Recent
Images
News
Videos
Community
Guides
In Mappy, you are a police mouse whose goal is to to recover stolen electronics in a cats house. To do so, you'll have to avoid the five cats that reside in these places or you could slow them down by throwing the door in their face, ringing a bell to stun them, or even get rid of them for good by putting them in the microwave (Argh! Poor little kitties! Don't do that!!). Actually, you don't put them IN the microwave, there are special doors which you can use that blast the cats all the way out of the house. I'm going to assume they survive.
The music featured has a very late 19th, early 20th century feel. It can be heard here and the game over music here.
Scoring features a multiplier if you gather items in pairs. The items are:
With the radio being worth 100 points, increasing in 100 point increments with the safe being 500.
If the mouse takes too long gathering up the stolen goods, a warning will issue, and then an indestructible enemy will appear and chase it throughout the level. Unlike with the cats, should the enemy meet Mappy in midair he will get hit. There is also a limiter for how many times a player can use a trampoline in a row. Should Mappy bounce too often on one it'll break, causing the mouse to fall (and die if there isn't another trampoline below to break its fall).
Mappy is a game where you, a mouse, have to find stolen goods in a house filled with cats. Instead of calling for backup, you murder the cats. No one is above the law, mouse. You will go down eventually; mark my words.
In Mappy, you are a police mouse whose goal is to to recover stolen electronics in a cats house. To do so, you'll have to avoid the five cats that reside in these places or you could slow them down by throwing the door in their face, ringing a bell to stun them, or even get rid of them for good by putting them in the microwave (Argh! Poor little kitties! Don't do that!!). Actually, you don't put them IN the microwave, there are special doors which you can use that blast the cats all the way out of the house. I'm going to assume they survive.
The music featured has a very late 19th, early 20th century feel. It can be heard here and the game over music here.
Scoring features a multiplier if you gather items in pairs. The items are:
- Radio
- Television
- Computer
- Mona Lisa
- Safe
With the radio being worth 100 points, increasing in 100 point increments with the safe being 500.
If the mouse takes too long gathering up the stolen goods, a warning will issue, and then an indestructible enemy will appear and chase it throughout the level. Unlike with the cats, should the enemy meet Mappy in midair he will get hit. There is also a limiter for how many times a player can use a trampoline in a row. Should Mappy bounce too often on one it'll break, causing the mouse to fall (and die if there isn't another trampoline below to break its fall).
| Game Name | Mappy |
| Platform(s) | |
| Publisher(s) | |
| Developer(s) | |
| Genres |
Add a new genre
|
| Themes |
Add a new theme
|
| Original US Release |
need a fuzzy date? |
| Original US Release |
1983 know the real date? |
| Aliases |
























