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    Marvel vs. Capcom 3: Fate of Two Worlds

    Game » consists of 10 releases. Released Feb 15, 2011

    After a decade-long hiatus, Marvel vs. Capcom 3 continues the popular crossover fighting game series characterized by fast-paced gameplay, complex tag teams, and elaborate combos.

    Shadow Mode announced

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    StarvingGamer

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    #1  Edited By StarvingGamer

    Today GameSpot revealed a new feature, Shadow Mode!
     
    Basically Shadow Mode will allow players to download AI based on habits and tendencies of Capcom's staff as well as famous players from the competitive fighting scene.  The first pack, scheduled for release in March, will include teams and AI based on producer Ryota Niitsuma, associate producer Akihito Kadowaki, and a QA tester.  Personally I can't wait to get killed by robo-Seth Killian.

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    Pessh

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    #2  Edited By Pessh

    Meeeeeeeh it's still AI

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    BabyChooChoo

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    #3  Edited By BabyChooChoo

    I get to test my Felicia against Cylon-Seth's Felicia. Yay!

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    VicRattlehead

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    #4  Edited By VicRattlehead

    cool... so its basically like the ghost things you can download in tekken

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    animateria

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    #5  Edited By animateria

    Is it free? 
     
    I mean I guess it probably is... Since Tekken 6 had that kinda stuff for free. 
     
    Then again Tekken 6 also had a bunch of outfits and gear for free.... 

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    StarvingGamer

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    #6  Edited By StarvingGamer
    @animateria: Didn't say, but I can't imagine them charging for something like this.  I mean... they wouldn't right?
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    Make_Me_Mad

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    #7  Edited By Make_Me_Mad

    This only ends with the development staff giving their AI counterparts vanity upgrades until they're completely untouchable.

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    ThePhantomnaut

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    #8  Edited By ThePhantomnaut

    Hope to see Justin Wong and Tokido doin some stuff.

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    FluxWaveZ

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    #9  Edited By FluxWaveZ

    This is useless. The AI, in this case, will never be able to mimic the behavior of a human so I don't see what the point is. It means nothing if you beat Justing Wong's shadow and it'll mean nothing if you get beaten by his shadow.

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    benpack

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    #10  Edited By benpack
    @FluxWaveZ said:
    " This is useless. The AI, in this case, will never be able to mimic the behavior of a human so I don't see what the point is. It means nothing if you beat Justing Wong's shadow and it'll mean nothing if you get beaten by his shadow. "
    You can learn their combos?

    @ThePhantomnaut said:

    " Hope to see Justin Wong and Tokido doin some stuff. "

    They'd have to, right? I mean they wouldn't mention "pros" and not have guys like Wong in it. At least I hope so.
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    MooseyMcMan

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    #11  Edited By MooseyMcMan

    Neat...?

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    FUN

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    #12  Edited By FUN

    So, it's like Ghosts from Mario Kart, but fighting instead of racing or something?

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    FluxWaveZ

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    #13  Edited By FluxWaveZ
    @GlenTennis said:
    " @FluxWaveZ said:
    " This is useless. The AI, in this case, will never be able to mimic the behavior of a human so I don't see what the point is. It means nothing if you beat Justing Wong's shadow and it'll mean nothing if you get beaten by his shadow. "
    You can learn their combos? "
    You can always watch Youtube videos for that. I really doubt the AI will set up combos like the actual person does and I believe going against those shadows will have no educational value whatsoever. It's just like going against the computer in Arcade mode with the highest difficulty setting. Plus, I think this is paid DLC and, to me, paying for this is absurd.
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    Rhaknar

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    #14  Edited By Rhaknar

    I only plan on playing the A.I for the first few hours to unlock the 4 characters anyway, so this is completely pointless in my opinion
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    BBQBram

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    #15  Edited By BBQBram

    Neat idea, but the concept doesn't work for fighters like it does for, say, Mario Kart. It's not just recorded play data it's an AI trying to evoke a real individual's play style. Interested to see how it pans out though.

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    ryanwho

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    #16  Edited By ryanwho

    I have doubts about the execution. I'm guessing if the EVO 2011 champion fights the AI based on him, its a fucking wash, the real guy wins without breaking a sweat. Even if the AI was good I'd still expect the win, I just think it wouldn't even be a close fight. We'll see.

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    wrathofconn

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    #17  Edited By wrathofconn
    @FluxWaveZ: Is there something specific that makes you think it's paid DLC? Since they haven't really said anything about that yet, don't get mad until you have to. Or just don't buy it and then you won't be mad at all.
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    FluxWaveZ

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    #18  Edited By FluxWaveZ
    @wrathofconn: I'm not mad at all. To each his own and good for the people who are excited for this feature. I'm just pointing out why I dislike this and I wouldn't even make use of the feature if it was free. I think it'll probably be paid DLC just because of how Capcom does things.
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    VooDooPC

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    #19  Edited By VooDooPC

    If this is free, or even if it isn't, why dislike it? No one is forcing you to use it and some people might get use out of it. It won't be as good as a real player, it's impossible to mimic how a real player would play. For someone like me who is afraid of getting owned online I can use something like this to at least get an idea of combos that might actually work against someone online or how to counter someones combos.

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