I imagine MadWorld's story will have benefited greatly from his influence.
From Gamepot:
The story unfolds as you play, revealing some surprising layers and plot twists that keep things interesting. While Jack is participating in Death Watch, you come to discover that he has a different agenda than the other participants. One special point of interest is that MadWorld's story was developed with help from Yasumi Matsuno (the game designer behind Vagrant Story and Final Fantasy XII), who, it turns out, was chosen by his friend Atsushi Inaba of Platinum to work on the game's scenarios. Given all the experience at Platinum, as well as the experience that Matsuno brings to the table, we're anxious to see how this craziness is going to play out.
2006 1up news story confirming he was working on Wii, but did not confirm who with and what title.
This game has some very talented people working on it...
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