MadWorld Review
This is Sega's attempt at trying to show how ultra violent games can appear on the Wii, if only publishers are willing to put it on that console. You will be playing a 3rd Person beat'em up game, where the object of the game is to eliminate your opponents as well as making it very colorful in how you do it.
The graphics are the true strong point of this game. It feels like an old school black and white comic, where the only color is red, or the blood that will be getting spread around the level. The character designs and level designs all have a little bit of flair and a bit of uniqueness between the levels. The bosses are definitely very well done, as well as the Black Baron and her lady. The cut scenes done in comic blocks also looks great. The more I play this game i feel like the art style is right on par with SinCity.
The music is a hip-hop, borderline rap that talks about the game that you're playing, and sometimes about the level that you're finding yourself in. The problem is that the music will loop until the level is over and sometimes you're just not in the mood to hear that same song for the 10th time. The voices are at first unique, graphic, and humorous, but you're going to find that there is a very limited list of quotes that are going to be said and you're going to find them getting old fast.
The controls aren't as tight as they need to be. There are times where a movement of the Wii-mote will pop up on the screen, but that movement is picked up fast enough and you get pounded by your opponent. Also there's the problem with the A button, which I like to call the grab button, with too many things in the area you're going to find that there are going to be a ton of times where you're not going to get what you want to get. I also found that sometimes when you're trying to press buttons and incorporate Wii-mote movements the game isn't going to catch up with you.
The gameplay is this, you are Jack, an unknown fighter who will be trying to move up the ranks to get to the heart of the battling circuit. In your way are many different types of fighters with their own little twists. They also have different looking levels that go with their personalities. So you will be killing all the local thugs in a level causing them as much pain as possible to score points, get enough points and weapons or the boss will open up to you. This is also the biggest problem, repetition. I found myself trying to do the same attack over and over again because I knew it brought in the most points, and you'll find that if you don't do that you're going to be killing a ton of guys over and over again, and finding yourselves still too far away points wise to do anything in that level.
This game is something that I'd only recommend renting. This game, in my mind, has no replay value, and once you finish you'll find yourself relieved that you're not having to do any more of the same killing strokes you've been doing in all the previous levels. Also there are some levels that have different things that they want you to accomplish, but its never really that obvious as to what they want you to do on top of killing a ton of guys. This game gets a 5.8 out of 10.