A Conversation With Wolfenstein: The New Order's Jens Matthies
The creative director for one of 2014's most surprising games talks about how MachineGames made Wolfenstein relevant in the modern age.
Godzilla, Wolfenstein, and Our Obsession With the Same Stories
We want everything to be new, but video games are often endlessly pulling from the past. For some stories, there's a good reason why.
Starbreeze Isn’t Making the New Riddick Game
If Vin Diesel has assembled a new team, it's truly a new team.
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