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While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Elves are a race found in a lot of games based on a fantasy setting. They are recognizable by their elongated ears and often live much longer than humans. Some are even immortal. There are many variations of Elves.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Evolution marks the progression from one stage to the next.
Free to Play titles allow a user to play a version of the game without paying an initial purchase fee, but generally require the purchase of microtransactions to access additional content.
A class in Etrian Odyssey II. Wild but loyal beasts that can sap the life out of an enemy using their fangs, or fall asleep to regain HP, among other unconventional abilities. They have very strong attacks and are good at scavenging.
This bar keeps track of your Stamina. If it's depleted, you need to take a rest.
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