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Game » consists of 1 releases. Released Dec 17, 1998
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
Combat that takes place in real time, but that can be paused to give commands to certain characters.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
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