously the home of the Splitpaw clan of gnolls, the lair has since been overwhelmed by fierce elementals summoned from an unknown realm.
Appears in 2 games
First appeared in EverQuest
-
Solusek's Eye
Solusek's Eye is a mining excavation built by a troop of gnomes in the Lavastorm Mountains.
Appears in 2 games
First appeared in EverQuest
-
Rathe Mountains
The Rathe Mountains stretch across southern Antonica between Lake Rathetear to the marshlands of The Feerrott.
Appears in 1 games
First appeared in EverQuest
-
Runnyeye Citadel
Runnyeye Citadel is a stronghold inhabited by the Pickclaw goblin clan within the Serpents Spine Mountains.
Appears in 2 games
First appeared in EverQuest
-
Qeynos Hills
Qeynos Hills is a relatively peaceful region just outside the gates of Qeynos before venturing into the Plains of Karana.
Appears in 1 games
First appeared in EverQuest
-
Permafrost Keep
Permafrost Keep is a fortress located in the frozen northlands of Antonica. It is the home of the mighty, white dragon, Lady Vox.
Appears in 2 games
First appeared in EverQuest
-
Oasis of Marr
The Oasis of Marr is located in the center of the Desert of Ro, and while it is no mirage, it is certainly not safe.
Appears in 3 games
First appeared in EverQuest
-
Nagafen's Lair
Nagafen's Lair is buried deep within the Lavastorm Mountains and is home of the mighty red dragon, Lord Nagafen.
Appears in 2 games
First appeared in EverQuest
-
Nektulos Forest
Nektulos Forest separates the volcanic mountains of Lavastorm from the more peaceful Commonlands in eastern Antonica. The dark elf city of Neriak lies beneath it.
Appears in 2 games
First appeared in EverQuest
-
Najena
Najena is powerful dark elf summoner that has established a secret dungeon in the Lavastorm Mountains. Those aware of the lair most refer to it as Najena as well.
Appears in 2 games
First appeared in EverQuest
Log in to comment