The Luminous Engine wiki last edited by Jagged85 on 03/28/14 12:28PM View full history

Overview

Luminous Studio was first shown off at E3 2012 in a video created by Square Enix' CG department titled "Agni's Philosophy". The engine natively supports DirectX 11 and programmable shaders and was built to be future proof for use with the 8th generation of consoles while also supporting PC, Xbox 360, and PS3, and the developers are still working on Wii, Wii U and Nintendo 3DS compatibility. The engine also incorporates Silicon Studio's Yebis post-processing effects middleware.

Final Fantasy XIV Online: A Realm Reborn uses a scaled-down adaptation of Luminous Studio. Final Fantasy XV will be the first to use Luminous Studio proper.

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