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    Machinarium

    Game » consists of 12 releases. Released Oct 16, 2009

    Machinarium is an independent point-and-click adventure game from Amanita Design, the Czech studio behind Samorost and Samorost 2. It is notable for its unique art style.

    frogsoblivion21's Machinarium (PC) review

    Avatar image for frogsoblivion21

    A very unique 2D point-and-click adventure game with robots.

     

    Machinarium is a point-and-click puzzle game made by indie developer Amanita Design. The game features a charming story that’s told in an unconventional style. On top of the great character interactions, the visual style is dirty and gritty, but still manages to look beautiful.

    The main character, Josef, is a little robot that’s been tossed in a junk yard. Getting out of the junkyard, you’ll later find out that a gang of bad robots is up to no good, and it’s up to you to spoil their plans and rescue your girlfriend. Along the way, you’ll have to figure out some really creative puzzles, many of which include using or combining certain items. You’ll find these items scattered around the levels or you may have to help someone to get them. I found that most of the puzzles were really fun to solve, and I found myself giggling like a little school girl over them because of their creativity.
     


    Bridge
    Bridge

    Instead of having dialog, Machinarium uses animation and thought bubbles. These thought bubbles usually contain short cartoons that tell either what happened or what needs to be done in order for you to proceed. These cartoons are cute and convey what they need to really well. The animations are smooth and telling, making the characters very charming.

    Since this is a point-and-click adventure game, it’s not that complicated to play. Finding items around the levels is pretty easy since the cursor changes over an object of interest. Once an item is found, Josef picks it up and puts it in his mouth, adding it to your inventory. Josef has a unique ability that allows him to shrink or grow at any time, making hard to reach places accessible. All of the puzzles are logical and very possible to solve. If you are completely stuck in a level, there is a hint option, or you can click on the solution book, go through a side-scrolling shooting mini-game, and then see what you need to do picture-by-picture. Adding these options is welcomed so you’re never pulling your hair out trying to figure something out.

     
    Checkpoint
    Checkpoint

    To add to the game’s creativity, the art style in the game is downright gorgeous.  Set in a world of metal and robots, a lot of things are rusty and there isn’t much plant life here, but everything is still likeable. Perfectly complimenting the game is a stunningly beautiful soundtrack. I often found myself sitting idle in an area just listening to the music.

    Machinarium is one of the best 2D adventure games I’ve ever played and is absolutely worth every penny. This game is sure to put a smile on your face and even make you laugh. Finding solutions to puzzles is a blast, and there was no point in the game where I felt completely lost. Machinarium is fantastic in every way, and even if you’re not great at puzzle games, this one is still worth your time.

    Other reviews for Machinarium (PC)

      Colour me charmed 0

      From the moment I laid eyes on Machinarium I was fascinated by its unique sketch-like art style and its rather melancholy atmosphere. When I learned that the striking visuals accompanied a point and click adventure game I snapped it up from Steam. I've completed the rather short but thoroughly charming adventure Machinarium has to offer and I can happily say that almost every moment of the experience was worthwhile. Machinarium tells the story of a little robot that starts of a journey rather do...

      13 out of 13 found this review helpful.

      Didgeridoos, Dancing Robots and Dastardly Puzzles 0

      I suck at puzzle games. I don't have the patience or the outside-the-box thinking ability to be any good at them. But I loved Machinarium. The game's robot protagonist and his simple tale of (admittedly light hearted) redemption and revenge absolutely captivated me for probably close to 12-14 hours. The game is not really that long (I'm bad at these, remember?), but it certainly could be, and it would hold my attention. I realize this is getting fan-boyish, so let me stop and break the game down...

      2 out of 2 found this review helpful.

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