Something went wrong. Try again later
    Follow

    Magicka

    Game » consists of 6 releases. Released Apr 14, 2011

    A satirical fantasy action-adventure in which you and up to three friends take on The Forces of Evil by wielding eight elements of magick and combining them in unique ways.

    this game was made for me?

    Avatar image for super2j
    super2j

    2136

    Forum Posts

    14

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 2

    #1  Edited By super2j

    Ok so i played the free steam weekend, and i loved what I played. It felt like true puzzle solving, because there is no obvious answer, nor is it super easy. The thing that blew me over was that the achievements on steam are very much dragonball references. I think this game was made for me.

    So, question for you all. What game did you play and feel like the game was made specifically for you?

    Avatar image for deactivated-61356eb4a76c8
    deactivated-61356eb4a76c8

    1021

    Forum Posts

    679

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 9

    The game of Life.

    Avatar image for super2j
    super2j

    2136

    Forum Posts

    14

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 2

    #3  Edited By super2j

    @Kaiserreich said:

    The game of Life.

    I am more a fan of monopoly

    Avatar image for bisonhero
    BisonHero

    12792

    Forum Posts

    625

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    #4  Edited By BisonHero

    Bastion felt like it was made for me, but I imagine that's true of a lot of people because it's just a really complete game.

    It tells an interesting story if you dig around a little bit, and avoids lengthy cutscenes. And instead of going the Mass Effect 3 codex route, instead you just bits of pieces; universes are always more interesting when there are a lot of blanks left to fill in, like the original Star Wars trilogy. I really like that.

    The gameplay is cool, and the weapons all have rad names and were the signature weapons/tools of various factions, and for some reason that always appeals to me. There was a Magic: The Gathering set where the setting took place in a huge city with these 10 guilds that were all well defined, and I liked that a lot too.

    And the weapon upgrades were the kind I like, where you have to make an interesting tradeoff each time (the new XCOM does this as well, though I don't think XCOM balanced them quite as well). The upgrades were interesting because they really make you think about how you want to use each weapon and what role they're going to fill.

    Lastly, the game had pretty good challenge rooms, and the difficulty was just right as long as you prepared for them properly. That they were also a source of some really cool backstory on the characters was icing on the cake.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.