|
|
Combo Typically found in fighting games, combos are a series of strung-together moves. |
|
|
Synaesthesia A sensory juxtaposition of sight and sound. |
|
|
Block Puzzle The concept of moving blocks around to certain areas such as highlighted squares, or switches, or in order to get passed a maze type area. Usually painfully slow and has the character shoving it around with a slow ass animation. |
|
|
Licensed Soundtrack Many games incorporate licensed music from popular bands for the soundtrack. |
|
|
Duality Duality discusses the conflict between two opposite forces and their struggle. Those two forces may also complement each other or are the two sides of a scale and must be balanced. |
|
|
Deliberately Retro/Old-School Sometimes designers add old-school things on purpose to enhance game design. |
-
Twilight
51 points -
Rutger_Strahd
8 points -
GalvanizedNails
3 points -
MrSpoon
3 points -
Vaxadrin
3 points -
Suicrat
2 points -
Vincent
2 points -
Not_Rage
2 points -
Badam
2 points -
music_guru
1 point
-
Karmum
6,082 posts -
Jayge
5,886 posts -
Kush
4,969 posts -
BiggerBomb
4,118 posts -
Black_Rose
3,477 posts -
DualReaver
3,433 posts -
Sentry
3,379 posts -
Arkthemaniac
3,255 posts -
Shawn
3,156 posts -
Cartman
3,095 posts





