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    Mass Effect 2

    Game » consists of 21 releases. Released Jan 26, 2010

    After a violent death by an unknown force and a timely reanimation by the human supremacist organization Cerberus, Commander Shepard must assemble a new squad in the seedier side of the galaxy for a suicide mission in the second installment of the "Mass Effect" trilogy.

    yummylee's Arrival (Xbox 360) review

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    • yummylee wrote this review on .
    • 9 out of 9 Giant Bomb users found it helpful.
    • yummylee has written a total of 92 reviews. The last one was for Mario Paint
    • This review received 6 comments

    Serviceable, if still disappointingly unremarkable.

    With the release of the Arrival, the long and enduring tale within Mass Effect 2 is now finally over. Naturally there exist plenty of threads lingering towards the upcoming Mass Effect 3, but that's a whole other chapter for this arc, for when the Reapers actually arrive (SPOILERS?!?).

    Unfortunately, Arrival, despite being labelled as the final DLC to bridge the gap between the two games (Lair of the Shadow Broker being the other) doesn't really push much of the impeding invasion plot forward, and more or less keeps it to where you left of. There is a new political issue introduced between Shepard and the Batarians and it does also reference Shepard needing to head to our very own Earth for this very issue, but as far as the Reapers go it's still pretty much at a stand still.

    If there's anything to thank Arrival for, it's for giving Hackett a face.
    If there's anything to thank Arrival for, it's for giving Hackett a face.

    So, Arrival first off brings us back the ageing loins of an Admiral Hackett (supporting character from the original Mass Effect), who has come to you on the basis of a friend, more than a representative of the Alliance. A scientist by the name of Amanda Kenson has been taken by Batarian Extremists, for her apparently tampering with their systems Mass Relay. Hackett is to believe, though, that the reasoning behind this is revolved around the impeding Reaper invasion, with Shepard thus being the obvious choice to call upon for aid. Right off the bat, the DLC gives a pretty good first impression, with more Reaper talk, more Batarians to kill and, of course, Lance Henriksen reprising his role as the aforementioned Alliance Admiral. Sadly, it all quickly spirals downward from there. To start off, Shepard heads into the mission solo this time around, and, for the most part, must rely on his/her own skills and weapons to battle through the fire fights. It's a neat twist, but one that wasn't fully developed, and made evident through the likes of Shepard still responding as if s/he's part of a team with such dialogue ad-libs as ''they've seen us'' whenever an enemy spots you. It also naturally narrows down your own combat tactics, as well as your own assortment of abilities. It maybe wouldn't have mattered if this pack didn't focus so much on the combat, but unfortunately that's all there really is.

    One of the main drawbacks for Arrival is how little story progression--and choices to make at that--populate this one hour mission. It's all pretty much fire fight after fire fight and while ME2's gunplay was fine during 2010, it quickly aged through the months and by March 2011 it's downright dull to play. Most of the battlegrounds consist of nothing but long hallways with you one side, and the enemy on the other, taking pot shots. There are some more open areas, to which also usually have flame-thrower mobs on the hunt to force you to make use of the space. It brakes up the pace somewhat, and actually forces you to make use of your environment, but it's still the same gameplay you may have invested 60 hours into. No new weapons, armour pieces or even enemies (there are a few research projects like increased heavy weapon ammo capacity, however). One such room that quite literally just pours enemies one after another through the same door proves how quickly ME2's combat is becoming a monotonous bore to play. There was a surprising section that had you take control of a MECH, but that also only revolved around shooting stuff.

    The story that breaks it up is made up of very few characters, with only Amanda, you and Hackett separated from a number of nameless enemy NPCs. Admiral Hackett is made to be a great character with a strong presence, despite his limited appearance, just for how well Lance voices him. Amanda isn't anything spectacular and even the twist surrounding her doesn't make her any more interesting. No large scale decisions to make here, either, and the couple that allude to choice are quickly shot down with another playthrough giving you the very same result.

    Been there, killed that.
    Been there, killed that.

    The environments you'll fight through are at least really great to look at, with plenty more beautiful views of the outside galaxy. The soundtrack is also made up of a lot of new tracks orchestrated solely for this DLC - all of them being excellent and made for some of my favourite tracks out of the entire Mass Effect franchise.

    Because of no real influence available towards the proceedings, Arrival has close to zero replay value. There are three achievements, two of which may require another playthrough, but the download is still pretty dry. My own first playthrough took an hour and 10 minutes, but that was also on hardcore mode to which could have no doubt contributed to the length. Still, it wouldn't be entirely fair to call Arrival a waste of your cash, as it does allure to one of the potentially bigger story strands in the upcoming Mass Effect 3, and the hardest of hardcore Mass Effect 2 fans will buy this regardless simply out of respect for their favourite franchise. Speaking for the people who are in it hoping for a direct link to Mass Effect 3, with more of the series interesting characters, dialogue and some new gameplay flare, it's best you just watch the proceedings via youtube instead and stick with The Lair of the Shadow Broker for your own climatic end to this act.

    6 Comments

    Avatar image for wmoyer83
    wmoyer83

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    Edited By wmoyer83

    This was a informative review. Saved me some cash by not getting this. Thanks!

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    GiffTor

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    Edited By GiffTor
    @Abyssfull: I'm a total ME2 fanboy and I'm giving The Arrival a "2". It just wasn't very good.  Considering the buildup from BioWare on Twitter and Facebook, you'd have thought it was the Arrival of the Savior or something.
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    GiffTor

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    Edited By GiffTor
    @BulletproofMonk: Lair of the Shadow Broker is definitely worth the download - it integrates very well into the game.  I can't recommend any of the other ones beyond the extra character levels.
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    Yummylee

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    Edited By Yummylee
    @BulletproofMonk said:
    " YOU TOLD ME YOU WOULD GIVE THIS 3 STARS. WHAT IS THIS.  In seriousness though, good review. Aside from the free ones, I haven't played a single ME2 DLC. This one's probably not going to change that. "
    I played through it again soon after, to check up on the ''choices'' the game allowed. Turns out there's virtually nothing you can change within this, which is what lowered my score. Honestly, I don't know why I didn't just give it a solid 2 stars instead. Probably because it's still ME2, and it would just feel so very very wrong. X_X
    Avatar image for luce
    luce

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    Edited By luce

    TANK YOU ABYSSFUL I JUST SAVED 7 DOLLAH

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    BulletproofMonk

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    Edited By BulletproofMonk

    YOU TOLD ME YOU WOULD GIVE THIS 3 STARS. WHAT IS THIS. 
     
    In seriousness though, good review. Aside from the free ones, I haven't played a single ME2 DLC. This one's probably not going to change that.

    Other reviews for Arrival (Xbox 360)

      Arrival - Going out with a bang 0

      Lvl 30 Soldier Post suicide mission    Good to see your face, old man! The term "Going out with a bang" has to be taken a bit more literal here rather than the fact that it was a blast to play. Shepard is contacted by Admiral Hackett who tasks him to spring an old friend of his, Dr Amanda Kenson, from a batarian prison. Shepard is alone on this mission since Hackett refuses to risk Kenson's life by sending an entire squad of people.   This is where Arrival has a c...

      1 out of 1 found this review helpful.

      Arrival is a shallow and dissapointing send-off of Mass Effect 2. 0

      Mass Effect 2 was no doubt a landmark game that brilliantly continued shepard's trek around the galaxy in search of spectres, intimacy with crew members and faithful opportunities to the deliver the pain with biotic powers and moment-to-moment moral decisions. The latest downloadable add-on doubt "Arrival"  however, has very little of that. Sure, the core shooting aciton remains largely intact but the unforfilling story squander the stirring setup that bridges the gap ...

      0 out of 0 found this review helpful.

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