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    Mass Effect 2

    Game » consists of 21 releases. Released Jan 26, 2010

    After a violent death by an unknown force and a timely reanimation by the human supremacist organization Cerberus, Commander Shepard must assemble a new squad in the seedier side of the galaxy for a suicide mission in the second installment of the "Mass Effect" trilogy.

    Thinking About Insanity Run

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    usgrovers

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    #1  Edited By usgrovers

    Now that ME2 is $20 on the PSN, I'm thinking about playing through it again (I finished it when it was new on 360) but on insanity difficulty this time. The question is, should I buy the N7 weapons/armor pack? I don't have a problem with Insanity in the late game, but I struggle early game without upgraded weapons. Also, is Soldier the best approach for an insanity run? Thanks.

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    benpack

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    #2  Edited By benpack

    My insanity playthrough was with the sniper class that could turn invisible. The game was super hard for me for about the first 1/2, but after you get better guns it's easier.

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    usgrovers

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    #3  Edited By usgrovers

    @GlenTennis: I guess I'm asking if the DLC pack includes "better guns" that make the first part of the game easier.

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    Dany

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    #4  Edited By Dany

    I did mine as a Vanguard, that shift ability, charge or whatever was useless and so was the shotty. All I used was the semi-auto, my warp and reave ability plus miranda and garrus(sometimes thane for collectors since he also has warp) throughout.

    I'd say go for soldier, the weapon mods are very useful and yeah the the mattax assut rifle is better than any assult rifle in the game. THe geth shotgun is better than any shotty in the game...the arc projecter heavy weapon (also dlc) is really really handy, better than the collector beam you get in the game.

    So yeah, the new dlc guns are 'better' and I think some come with better armor, that Klestor armor set is also the best. Get that.

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    MooseyMcMan

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    #5  Edited By MooseyMcMan

    I played the game as a regular-ass soldier, and aside from a couple of spots (namely fighting the praetorians), it wasn't that difficult. Not really worth doing though unless you're crazy and want to S-Rank it.

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    Ravenlight

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    #6  Edited By Ravenlight

    Definitely go soldier. I got maybe 1/2 way through as sniper and gave up because I couldn't do enough DPS.

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    Samaritan

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    #7  Edited By Samaritan

    I found Soldier surprisingly doable when I did my Insanity run earlier this year.

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    AcidBrandon18

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    #8  Edited By AcidBrandon18

    Play as a Soldier, but don't New Game + it because the enemies are all leveled up.

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    Mr_Skeleton

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    #9  Edited By Mr_Skeleton

    Did it with the soldier class and it wasn't too hard, but I heard that it's almost impossible with some of the other classes.

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    morrelloman

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    #10  Edited By morrelloman

    Do adept if you want a challenge. Check out averagegatsby on youtube dude picks the game apart. Even does a run with engineer.

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    rmanthorp

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    #11  Edited By rmanthorp  Moderator

    Sentinel is go tier, the armor is so powerful. I had not a single problem.

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    usgrovers

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    #12  Edited By usgrovers

    Thanks for all the tips. I'm looking forward to it.

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    Akyho

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    #13  Edited By Akyho

    Infiltrator for the sniper rifle, cloak and anti armour. Garrus for Anti shields and the Solarian for Extra Anti Armour. Cos on insanity there is tones of Armour.

    So the second half is fine. First half is rocky epeasicly the middle. However if you have the Widowmaker it helps.

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    JoyfullOFrockets

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    #14  Edited By JoyfullOFrockets

    Soldier. Inferno ammo + that-heavy-machinegun-thing-that-literally-spits-fire. That is all.

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    Renegade_Pixels

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    #15  Edited By Renegade_Pixels

    @usgrovers: I'd say either the soldier or the sentinel is best for Insanity imo. Good luck. I had a blast with my insanity run. >:D

    EDIT: Also, only get the armor pack if you are going with a soldier. I don't think it's really useful for a sentinel.

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    Renegade_Pixels

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    #16  Edited By Renegade_Pixels

    @JoyfullOFrockets said:

    Soldier. Inferno ammo + that-heavy-machinegun-thing-that-literally-spits-fire. That is all.

    The Revenant Machine Gun? That thing is badass. But not as badass as the Widow.

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    sjosz

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    #17  Edited By sjosz

    @Dany: Charge on Insanity is not useful on the lower levels, but it becomes immensely powerful once it starts recharging your shields/barrier with each charge. I did my playthrough on Insanity as a vanguard as well, and although it was tough as nails in some spots, it ended up being a very rewarding playthrough. (that, and people at work kept claiming Vanguard wasn't very good for Insanity playthroughs)

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    Jake_K

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    #18  Edited By Jake_K

    I did my insanity run as a Vanguard and it wasn't too difficult. Between fire ammo and being able to instantly recharge my shield with the charge as long as I played smart and didn't jump into the line of fire of 5 guys I could clear rooms no problem. I really liked the shotgun you get from the Collector's Ship, and the default Shotgun worked plenty fine before that.

    I really would recommend the Katsumi DLC though, the SMG you got from that is absolutely amazing.

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    uberexplodey

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    #19  Edited By uberexplodey

    I did my insanity run with a Soldier, picked Geth Shield boost and....disruptor ammo (I think) as my additional powers. Wasn't too bad.

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    Seauton

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    #20  Edited By Seauton

    Sentinel all the way. I almost never died on my instanity run as a Sentinel. Also, I've done it with and without the weapons pack, it definetly helps but not needed. Also, I recommend Warp Ammo as it rips everything thats "hard" to kill.

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