I should make something fancier here, but having finished it I just want to push it out the door and get away from the computer.
I've assembled some statistics about the recent fifty-turn playthrough of Mario Party 2. The document is probably too long and complex to directly include as a blog post, but you should be able to read and download it from here. Just as a heads-up, it's 40 pages long, with about 30 graphs and tables and 9,700 words.
I only realised mid-way through that the original is a Premium video so if you can't watch it, some of this probably won't make sense. If you can watch it but haven't - you really should.
In lieu of the actual content, here's the table of contents:
Contents
- Contents. 0
- List of Tables. 0
- List of Figures. 1
- Background. 2
- Before The Game. 3
- Game Parameters. 3
- "Story: The Legend of Mario Land", as told in the official instruction manual 3
- "Story: The Legend of Mario Land", as told by Dan to the other players 4
- Gameplay. 7
- Turn Durations. 7
- Brad’s "Turn of the Game". 9
- Die Rolls. 9
- Events. 10
- Bank Payments. 12
- Bowser Beam.. 13
- "Happening" Tiles. 13
- Star Purchases, Hidden Blocks, and Boo Steals 14
- Hidden Blocks. 14
- Boo Thefts. 14
- Star Acquisition Rate. 15
- Coins. 16
- Turn Durations. 7
- Minigames. 17
- Winners. 17
- Minigame Randomness. 18
- "Free-for-all" Minigames. 19
- 1-v-3 Minigames. 20
- 2-v-2 Minigames. 21
- Battle Minigames. 22
- Minigame Durations. 22
- Turn 51. 27
- Bonus Stars. 27
- Mini-Game Star. 27
- Coin Star. 27
- Happening Star. 27
- Official Results. 27
- Player Ranking. 28
- "Short Game" Winners. 28
- Context-free Mario Party 2 opinions, in chronological order 30
- Mario Party 2 content not experienced during the game (as broadcast) 32
- Bonus Stars. 27
- "Space Land" Board Statistics. 34
- Appendices. 37
- Appendix A: Data. 37
- Appendix B: Tools and Methods. 37
- General Transcriber. 37
- Path Recorder. 38
- Data Analysis, Quality Control and Presentation 39
- Appendix C: References and Further Reading 40
List of Tables
- Table 1: Encounters by player for various event types. 11
- Table 2: Times players were moved due to Happening Tiles. 13
- Table 3: Thefts between players (of any type). 14
- Table 4: Coins stolen by Boo. 15
- Table 5: Total coins gained and lost by each player. 16
- Table 6: Gains and losses in particular events for each player. 16
- Table 7: Times that individual minigames were played. 17
- Table 8: Minigame winners for each player and minigame. 18
- Table 9: Coins collected from minigames. 27
- Table 10: Maximum coins held by each player. 27
- Table 11: Happening tiles landed on by each player. 27
- Table 12: The final score, as calculated by Mario Party 2. 27
- Table 13: Percentage of game at each rank. 28
- Table 14: Possible outcome of a 20-turn "Lite Play" game. 29
- Table 15: Possible star counts of a 35-turn "Standard Play" game. 29
- Table 16: Possible outcome of a 35-turn "Standard Play" game. 29
List of Figures
- Figure 1: Total time of ‘player’ turns during the game. 7
- Figure 2: Duration of overall turns during the game. 8
- Figure 3: Separating time in turns by the player/event responsible. 8
- Figure 4: Die outcomes by player. 9
- Figure 5: Individual player die rolls. 10
- Figure 6: Deposits and Withdrawals by Player. 12
- Figure 7: Bank balance versus game time. 12
- Figure 8: Bowser Beam outcomes. 13
- Figure 9: The origins of each player's Stars. 14
- Figure 10: Total stars versus turn count, excluding Bonus Stars. 15
- Figure 11: Appearances and occurrences of 4-player minigames. 19
- Figure 12: Appearances and occurrences of 1-v-3 minigames. 20
- Figure 13: Times that a player was chosen in 1-vs-3 minigames. 21
- Figure 14: Appearances and occurrences of 2-v-2 minigames. 21
- Figure 15: Appearances and occurrences of Battle minigames. 22
- Figure 16: Example annotated minigame duration graph. 23
- Figure 17: Durations of various repeated minigames. 25
- Figure 18: Evidence of bet fulfilment. 28
- Figure 19: Player ranking by turn. 28
- Figure 20: Diagram of the Mario Party 2 Space Board. 34
- Figure 21: Space board tiles sized proportionally to traversals. 35
- Figure 22: Game board tiles sized proportionally to move-start locations. 35
- Figure 23: Game board tiles sized proportionally to move-end locations. 36
- Figure 24: Screenshot of the main transcribing application, with actual data. 37
- Figure 25: A screenshot of the program used for path recording, with sample data. 39
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