Retro Studios Designing Tracks for Mario Kart 3DS

Posted by patrickklepek (3478 posts) -
Where's Samus?

Nintendo and Retro Studios appear to be moving closer together, as designer Shigeru Miyamoto revealed the Metroid Prime and Donkey Kong Country Returns developer is also helping contribute to the development of Mario Kart 3DS.

“It’s thanks to Retro Studios that you can all play Mario Kart later this year,” he said.

Miyamoto said Retro is designing a number of tracks for Mario Kart 3DS.

The latest version of Mario Kart includes both underwater and kite sequences, and as Miyamoto himself pointed out, Nintendo’s set to release it sometime this year.

Staff
#1 Posted by patrickklepek (3478 posts) -
Where's Samus?

Nintendo and Retro Studios appear to be moving closer together, as designer Shigeru Miyamoto revealed the Metroid Prime and Donkey Kong Country Returns developer is also helping contribute to the development of Mario Kart 3DS.

“It’s thanks to Retro Studios that you can all play Mario Kart later this year,” he said.

Miyamoto said Retro is designing a number of tracks for Mario Kart 3DS.

The latest version of Mario Kart includes both underwater and kite sequences, and as Miyamoto himself pointed out, Nintendo’s set to release it sometime this year.

Staff
#2 Edited by GJSmitty (651 posts) -

That seems kinda weird, but I'm sure they'll still be fine 

#3 Posted by Crono (2640 posts) -

That seems kinda good, but I'm sure they'll still be weird

#4 Posted by ArclightBorealis (1563 posts) -

Good on Retro. I'm interested to see what they've come up with.

#5 Posted by Xeiphyer (5596 posts) -
@grant742 said:
That seems kinda weird, but I'm sure they'll still be fine 
@Crono said:
That seems kinda good, but I'm sure they'll still be weird
Funny how similar your posts were haha.
#6 Posted by SirPenguin (43 posts) -

You can never go wrong with Mario Kart, and you can never go wrong with Retro. I just hope that's not all they're working on

#7 Edited by BjornTheUnicorn (356 posts) -

Kind of pointless on the consumer side, but welcomed news nonetheless.

#8 Posted by Shaanyboi (1270 posts) -

If it's just their artists/modelers designing tracks for Mario Kart, then there's the potential that Retro could be doing early engine-work for WiiU

#9 Posted by nintendoeats (5975 posts) -

Yes...this is the best use of the company that developed Metroid Prime...

I would be disappointed by Nintendo if I had any expectations of them.

#10 Posted by SamFo (1514 posts) -

That seems kinda fine, but I'm sure they'll still begood

#11 Posted by Xpgamer7 (2377 posts) -

Nintendo's been juggling studios and properties around. Not sure if that's good news or bad news.

#12 Posted by Jasta (2217 posts) -

An odd choice, but whatever, I'm sure they are up to the task...

#13 Posted by Hailinel (23915 posts) -

@Xpgamer7 said:

Nintendo's been juggling studios and properties around. Not sure if that's good news or bad news.

This isn't really juggling. They just have members of the Retro staff contributing to Mario Kart. I wouldn't be surprised at all if this was due to Retro's next game being at a stage where they could afford to allow members of their level design staff take a crack at track designs.

#14 Posted by MeatSim (10769 posts) -

Well now we know what Retro Studios has been up to.

#15 Posted by Soap (3565 posts) -

By designing new tracks you mean, lifting old tracks from old mario kart games right?

#16 Posted by TheGreatGuero (9130 posts) -

Good point, Patrick. Maybe Samus will find her way into this one...

#17 Posted by buft (3301 posts) -

sounds good, look forward to the game i love the trailer, it got me super excited to play this

#18 Posted by MooseyMcMan (10482 posts) -

To be honest, I'd rather they were working on something else, but whatever. 

#19 Posted by kagato (895 posts) -

Retro is the new Rare, glad to see them getting more heavily involved with the first party Nintendo stuff.

#20 Posted by Xpgamer7 (2377 posts) -

@Hailinel said:

@Xpgamer7 said:

Nintendo's been juggling studios and properties around. Not sure if that's good news or bad news.

This isn't really juggling. They just have members of the Retro staff contributing to Mario Kart. I wouldn't be surprised at all if this was due to Retro's next game being at a stage where they could afford to allow members of their level design staff take a crack at track designs.

I meant with all the studios and projects being mixed around to create games like Metroid: Other M, Kario Kart 3DS, or Donkey Kong returns. Most of the studios has stuck with one franchise until now.

#21 Posted by StriderNo9 (1082 posts) -

Great but wtf, what is Nintendo doing? Its already been confirmed they are not making Luigi's Mansion either.

#22 Posted by ghostchant (121 posts) -

I hope they are working on something for Wii U. This seems like a waste of their talent.

#23 Posted by Hailinel (23915 posts) -

@Xpgamer7 said:

@Hailinel said:

@Xpgamer7 said:

Nintendo's been juggling studios and properties around. Not sure if that's good news or bad news.

This isn't really juggling. They just have members of the Retro staff contributing to Mario Kart. I wouldn't be surprised at all if this was due to Retro's next game being at a stage where they could afford to allow members of their level design staff take a crack at track designs.

I meant with all the studios and projects being mixed around to create games like Metroid: Other M, Kario Kart 3DS, or Donkey Kong returns. Most of the studios has stuck with one franchise until now.

That's not realy a problem.

#24 Posted by siavm (76 posts) -

I definitely down with this. Especially if doing this also helps fund what ever game retro is going to do for the Wii U. But until that game is revealed, I am going to be waiting to play that mario kart 3ds. 

#25 Posted by rmanthorp (3875 posts) -

:>

Moderator
#26 Posted by Xpgamer7 (2377 posts) -

@Hailinel said:

@Xpgamer7 said:

@Hailinel said:

@Xpgamer7 said:

Nintendo's been juggling studios and properties around. Not sure if that's good news or bad news.

This isn't really juggling. They just have members of the Retro staff contributing to Mario Kart. I wouldn't be surprised at all if this was due to Retro's next game being at a stage where they could afford to allow members of their level design staff take a crack at track designs.

I meant with all the studios and projects being mixed around to create games like Metroid: Other M, Kario Kart 3DS, or Donkey Kong returns. Most of the studios has stuck with one franchise until now.

That's not realy a problem.

I understand your thoughts, but changing franchises means having to either retain or change the franchise in a way the fits their style of game making. For example Donkey Kong Returns changed a bit of art design at points but retained the style that made it so great. The only problems were things that the original developer for the series had already worked around. For other M they changed the franchise giving Samus a needy personality and making the gmeplay wholly different. This led to cool things but also landed them with a heap of problems. When making a new IP you can make it into anything. When working with an old IP you have to meet or rise the bar the franchise has set to make a good game.

#27 Posted by Nintendude (283 posts) -

Sounds good in Mario Kart perspective but Metroid Prime is one of my all time fave games and Nintendo chose the studio to design some tracks? Hopefully this is not all they're doing at the moment.

Actually Mario Kart Wii is one of the best games on the system so I'm glad this 3DS game is coming out by the end of the year. All I want is a portable Mario Kart Wii so they'd better not screw up the online play this time either =P

#28 Posted by gamb1t (964 posts) -

mario kart 7? oh what ive missed since just "super mario kart" and "mario kart 64" lmao

#29 Posted by awadnin (275 posts) -
@gamb1t said:
mario kart 7? oh what ive missed since just "super mario kart" and "mario kart 64" lmao
Mario Kart Games, by the way don't count the two  arcade games.
#30 Edited by wolf_blitzer85 (5250 posts) -

@Contro: After watching that video, I can't quite tell if getting blue sparks during drifting is faster that Mario Kart Wii, or are they going back to the broken snaking goodness of Double Dash?

I miss the days of Baby Park.

#31 Posted by JasonR86 (9609 posts) -

This is the most depressing news I've heard all day.  A studio like that shouldn't be relegated to building tracks.

#32 Edited by Contro (2040 posts) -

@wolf_blitzer85 said:

@Contro: After watching that video, I can't quite tell if getting blue sparks during drifting is faster that Mario Kart Wii, or are they going back to the broken snaking goodness of Double Dash?

I miss the days of Baby Park.

From what I gather Nintendo have put an end to snaking, or at least made it hard to do in this game.

More footage from EuroGamer Expo:

#33 Posted by Hailinel (23915 posts) -

@JasonR86 said:

This is the most depressing news I've heard all day. A studio like that shouldn't be relegated to building tracks.

They're not being relegated to doing it. They're just contributing some resources to track design while they work on their next project.

#34 Posted by Contro (2040 posts) -
#35 Edited by awadnin (275 posts) -

@Contro: Nice video, is there engilsh subtitle? so I can understand it.

#36 Posted by Contro (2040 posts) -

@awadnin:

Here you go...

#37 Posted by WinterSnowblind (7613 posts) -

@Hailinel said:

@JasonR86 said:

This is the most depressing news I've heard all day. A studio like that shouldn't be relegated to building tracks.

They're not being relegated to doing it. They're just contributing some resources to track design while they work on their next project.

The news for this has been all over the place. I've heard stories from "they're developing the game", "they're developing courses for the game" to just "contributing assets".

I'm guessing the latter is true, but it's not surprising some people are getting confused.

#38 Posted by Contro (2040 posts) -

As far as I know Retro are developing a couple of tracks.

Iwata Asks (English)

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.