Soldier is the most boring class. When you are a soldier the game plays like a very standard shooter, and for people that say the combat isn't great then I have littlesympathy for you if this is the class you pick.
Biotics are the most interesting part of the Mass Effect combat. Space magic, or the force, it's pretty much all the same. It involves physics and disrupting your enemy in unconventional ways. The problem is that None of the biotic abilities effect anything more than fodder enemies. If they have a shield, barrier or armour then they cannot be touched. They just stagger a bit. This breaks the entire system. Sure, warp works, but warp (like incinerate and other such powers) are just specialised damage dealers. There's nothing interesting about it. Why give me the power to create a singularity, or pop enemies in to the air if it doesn't work again anything that isn't already super easy to kill.
My biggest issue comes out hours in to ME3. I played a Vanguard through the previous two games and loved it. Shockwave was a really fun power in Mass Effect 2 but now, 50%+ of the time it just passes through enemies. Even husks. is the game broken? Is this a glitch?
So, I've been thinking about starting over (won't lose too much) and playing a different class. In multiplayer I have found Engineer to be by far the most powerful class because they can take down shields and armour. If you are biotic user in ME2 there isn't much you can do at all against shielded/barrier/armoured enemies. I'm not sure what to do.
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