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    Marvel vs. Capcom 3: Fate of Two Worlds

    Game » consists of 10 releases. Released Feb 15, 2011

    After a decade-long hiatus, Marvel vs. Capcom 3 continues the popular crossover fighting game series characterized by fast-paced gameplay, complex tag teams, and elaborate combos.

    Marvel vs. Capcom 3 "Shadow Mode" DLC Announced

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    BradNicholson

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    Edited By BradNicholson

    Turns out you’ll be able to fight against the best without having to work your way up an online ladder in Marvel vs. Capcom 3. Earlier today, Capcom announced “Shadow Mode,” a series of downloadable content releases for the game that will pit you against a team of AI-controlled brawlers whose technique and move preferences are based on actual real-world competitors. 

    The first Shadow Mode pack will include the personalities of the game’s producer Ryota Niitsuma, assistant producer Akihito Kadowaki, and an unnamed “QA team leader.” According to a recent Capcom blog posting future packs will contain personalities of people you may “already know.” There's no word yet how much these downloads will cost you, if anything.

    Here are some screens! Oh, and by the way, Marvel vs. Capcom 3 debuts on the Xbox 360 and PS3 on Feb. 15, 2011. Just a few more days! 
     

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    BradNicholson

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    #1  Edited By BradNicholson

    Turns out you’ll be able to fight against the best without having to work your way up an online ladder in Marvel vs. Capcom 3. Earlier today, Capcom announced “Shadow Mode,” a series of downloadable content releases for the game that will pit you against a team of AI-controlled brawlers whose technique and move preferences are based on actual real-world competitors. 

    The first Shadow Mode pack will include the personalities of the game’s producer Ryota Niitsuma, assistant producer Akihito Kadowaki, and an unnamed “QA team leader.” According to a recent Capcom blog posting future packs will contain personalities of people you may “already know.” There's no word yet how much these downloads will cost you, if anything.

    Here are some screens! Oh, and by the way, Marvel vs. Capcom 3 debuts on the Xbox 360 and PS3 on Feb. 15, 2011. Just a few more days! 
     

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    grizbo

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    #2  Edited By grizbo

    I'm now editing this message to look like I said something pertinent to this article instead of just posting "awesome" in order to ensure I was first. :)

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    SI2121ON

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    #3  Edited By SI2121ON

    Sweet

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    sameeeeam

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    #4  Edited By sameeeeam

    Interesting. Sounds a bit like Tekken's Ghost system.
     
    EDIT: Dammit! 

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    Jumper

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    #5  Edited By Jumper

    looks interesting

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    Solh0und

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    #6  Edited By Solh0und

    Hope the first one is free at least

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    FluxWaveZ

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    #7  Edited By FluxWaveZ

    Just like I said in this thread, I think this is useless. And again, I believe this is paid DLC so it's even more stupid.

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    PlasmaMachine

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    #8  Edited By PlasmaMachine

    I hope Yipes comes through with a special feature in which you can hear him trash-talking you every waking second of playing.

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    Dan_CiTi

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    #9  Edited By Dan_CiTi

    I think they should work on spectator mode...

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    VicRattlehead

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    #10  Edited By VicRattlehead

    earlier today? or last week?

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    MisterMouse

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    #11  Edited By MisterMouse

    seems like a cool addition.

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    Alphazero

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    #12  Edited By Alphazero

    That's a really cool idea. I dig it.

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    Video_Game_King

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    #13  Edited By Video_Game_King

    Wait, so Capcom is making AI that behaves like real people? Isn't that the entire point of AI?

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    animateria

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    #14  Edited By animateria

    Nice shot of Morrigan! 
     
    Erm... I mean menus. 
     
    I meant menus.

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    I_love_Eva_Braun

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    #15  Edited By I_love_Eva_Braun

    needs more dlc

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    recroulette

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    #16  Edited By recroulette

    I wonder if they will be able to do this for other players too. They have that player card thing that records data. Maybe they will be able to build ghosts of your friends, like Dissidia does.

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    dtaken

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    #17  Edited By dtaken

    This game comes out so soon and I still feel like I don't know shit about it (other then the roster).  I have no idea what the online portion of this game is going to be like. I need a quicklook asap! 
     
    Edit: Read the wiki page on this site and I feel a little better, but I want to know if there is going to be a lobby system like MvsC 2 where you can spectate?

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    Undeadpool

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    #18  Edited By Undeadpool

    Okay...is it going to be free? Cause if so, that's pretty cool.

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    Gerhabio

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    #19  Edited By Gerhabio
    @PlasmaMachine: AMEN
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    matrix_hiei

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    #20  Edited By matrix_hiei

    cool if free

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    dazzhardy

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    #21  Edited By dazzhardy

    Man, MvC3 comes out on precisely the right day. My Birthday. Shame thats in the US and I'm in the UK. Gah, I hope my pre-order shows up early >_<

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    Ketchupp

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    #22  Edited By Ketchupp

    This was announced before today... just sayin.

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    Cameron

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    #23  Edited By Cameron

    This would be neat if they had pros rather than random people from Capcom. I guess they could do that in the future once people learn the game. Either way, if these cost money they are out of their minds.

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    KeepThisKoupon

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    #24  Edited By KeepThisKoupon
    @PlasmaMachine: one can hope
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    dieguy

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    #25  Edited By dieguy

    This sounds like its built for me! My very own fighting game blow-up doll.

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    clarke0

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    #26  Edited By clarke0

    Well, if these are free then that's fine.

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    Figglesworth

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    #27  Edited By Figglesworth

    I don't understand why this is DLC. Considering that console fighting games usually lack "stuff to do", they should be putting as much as they can on the disc.

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    StarvingGamer

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    #28  Edited By StarvingGamer
    @Figglesworth: Because DLC is often content that is worked on after the main development has finished and the game has been submitted for certification. Putting it on disc would most likely mean delaying the game and no one wants to see MvC3 delayed for something like this.
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    rndmtask

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    #29  Edited By rndmtask

    I liked it when Virtua Fighter had it. Hopefully I can fight against virtual Marn and J Wong and die many, many times doing so.

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    WJist

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    #30  Edited By WJist

    I'd be down for this kind of thing if it impacted multiplayer achievements.

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    SARRISS

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    #31  Edited By SARRISS
    @Figglesworth: I'd much rather have them submit for cert now and have dlc ready a few weeks after launch that way i have something to do when i run out of the disc's contents. the faster the main game comes out the better, then we can worry about what to do with it.
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    gaseous

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    #32  Edited By gaseous

    I love offline-online content.  Stuff like level editors, leaderboards, and THIS!  Sounds sweet. 

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    deactivated-5abeb9715d7a2

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    ...but I like getting made fun of and being called a n00b.  Will the AI do that?

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    Horry43

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    #34  Edited By Horry43

    Now this is really cool. With Capcom being so involved within the fighting game community I wouldn't be surprised if they released packs where you can fight against a Justin Wong like AI. And... I just might pay for such a thing.

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    TheMartino

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    #35  Edited By TheMartino

    I keep hearing Wong name dropped.

    I have played against that guy in person.

    It wasn't fun.

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    SalfEnergy_1337

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    #36  Edited By SalfEnergy_1337

    I think that that Jill Valentine, Shuma Gorath, The Shadow Mode & the alternate costumes should be in 1 DLC pack rather than seperate packs for each addition, because it would be pointless to buy each one seperatly for 400 Microsoft Points. Maybe capcom will decide to release them as a bundle for 800 Points otherwise its a waste of money. I:V'

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    Hailinel

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    #37  Edited By Hailinel
    @SalfEnergy_1337 said:
    " I think that that Jill Valentine, Shuma Gorath, The Shadow Mode & the alternate costumes should be in 1 DLC pack rather than seperate packs for each addition, because it would be pointless to buy each one seperatly for 400 Microsoft Points. Maybe capcom will decide to release them as a bundle for 800 Points otherwise its a waste of money. I:V' "
    Not to Capcom, it isn't.
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    Ichorid4

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    #38  Edited By Ichorid4

    If it's anything like Tekken's ghost data I'm sold. As long as they don't start attaching $$ to any Joe's shadow data...

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    doublezeroduck

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    #39  Edited By doublezeroduck
    @matrix_hiei said:
    " cool if free "
    Yeah, IF it's free.  
     
    I'm not going to pay for it, that's for sure. 
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    striderno9

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    #40  Edited By striderno9
    @Hailinel: LOL it's not pointless if they want to fleece as much money as possible out of us. 
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    Sayishere

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    #41  Edited By Sayishere

    i would pay for this imo

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    Rhaknar

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    #42  Edited By Rhaknar

    this is free btw
     
     

    Shadow Mode- Available March 1st, 2011

    • The first Shadow Mode pack will include teams and AI from three Capcom staff members, including producer Ryota Niitsuma, associate producer Akihito Kadowaki, and a QA tester.
    • The first pack is scheduled for release on March 1st, 2011. This shadow mode pack is FREE. If you ever wanted to say you beat the producer of Marvel vs. Capcom 3 at his own game, this is your best shot.
    • More packs becoming available for download at a later date

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