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Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
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