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Game » consists of 7 releases. Released Sep 25, 2006
Animal antagonists feature in works where the player character is a human or reasonably humanoid (such as an alien) and the primary villain or an important rival is an animal. They may have some human-like tendencies such as speech or wearing clothes, but ultimately are non-anthropomorphic.
Apes are primates that lack tails. They swing from tree to tree and sometimes fling poo. Not to be confused with monkeys (who have tails).
Bats are small, very social flying mammals. They may frequent caves or haunted houses.
Bloopers are squid-like creatures that are usually white. They are usually seen underwater and attack enemies by chasing them and trying to catch them.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Potentially deadly in the real world, annoying and funny in the animated world.
Over time, it's common for publishers to stop supporting the online components of old or unpopular games. In addition to saving money, this also serves to boost sales of newer games in the same series or genre.
The 2006 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 10-12.
A safeguard method of adding friends to friends lists on the Nintendo Wi-Fi Connection.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Map Makers or Editors are built-in tools that allow the average gamer to tweak or fully customize a map of their own, with no mod or programming skills required.
Characters who speak with an Italian flavoured accent, usually second generation immigrants.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Toys that come to life, whether in the form of lovable action figures with personalities of their own, or psychotic dolls possessed by the souls of deceased serial murderers.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
A software used for video compaction on Nintendo handheld games.
A type of primate with tails; often monkeys are depicted as causing havoc the moment they are encountered.
Games that allows to rewatch FMV cutscenes here.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Nintendo's online service. It supported the Wii and Nintendo DS.
Characters that are initially portrayed as evil, but eventually turn out to be good or not as serious of a threat. This also includes villains who remain evil the entire game, but contain some sense of moral goodness or ambiguity.
A species of carnivorous plants that reside in pipes. Some specimens can spit fireballs.
Games that used 3D polygonal renders of CGI characters/objects for it's sprites and graphics.
Puzzle platformers are platform games where the key aspect involves solving riddles and puzzles, rather than combat.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
So you made a fighting game, and the direct sequel is a hack 'n' slash action game? Wait, what?
The act of sliding down an elevated geological formation, often on your buttocks.
An enemy debuting in Donkey Kong Jr.
Sparks, also known as L'il Sparkies, are a recurring enemy in the Mario universe. They are an electricity-emitting orb that normally follow a specific path.
Recurring enemies from the Super Mario Franchise. They resemble bats and are considered minor nuisances.
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