The Great Clock is a location from the game Ratchet and Clank: A Crack in Time. It keeps the time of the universe in balance.
Appears in 1 games
First appeared in Ratchet & Clank Future: A Crack in Time

The Living Forest is an arena in the Mortal Kombat universe. It first appeared in MK 2, and then later in MK: Deception as a 3D battle stage.
Appears in 11 games
First appeared in Mortal Kombat II

A fighting arena that appears in Mortal Kombat II. The 2D stage is decorated with weapons, though none can be used by the combatants.
Appears in 6 games
First appeared in Mortal Kombat II

Area in the Mummy Mystery.
Appears in 1 games
First appeared in Little Monster Private Eye: The Mummy Mystery

Homeworld of the Black Arms.
Appears in 1 games
First appeared in Shadow the Hedgehog

The homeworld of the Tediz.
Appears in 1 games
First appeared in Conker: Live & Reloaded

Main location in the Sands of Time.
Appears in 2 games
First appeared in Prince of Persia: The Sands of Time

The vast sprawling Kingdom within which Skullgirls takes place. Ruled by the Renoir family, of which Parasoul is a member.
Appears in 1 games
First appeared in Skullgirls

One of the bonus stages added to Skullgirls during the Indiegogo funding campaign. The River King is the father of Minette.
Appears in 1 games
First appeared in Skullgirls

A small neighbourhood where Painwheel and Filia lived before the insanity of the Skullgirl ruined their lives.
Appears in 1 games
First appeared in Skullgirls

The final stage of Skullgirls, and the home to Bloody Marie.
Appears in 1 games
First appeared in Skullgirls

The main city around which most of the Skullgirls stories happen in and around.
Appears in 1 games
First appeared in Skullgirls

The base of operations of the Medici Family mafia.
Appears in 1 games
First appeared in Skullgirls

A fighting stage in Skullgirls. The Grand Cathedral sits atop the Skullgirl's lair, and is the portal through which Double communicates with the Trinity goddesses.
Appears in 1 games
First appeared in Skullgirls

A restaurant in L.A. Noire, can be entered.
Appears in 1 games
First appeared in L.A. Noire

On street crime called "Unsuccessful Holdup," its a place where armed men trying to rob, but they didn't know that owner are also armed.
Appears in 1 games
First appeared in L.A. Noire

A location which appears in Homicide Desk case "The Studio Secretary Murder" and also appears in street crime "Bowling Lane Robbery"
Appears in 1 games
First appeared in L.A. Noire

Archanea is both the name of a continent and a kingdom on said continent in which many storylines in the Fire Emblem franchise unfold.
Appears in 6 games
First appeared in Fire Emblem: Ankoku Ryu to Hikari no Tsurugi

The continent from Fire Emblem Gaiden located in the same world as Archanea.
Appears in 2 games
First appeared in Fire Emblem Gaiden

The planet that was the headquarters of the UNSC military, and the training ground of the SPARTAN-IIs. After an infamous invasion later known as the Fall of Reach, the planet was glassed by the Covenant, during Halo: Reach.
Appears in 2 games
First appeared in Halo 2

Main location in Arkham Origins.
Appears in 1 games
First appeared in Batman: Arkham Origins

The home world of Sora, Xehanort, Riku and Kairi.
Appears in 9 games
First appeared in Kingdom Hearts

A gas station, also where a hidden car placed.
Appears in 1 games
First appeared in L.A. Noire

A drugstore that was robbed by drug addict Nat Spencer, he will later be chased and arrested by Phelps.
Appears in 1 games
First appeared in L.A. Noire

A filming location in L.A. Noire.
Appears in 1 games
First appeared in L.A. Noire

The Silver Screen Prop Store is a location in L.A. Noire. It is seen in the case, "The Fallen Idol".
Appears in 1 games

An apartment where Mark Bishop and his wife Gloria Bishop lives.
Appears in 1 games
First appeared in L.A. Noire

A stage in Skullgirls populated by many background cameos of possible future DLC characters.
Appears in 1 games
First appeared in Skullgirls

An antique shop appearing in the Devil Summoner franchise. The Gouma-den, in which Victor conducts all manner of raucous experimentation, is located in the shop's basement.
Appears in 5 games
First appeared in Shin Megami Tensei: Devil Summoner Special Box

Appears in 0 games
First appeared in Light Crusader

Appears in 0 games
First appeared in StarBlade

Appears in 0 games
First appeared in Space Griffon VF-9

A gun shop located on 367 South Central Avenue, also one of the earliest location to be visited in L.A. Noire.
Appears in 1 games
First appeared in L.A. Noire

In the Devil Summoner series, the Goumaden is the demon fusion house under the supervision of the enigmatic Victor. Appears in various incarnations, such as a laboratory, hotel, or cruise ship.
Appears in 7 games
First appeared in Shin Megami Tensei: Devil Summoner Special Box

A spanish Country in Central America, famous for the Panama Canal between the Pacific Ocean and the Caribbean Sea.
Appears in 1 games
First appeared in Call of Duty: Black Ops II

Iran is a country in Central Asia. Its population is over seventy million.
Appears in 23 games
First appeared in F-19 Stealth Fighter

Iceland is an interesting country that many games will utilize as a special level and is believed by many people to be made of ice which is wrong.
Appears in 24 games
First appeared in North Atlantic '86

Austria is a landlocked country in Central Europe and Danubian Europe. The most famous Austrian is Adolf Hitler, who was born in Braunau am Inn in 1889. He was the end-boss of Bionic Commando.
Appears in 24 games
First appeared in Kaiser

The place that appears at the bottom of the SEES dorm. Contains doors that lead to the past, present, and future.
Appears in 1 games
First appeared in Shin Megami Tensei: Persona 3 FES

Heaven is the afterlife destination for the souls of the dead who were good and noble in life. As eternal bliss is not a particularly exciting concept for a video game, Heaven does not appear as frequently as its evil counterpart, Hell.
Appears in 29 games
First appeared in Kid Icarus

The Cathedral of Shadows is the place where demons coalesce in the Megami Tensei franchise. Its proprietor is an open-palmed, blue-clad man known only as the Minister.
Appears in 14 games
First appeared in Digital Devil Monogatari: Megami Tensei

Tacoma is the second largest city in Western Washington (and third largest overall in the state).
Appears in 1 games
First appeared in Shady's Poopong: 20th Anniversary Edition

A small logging village in 1850s frontier Canada. Your main source of supplies in Sang-Froid.
Appears in 0 games
First appeared in Sang-Froid: Tales of Werewolves

A large densely wooded area.
Appears in 434 games
First appeared in Duck Hunt
Log in to comment