Lost Planet 2 is getting patched.

#1 Posted by crunchmonkey (258 posts) -

http://www.capcom-unity.com/lost_planet/go/thread/view/44251/24959761/Lost_Planet_2_Team_Listens_-_Juicy_Patch_Incoming?pg=1 
 
"You fans have been playing the crap out of Lost Planet 2, and we've been listening to all of your feedback. We're releasing a patch that incorporates a lot of ideas you have been asking for. Here's the details on what to expect:

- Respawning points are changed - e.g. the player can start  from the beginning of the boss fight, rather than start the level from  the beginning and so on.
Applies to the whole game."


- The player's attacking power has been strengthened.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.


- The level of animations for the player being affected near by attack/explosion is lowered.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.


- The level of damage to the player is lowered.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.


- Harmonizer is adjusted to be more powerful.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.


- The level of animations for the enemies being affected near by attack/explosion is increased.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.


- Tip texts are added to the objects that require the B button action such as Data Posts.
Applies to the whole game.


- Weapons' parameters are adjusted - i.e. they became quite evenly balanced (not too strong, not too weak).
Applies to the whole game.

- The speed of the player's dash is increased.
Applies to the whole game.


PRESS RELEASE: Lost Planet 2 Online update on its way!!

Lost Planet 2 is being updated online - this update will include various bug fixes, difficulty recalibration and extensive game balance tuning.

PS3 version is receiving the update on the 7th of June and Xbox360 update is already in plan. (Details on Xbox360 update will be notified on the official website)
Main improvements:
    •    Re-spawn check points added to each section of a map and also in the boss area.
    •    Weapons have been readjusted
    •    Many community requests regarding the coop mode have been implemented    

#2 Posted by Yummylee (22290 posts) -

Wow...that's one hefty update. Looks to hopefully solve some LP2's most glaring problems too.

#3 Posted by Icemael (6355 posts) -

Some of the changes seem unnecessary (More attack power and less damage? Really? There are people who have been complaining about stuff like that?), but a lot of them seem really nice. Now, I'm actually considering picking the game up. 

The only thing holding me back is the way the split-screen works. It supposedly gives each player one fourth of the screen, using the other half for mini-maps. People have reportedly been having trouble seeing what's going on on 50" HDTVs, and on the 28" SDTV I game on... well, I don't think I'd see shit. 

Still, I'll probably get the game. The first Lost Planet wasn't co-op, and I had a blast with that.

#4 Posted by Vorbis (2750 posts) -

Might finally be able to finish it on hard with 3 people, lacking that 4th person has been holding us back.

#5 Posted by Rhaknar (5939 posts) -

so they are basically making the single player easier, which i guess is cool since the AI that "helps" you is all but useless according to most reviews, making the game much harder than it should be

#6 Posted by Yummylee (22290 posts) -
@Icemael:  
It's just another precaution to help make the game easier, I imagine. Regarding the more attack power and less damage tweak. They obviously felt the sting from most of the criticism and are now throwing every opportunity to make the game more accessible.
#7 Posted by Icemael (6355 posts) -
@Abyssfull: Yeah, but I feel it's the wrong thing to change. The difficulty was a symptom, not the problem.
#8 Posted by c1337us (5751 posts) -

I like the idea for the respawn points but other then that I am not worried about any of the rest of it.

#9 Edited by iTreefish (63 posts) -

Still no crouch hold/toggle setting? I'm a little dissappointed. Other than that sounds good!

#10 Posted by masterpaperlink (1868 posts) -

Finally there is a reason for the sprint

#11 Posted by Chris2KLee (2337 posts) -

Sounds like fixes that might get me to pick up the game. I usually like to beat games solo at least once before going online, and it looks like they are going to make that easier now.

#12 Posted by Ghostiet (5289 posts) -

Wow, that's actually quite cool.

#13 Posted by iTreefish (63 posts) -

Both the PS3 & 360 versions have now been patched and the dashing is SOOO much better...

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