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Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Games whose titles consist of a single word.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Games that have animals (except humans) as the main character. The character must be playable.
Never Ending Games is a self-explanatory concept in which a game is unbeatable and never ends, due either to the game having no true ending or because the game is not saved (or truly continued) after the last section of the game.
A point within the game whereby the game saves its current state whether it be for the purpose of a more convenient respawn point or a gameplay design (such as in racing).
A professional and amateur sport, played world-wide, in which two teams advance a ball up and down a court in order to score "field goals," by throwing the ball through a basket or hoop. The team with the highest score at the end of timed play wins.
A boxer is someone who participates in the sport of boxing.
"Hand to hand. It is the basis of all combat." -Gray Fox
When a game's title succinctly describes or indicates how the game is played, or a specific game mode.
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