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    Luigi's Mansion: Dark Moon

    Game » consists of 9 releases. Released Mar 20, 2013

    Known as Luigi's Mansion 2 outside of America, this handheld sequel to the 2001 GameCube launch title, Luigi's Mansion, has players control Luigi as he busts ghosts once again.

    E3 2011: Luigi's Mansion 2 Trailer

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    oldjack327

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    #1  Edited By oldjack327

    Um... ok , why exactly is this getting a sequel. The first one actually sold?  
     
    EDIT: Ok, I'll admit Luigi's cowardice is charming.

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    goodwood

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    #2  Edited By goodwood

    Busting ghosts makes Luigi feel good.

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    Kjellm87

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    #3  Edited By Kjellm87

    I didn't expect this to get a sequel, and I couldn't be more happy.

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    FightMeNerd

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    #4  Edited By FightMeNerd

    @oldjack327:

    First one was a hidden gem I hear. Good to see a game that might not have done amazing sales still get sequels.

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    niacin

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    #5  Edited By niacin

    I really enjoyed the first one so can't wait for this 

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    GodsMistakeXx

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    #6  Edited By GodsMistakeXx

    Fantastic

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    Spectre_Sigma

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    #7  Edited By Spectre_Sigma

    I was pretty happy when I saw this during Nintendo's press conference.

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    oldjack327

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    #8  Edited By oldjack327
    @BadNews: Yeah, I've heard both ways. It seems to be a love it or hate it game.  I think the prevailing complaint was that it was too short, which by today's standards isn't even valid anymore... *sigh*
     
    The trailer also makes a decent case for 3d. The game's camera perspective may lead to some really cool 3d effects. Could be cute.
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    Hef

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    #9  Edited By Hef

    FUUUUUCK YEEEEESSSS!

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    fox01313

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    #10  Edited By fox01313

    Still want to play the first one now that I have a Wii that can run gamecube games, too bad this didn't go out on the Wii as I'd definitely want to play it.

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    Kato

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    #11  Edited By Kato

    Kinda excited, but it seems like Nintendo's really scraping the bottom of the barrel. I want some NEW first party stuff, in ADDITION to this.

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    Lone_Killer

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    #12  Edited By Lone_Killer

    Didn't expect this. I am really excited for it.

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    amomjc

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    #13  Edited By amomjc

    I am so excited for this game. Luigi's Mansion is one of my favorite games of a all time and the fact that they are releasing a sequel makes me rekindle my love for Nintendo. 
     
    Ah, its good to be behind such a great company again, Wii was a disaster.

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    Zombie_Shakespeare

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    Awesome!  
     
    Luigi's Mansion was unjustly overlooked. I have some pretty fond memories of playing it with my siblings and just laughing non-stop.  
     
    They were jealous of my A rank mansion.

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    xpgamer7

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    #15  Edited By xpgamer7

    There's no reason for this to exist, but I'll love it all the same.

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    CommodoreGroovy

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    #16  Edited By CommodoreGroovy

    I can't believe it's been 10 years since the original Luigi Mansion. =\

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    Afroman269

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    #17  Edited By Afroman269

    I can't believe this is making lean more towards a 3DS than a Vita right now.

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    MeatSim

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    #18  Edited By MeatSim

    Luigi should team up with the Ghost Busters this time.

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    SkinnyBlue

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    #19  Edited By SkinnyBlue

    I loved the first one, don't understand all the hate for it. Sure it was short, but it was still a fun game and one of the best conceptually on the GameCube. Looking forward to playing this one.

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    Teboda

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    #20  Edited By Teboda

    @SkinnyBlue: Totally agree! I loved the first and was hoping for a more substantial follow-up, maybe a "Luigi's Castle" but this at least looks like a reason for me to get a 3DS.

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    Tordah

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    #21  Edited By Tordah

    Hell yeah. Loved the Gamecube game.

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    Darth Paul

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    #22  Edited By Darth Paul

    Luigi makes great ghostbuster!

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    ArbitraryWater

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    #23  Edited By ArbitraryWater

    Luigi's mansion was a totally alright game. I mean, looking back Rouge Squadron II was probably the best gamecube launch title (not that that means much), but I still have a soft spot for the fairly shallow, fairly repetitive, fairly short ghost hunting adventure.

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    Example1013

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    #24  Edited By Example1013

    @ArbitraryWater said:

    Luigi's mansion was a totally alright game. I mean, looking back Rouge Squadron II was probably the best gamecube launch title (not that that means much), but I still have a soft spot for the fairly shallow, fairly repetitive, fairly short ghost hunting adventure.

    What's Rouge Squadron 2? Is that where you fly around and shoot things in a red paint sample?

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    #25  Edited By ArbitraryWater
    @example1013 said:

    @ArbitraryWater said:

    Luigi's mansion was a totally alright game. I mean, looking back Rouge Squadron II was probably the best gamecube launch title (not that that means much), but I still have a soft spot for the fairly shallow, fairly repetitive, fairly short ghost hunting adventure.

    What's Rouge Squadron 2? Is that where you fly around and shoot things in a red paint sample?

    Curses! Foiled again! One of these days I'm going to have to force myself into spelling rogue correctly.
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    squimpify

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    #26  Edited By squimpify

    The music is brilliant, forgot how good the simple LM theme tune is.

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    smiddy

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    #27  Edited By smiddy

    It's a Nintendo game, of course it's going to get a sequel! 99% of their games are sequels, it's what they do. Go look at the other games they announced, notice anything? That's right, they're sequels.

    You know what the definition of insanity is?

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    myghart

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    #28  Edited By myghart

    You know what the definition of insanity is?

    I just spent a couple of seconds looking for a like button.

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    rmanthorp

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    #29  Edited By rmanthorp  Moderator

    DOPE!

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    wrighteous86

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    #30  Edited By wrighteous86

    @smiddy said:

    It's a Nintendo game, of course it's going to get a sequel! 99% of their games are sequels, it's what they do. Go look at the other games they announced, notice anything? That's right, they're sequels.

    You know what the definition of insanity is?

    Yeah, good thing the rest of the industry doesn't do this... I don't know why people act like this is a uniquely Nintendo issue.

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    smiddy

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    #31  Edited By smiddy

    @Wrighteous86 said:

    @smiddy said:

    It's a Nintendo game, of course it's going to get a sequel! 99% of their games are sequels, it's what they do. Go look at the other games they announced, notice anything? That's right, they're sequels.

    You know what the definition of insanity is?

    Yeah, good thing the rest of the industry doesn't do this... I don't know why people act like this is a uniquely Nintendo issue.

    Probably since they do it for so many of their games and so often.

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    Contro

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    #32  Edited By Contro

    Loved the first, good to hear this game is considerably bigger.
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    wrighteous86

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    #33  Edited By wrighteous86

    @smiddy: They've been around for like 30 years, of course their series' libraries will be larger, but in the past 6 years, there has been 1 console Zelda game, 1 Metroid game, 1 Donkey Kong Country game, 2 3D Mario games. In that same span of time, there have been 3 traditional Halo games plus Halo Wars, 2 Gears of Wars, 2 Uncharteds, 5 console Call of Duty games, 3 Rock Bands, 2 Left 4 Deads, 2 Bioshocks, 3 Sam & Maxs, 3 3D Sonic the Hedgehogs. Nintendo isn't innocent of it, look at Pokemon, but I think they're actually better than most current developers with popular franchises, and they have more successful franchises than any other company, too.

    You guys act like just because a game uses a franchise that each game should count. I don't consider Mario Kart, Mario Party, or Dr. Mario to be sequels to Galaxy. Nintendo also takes much bigger risks with their franchises. Kirby's Epic Yarn isn't a traditional Kirby game. WarioWare had nothing to do with other Wario games. Star Fox Command plays completely differently from other Star Fox games. Wind Waker tried a new visual style for the game, Luigi's Mansion isn't a Mario platformer. Donkey Kong Jungle Beat had an entirely different control method. They use existing franchises to take risks and try new things. That ensures that the risky attempts will get attention and possibly become successful. They essential create new franchises within existing properties.

    I much prefer that to the method of just coming out with a sequel a year later that has "more" every single time, like the non-Nintendo franchises I listed above. The only series out of those that tried something new with their franchise and tried to expand it was Halo Wars, and Microsoft has made it pretty clear they're not looking into doing that again any time soon. I for one have no problem with sequels if they do something new with the sequels that come out. It's rare when a Nintendo sequel comes out on the same console as its predecessor and doesn't try something completely new. Skyward Sword has a lot in common with other Zelda games, but the complete embracing of motion controls is going to make it a pretty different experience in a familiar setting. Nintendo has dozens of franchises and is willing to experiment with them. Companies like Epic focus on one or two at a time, and usually make them very similar and in quick succession.

    EDIT: Your point was that Nintendo games constantly get sequels (I bet F-Zero, Earthbound, and Pikmin fans would take issue with that). Yet the game you're referring to is Luigi's Mansion 2, and its predecessor came out 11 years before this game is going to release. In between the original Luigi's Mansion and it's sequel, we've gotten every single Call of Duty and Guitar Hero game ever released, every Kingdom Hearts game, every Halo game, every Metal Gear Solid after the first. Man they're really milking this Luigi franchise.

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    Daikonqueroar

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    #34  Edited By Daikonqueroar

    @Wrighteous86: Just have to say. Damn. Awesome. Post.

    Thank you and good day.

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    big_jon

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    #35  Edited By big_jon

    The first one was so good, I may actually buy a 3DS because of this, I have never owned a hand held in my life.

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    paradox121

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    #36  Edited By paradox121

    How I've missed Professor E. Gadd  :( 
    Yabo Yabo indeed.

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    smiddy

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    #37  Edited By smiddy

    @Wrighteous86: My point was that people were surprised (from reading the comments that's the impression I got) that Luigi's Mansion was getting a sequel. I didn't find it surprising myself since, since they make so many sequels.

    Personally I think the Nintendo games that are fundamentally different from their previous incarnations are few and far between, and looking at this years reveals from E3 only reinforce that, for me at least. If adding hang-gliders to Mario Kart, and remastering Zelda and Starfox in 3D are enough to keep people happy, then that's great. I couldn't tell you what changes they made to Paper Mario, Kirby, Animal Crossing and Luigi's Mansion, but I'm sure people will lap it up. Out of everything they showed I'd have to say that Kid Icarus was the only game that looked original to me.

    While other companies are also guilty of releasing sequels with little difference to past games they also haven't carried these franchises on for close to 2 decades. The fact that when they stumble upon a successful game they milk it for all it's worth is hardly surprising since opportunities like that are rare. Nintendo knows it has winning formulas for it's games and it's happy to stick with them. Can I blame them for that? no. Can I fault them? well, I'd hope they'd be more willing to try new things.

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    wrighteous86

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    #38  Edited By wrighteous86

    @smiddy: Fair point, sir, and well made. I think we're both right, to a certain degree. I admit that nostalgia makes me give Nintendo a bit more leeway, and I have a stronger stomach for sequels than most (from all companies, not just Nintendo). I don't really count ports and remakes, because if you do that in the current games market, every company is going to disappoint you (seriously, a remastered Halo:CE/MGS3 already?), but most of the sequels shown at E3 by Nintendo don't seem to be changing their franchise formula (aside from Skyward Sword), I'll grant you that. Mario Kart seems to get worse with each new release, haha.

    I appreciate your thoughtful response. It's rare to actually get one on the internet.

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    ZRLeigh

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    #39  Edited By ZRLeigh

    I loved the first game and can't wait to play this!

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    deactivated-5f69ab113d659

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    I can't think of a game more suited to 3D that's coming out. Can't wait.

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    MrDandy

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    #41  Edited By MrDandy

    The music better be improved when this comes out...

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    ZAcKHINN

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    Man, I really hope this is good. I honestly can't tell from this trailer; the frame rate wasn't looking so hot during the ghost battles.

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    BisonHero

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    @mrdandy said:

    The music better be improved when this comes out...

    @zackhinn said:

    Man, I really hope this is good. I honestly can't tell from this trailer; the frame rate wasn't looking so hot during the ghost battles.

    I imagine they have polished the game considerably since this trailer was made. Keep in mind this trailer is from nearly two years ago.

    Which is actually kind of insane. Handheld games tend to have shorter dev cycles than console games given the difference in scope and the quality of art assets required. The fact that they had enough of the game to show at E3 2011, over a year and a half before the game was finalized, is weird.

    There are newer trailers for the game out there, but Giant Bomb doesn't have them.

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    liako21

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    im hoping its more than 8 hours long....but thats wishful thinking. Maybe im behind the times but 40 bones is not worth 8 hours of game play.

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    DeF

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    #45  Edited By DeF

    @liako21 said:

    im hoping its more than 8 hours long....but thats wishful thinking. Maybe im behind the times but 40 bones is not worth 8 hours of game play.

    That's not wishful thinking. It might actually be twice as long with all the secrets you can find (and even has [online] multiplayer!). André from Gamexplain said his end-game clock said about 20 hours but that included letting the 3DS just sit there from time to time and going back to capture footage for his YouTube channel. Still, that means it's probably well over 10 hours (and then there's multiplayer to keep you busy!).

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    liako21

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    #46  Edited By liako21

    @def Thats good to hear. I'll probably trade paper mario for it. I just cant for the life of me finish that game or want to finish that game.

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