@Seppli said:
I'd pay a hobo a dollar to smack everyone in the face with his shit hand (the hand used for wiping ass), whom paid IRL money for unlock packs. I don't know how much I'd pay to make this trend stop for good. I want to earn all unlocks in-game with a well-paced unlock scheme. Last I checked, I paid 80$ to play Mass Effect 3. Why wasn't a reasonable unlock scheme included in that? Free 2 Play business modell multiplayer in my paid-permium singleplayer game? Heresy!
Oh well - ME3 MP gets freemium content support. Not that I care. I don't do free 2 play.
Some of us don't have 18 hours a day free to play the multiplayer like you apparantly do. I have about 3 hours a week available to play this game, if even that, and I like to enjoy the game when I play it. Now, I enjoy the game a lot more if I have a selection of weapons that are better than the initial peashooters you start with, so if I want to drop a few bucks to save myself 16 hours of tedious bronze matches, so I can actually enjoy playing games with my friends, with characters that aren't the default humans, I don't see why it should offend you so much.
Are the microtransactions intended to make extra money for the developers/publishers? Yes. Do they benefit the gamer? It depends on the gamer, but in my experience, yes. These are designed as time savers - they may be a bit expensive ($3 for a spectre pack amounts to about 30min - 2 hours of gameplay, depending on difficulty,) but I bought a few and it got me a bunch of characters and rare weapons, and now I actually have fun playing when I actually get to play.
What I don't get is why you get all worked up over something that's entirely optional. You obviously haven't given them any money for it, so why do you care? The base cost of the game gives you the whole SP experience. (the From Ashes DLC is free if you actually bought the game new, so no bitching allowed about that.) And there is a reasonable unlock scheme - play a match for 30min on Gold, and you get 70-75k credits - enough for a spectre pack, and then some. Play for a weekend, and you can unlock quite a bit of stuff. 30 hours of Gold matches should give you about 4 million credits, provided you're not waiting for matches for too long. That's 66 spectre packs, or 40 premium spectre packs.
Basically, what I'm asking is this: how is this trend a bad thing? If a dev puts something behind a paywall, with no other way of getting it, yeah, that's shady. But in this case, where you can unlock everything with time, I fail to see how it's a problem.
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